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Gameplay Animator Jobs (NOW HIRING)

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Create high-quality in-game animations that support responsive, polished gameplay. * Implement animations directly in Unreal using the project's animation system and Blueprints. * Set up animation ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... while collaborating with a passionate, cross-disciplinary team. What You'll Do * Create high-impact ...

Working within a collaborative game development environment, you will partner closely with artists, designers, and developers to create polished animations that align with the game's visual style and ...

Mid-Level/Senior Animator

Madison, WI ยท On-site +1

$106K - $121K/yr

After the release of our flagship title in 2017 we have become one of the highest selling games of ... Defines animation direction and execution even in ambiguous situations. * Organizes direction and ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... while collaborating with a passionate, cross-disciplinary team. What You'll Do * Create high-impact ...

Job Title: 3D Animator Department: NC Art Location: Greenville, NC Reports To: Art Lead Status ... We make games. We also make the machines they run on. What we're building matters. How we treat ...

Animator (First-Person)

Rockville, MD ยท On-site

$70K - $155K/yr

Bethesda Game Studios strives to offer its employees a well-balanced home and work life by ... Apply animation principles to create high-quality hand keyed animations, while making any changes ...

What You'll Do Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team ... working across various animation systems. As a TDiA, you will use your animation sense and ...

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Gameplay Animator information

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How much do gameplay animator jobs pay per hour?

As of Jul 10, 2026, the average hourly pay for gameplay animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a Gameplay Animator job?

A Gameplay Animator is responsible for creating dynamic, high-quality animations that bring characters and objects to life in a video game. They focus on movement, behavior, and responsiveness, ensuring smooth and immersive player interactions. Using keyframe animation or motion capture, they collaborate with designers and programmers to refine animations for realism and gameplay needs. Their work enhances the overall feel and fluidity of a game, making characters and environments more engaging.

What are the key skills and qualifications needed to thrive in the Gameplay Animator position, and why are they important?

To thrive as a Gameplay Animator, you need strong animation fundamentals, experience with character rigging, and a solid understanding of movement and timing, which are typically supported by a relevant degree or portfolio work. Proficiency in technical tools such as Autodesk Maya, Blender, Unreal Engine, or Unity is essential, and familiarity with game development pipelines is highly valued. Creativity, teamwork, and the ability to take and give feedback are key soft skills for this role. These abilities ensure engaging animation that integrates seamlessly with gameplay, contributing to an immersive and responsive player experience.

What does the collaboration process look like for a Gameplay Animator within a game development team?

Gameplay Animators typically work closely with game designers, programmers, and artists to ensure animations enhance the overall gameplay experience. This often involves regular team meetings, rapid iteration based on feedback, and consistent communication to align animation with game mechanics and narrative. You may be involved in playtesting and troubleshooting animation issues to ensure smooth transitions and responsiveness. Effective collaboration is key, as your work directly influences both the look and feel of the game for players. This collaborative environment not only enhances the final product but also provides valuable learning and networking opportunities for career growth.

More about Gameplay Animator jobs
What cities are hiring for Gameplay Animator jobs? Cities with the most Gameplay Animator job openings:
What are the most commonly searched types of Gameplay Animator jobs? The most popular types of Gameplay Animator jobs are:
What states have the most Gameplay Animator jobs? States with the most job openings for Gameplay Animator jobs include:

Lead Animator

31st Union

San Mateo, CA โ€ข On-site

$123K - $182K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 28 days ago


Job description

Who We are:
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What We Need:
We are seeking a Lead Animator to lead by example through high-quality animation work while gaining leadership duties. You will help drive the project's visual style by providing regular feedback, mentoring team members, and contributing to the overall quality and success of the team's output. In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences to life.
What You'll Do:
  • Create high-quality in-game animations that support responsive, polished gameplay.
  • Implement animations directly in Unreal using the project's animation system and Blueprints.
  • Set up animation blends, overlays, events, and related systems in Unreal.
  • Iterate on animation and player feel through playtesting and hands-on tuning.
  • Develop quick animation prototypes for new gameplay features, such as combat abilities, character actions, or animatic sequences.
  • Help define, maintain, and elevate the animation style and quality bar by creating clear examples, documenting standards, and sharing best practices with the team.
  • Provide regular feedback in partnership with the Animation Director, mentoring animators, onboarding and developing team members, and serving as a trusted resource for creative guidance and support.
  • Interpret and translate direction from directors and creative leads into clear, actionable animation goals.
  • Help to organize and assign sub-team tasks based on individual strengths and project deadlines, assisting the Director in creating realistic timelines that balance delivery with team growth.
  • Partner with Technical Animation to explore and refine locomotion and overall character motion, ensuring the smoothest and most polished player experience possible.
  • Collaborate closely with Production on roadmap planning, task estimation, and risk assessment, while balancing competing priorities and adjusting workflows to accommodate evolving project requirements.
  • Escalate issues to the Animation Director when artistic decisions or direction are needed.
What Will Make You a Great Fit:
  • 6-8+ years of experience in game development, including at least one shipped AAA title in an animation role.
  • 2-4+ years of experience in a leadership role and/or mentoring experience.
  • Familiar with Unreal Engine, including animation systems, asset integration, and runtime considerations, with advanced knowledge of Maya.
  • Nimble and able to prioritize and problem-solve quickly, while responding effectively to creative redirection.
  • Strong collaboration and communication skills within and across fields, with a proactive, solution-oriented mindset.
  • An animation reel that demonstrates high-quality hand-keyed animation.
  • Experience working with Perforce and managing assets in large-scale, multi-team environments.
Bonus Qualifications:
  • Experience leveraging Google Sheets/Excel to organize asset inventories, monitor production status, and facilitate coordination and visibility across departments.
  • Experience creating cinematic sequences, character performances, and story-driven animation that enhances narrative and emotional impact.

The pay range for this position in California at the start of employment is expected to be between $123,200 and $182,360 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.
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