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Game Designer Jobs in Kentucky (NOW HIRING)

$90 - $130/hr

We are looking for an AR Game Designer to own the gameplay design and help turn the creative concept into simple, compelling, highly repeatable interactions. What You'll Do * Define the core gameplay ...

New

$68 - $97/hr

Senior Progression Designer (CONTRACT) Company: Sony Interactive Entertainment -- Sony Bend Studio ... R-124544 Experience: 5+ years of experience in video game progression design, systems design ...

Arcade Game Tech Location: Malibu Jack's Ashland, KY Position Type: Part Time Company Overview: Welcome to Five Star Parks & Attractions, where work is fun, growth is real, and every day makes an ...

Arcade Game Tech Location: Malibu Jack's Ashland, KY Position Type: Part Time Company Overview: Welcome to Five Star Parks & Attractions, where work is fun, growth is real, and every day makes an ...

Arcade Game Tech Location: Malibu Jack's Ashland, KY Position Type: Part Time Company Overview: Welcome to Five Star Parks & Attractions, where work is fun, growth is real, and every day makes an ...

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Senior Designer

Erlanger, KY

$100K - $107K/yr

Dynamic Catholic has been a game changer for over a decade-and now we're looking for someone who's ready to help create the next wave of digital innovation. If you're a designer who codes and you're ...

Senior Designer

Erlanger, KY

$100K - $107K/yr

Dynamic Catholic has been a game changer for over a decade--and now we're looking for someone who's ready to help create the next wave of digital innovation. If you're a designer who codes and you're ...

Senior Designer

Erlanger, KY · On-site

$100K - $107K/yr

Dynamic Catholic has been a game changer for over a decade-and now we're looking for someone who's ready to help create the next wave of digital innovation. If you're a designer who codes and you're ...

$85 - $125/hr

For more information about the GameBird and our company, visit our website game.aero.An **Aerospace** **Design Engineer II**is responsible for designing general aviation components and systems and ...

$15 - $19/hr

Job Title Goggin Game Day/Event Operations - Student Assistant Department Goggin Student Operations ... This report also contains information on programs and policies designed to prevent and address ...

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Game Designer information

See Kentucky salary details

$40.8K

$135.5K

How much do game designer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for game designer in Kentucky is $129,513.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,600.00 and $134,600.00 per year, depending on experience, location, and employer.

What is a game designer?

A Video Game Designer works closely with a video game design team to create computer and video games for specific gaming consoles. The Game Designer is the creative driving force behind the game and conceives the mechanics and layout. This can include the story, characters, levels, and scenarios of the game. Depending on the size of the project, the Game Designer may work on their own or with a large team. Some Game Designers may have a niche or specialty within the industry such as the type of game they like to make or a certain creative style.

What does a game designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What are the key skills and qualifications needed to thrive as a game designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

How do game designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

Is it hard to get a game designer job?

Getting a game designer job can be competitive, as it often requires a strong portfolio, relevant skills in game development tools, and sometimes formal education in design or related fields. Building experience through internships, personal projects, or certifications can improve chances of employment in this field.

Is there a high demand for game designers?

The demand for game designers remains strong due to the growth of the gaming industry and increasing investment in new projects. Skills in programming, storytelling, and familiarity with design tools like Unity or Unreal Engine are highly valued, and opportunities are available across various platforms including mobile, PC, and consoles.

What jobs are in game design?

Jobs in game design include roles such as game designer, level designer, narrative designer, and systems designer. These positions involve creating game concepts, mechanics, storylines, and user experiences, often requiring skills in programming, art, or storytelling. Additional roles include game artist, animator, and quality assurance tester, all contributing to the development process.

What are the most commonly searched types of Game Designer jobs in Kentucky?

The most popular types of Game Designer jobs in Kentucky are:

What are popular job titles related to Game Designer jobs in Kentucky?

For Game Designer jobs in Kentucky, the most frequently searched job titles are:

What cities in Kentucky are hiring for Game Designer jobs?

Cities in Kentucky with the most Game Designer job openings:

What are popular job titles related to Game Designer jobs in KY?

For Game Designer jobs in KY, the most frequently searched job titles are:

Infographic showing various Game Designer job openings in Kentucky as of August 2026, with employment types broken down into 85% Full Time, and 15% Part Time. Highlights an 100% In-person job distribution, with an average salary of $129,513 per year, or $62.3 per hour.

AR Game Designer -- Mobile & WebAR

FS Studio

On-site

$90 - $130/hr

Other

Posted 2 days ago

New


Job description

About the Project

We are developing an augmented reality entertainment experience that transforms physical family-friendly, Horror-themed tombstones into interactive monster encounters.

The product combines physical retail merchandise with two levels of digital experience:

Phase One — WebAR: A frictionless 10–15 second cinematic experience triggered by scanning a QR code. The monster appears to emerge directly from the physical tombstone.

Phase Two — Mobile Game: A native iOS and Android experience where players confront monsters in their own environment using a supernatural “Van Helsing-inspired” weapon system, capture them, and return them to their graves.

We are looking for an AR Game Designer to own the gameplay design and help turn the creative concept into simple, compelling, highly repeatable interactions.

What You’ll Do
  • Define the core gameplay loop for short-form AR monster encounters.
  • Design intuitive mechanics that work naturally with a smartphone camera and physical tombstone.
  • Develop the interaction between the player, monster, environment, and virtual weapon.
  • Design a supernatural weapon mechanic capable of firing plasma or fantastical energy, weakening/capturing monsters, and dragging them back into their graves.
  • Determine how each monster (3) behaves during encounters and where character-specific mechanics add meaningful value.
  • Design encounters that are immediately understandable and satisfying within approximately 15–30 seconds while supporting longer play sessions.
  • Establish progression, scoring, replayability, difficulty, rewards, and player feedback systems.
  • Explore how leaderboard and competitive mechanics can extend engagement.
  • Help determine whether multiplayer/social gameplay belongs in the initial product or future roadmap.
  • Design onboarding that requires minimal instruction and gets users into the experience quickly.
  • Work closely with AR engineers to design around real-world tracking, mobile hardware, performance, safety, and environmental constraints.
  • Collaborate with animation, VFX, audio, character art, and engineering so gameplay mechanics feel integrated rather than layered onto the experience.
  • Prototype, playtest, evaluate, and rapidly iterate mechanics based on client and user feedback.
  • Help establish systems that can expand beyond Halloween into additional characters, seasonal variants, collectibles, and future experiences.
What We’re Looking For
  • Professional experience as a Game Designer, AR Game Designer, Systems Designer, or Gameplay Designer.
  • Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
  • Strong understanding of short-form gameplay loops and immediate player feedback.
  • Ability to translate a broad creative idea into clearly defined mechanics, rules, states, and interactions.
  • Strong understanding of player motivation, progression, reward, difficulty, and replayability.
  • Experience designing gameplay around physical movement, camera-based interaction, or spatial environments.
  • Ability to communicate mechanics clearly through design documentation, diagrams, prototypes, and direct collaboration with developers.
  • Comfortable working in a fast-moving prototype environment where gameplay is continuously tested and refined.
  • A portfolio of work is mandatory.
Nice to Have
  • Hands-on Unity experience.
  • Experience with AR Foundation, ARKit, ARCore, 8th Wall, or comparable AR platforms.
  • Experience designing combat, capture, projectile, aiming, or physics-based mechanics.
  • Experience with physical products, toys-to-life, location-based entertainment, or connected collectibles.
  • Familiarity with multiplayer and leaderboard systems.
  • Experience designing family-friendly horror entertainment.
The Design Challenge

The gameplay should be family friendly and simple enough to understand immediately but satisfying enough that players want to do it again.

This is not intended to become a complicated combat game. The “magic” comes from seeing a physical object come alive, confronting the creature in your own environment, and having an interaction that feels responsive, theatrical, and fun.

The physical tombstone, AR character, weapon, VFX, animation, spatial audio, and gameplay should feel like one experience and not separate features.

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