Lead Animator
$123K - $182K/yr
Create high-quality in-game animations that support responsive, polished gameplay. * Implement animations directly in Unreal using the project's animation system and Blueprints. * Set up animation ...
$123K - $182K/yr
Create high-quality in-game animations that support responsive, polished gameplay. * Implement animations directly in Unreal using the project's animation system and Blueprints. * Set up animation ...
$123K - $182K/yr
Create high-quality in-game animations that support responsive, polished gameplay. * Implement animations directly in Unreal using the project's animation system and Blueprints. * Set up animation ...
San Mateo, CA · On-site
$123K - $182K/yr
Create high-quality in-game animations that support responsive, polished gameplay. * Implement animations directly in Unreal using the project's animation system and Blueprints. * Set up animation ...
San Mateo, CA · On-site
$123K - $182K/yr
Create high-quality in-game animations that support responsive, polished gameplay. * Implement animations directly in Unreal using the project's animation system and Blueprints. * Set up animation ...
San Mateo, CA · On-site
$123K - $182K/yr
Create high-quality in-game animations that support responsive, polished gameplay. * Implement animations directly in Unreal using the project's animation system and Blueprints. * Set up animation ...
San Mateo, CA · On-site
$123K - $182K/yr
Create high-quality in-game animations that support responsive, polished gameplay. * Implement animations directly in Unreal using the project's animation system and Blueprints. * Set up animation ...
Strong sense of timing, weight, anticipation, follow-through, and polish in game animation principles
Strong sense of timing, weight, anticipation, follow-through, and polish in game animation principles
Cary, NC · On-site
$98K - $112K/yr
What You'll Do Epic Games is looking for a Senior Technical Designer in Animation (TDiA) to join ... our team working across various animation systems. As a TDiA, you will use your animation sense and ...
Cary, NC · On-site
$98K - $112K/yr
What You'll Do Epic Games is looking for a Senior Technical Designer in Animation (TDiA) to join ... our team working across various animation systems. As a TDiA, you will use your animation sense and ...
Los Angeles, CA · On-site
$42 - $63/hr
... Animation team ... You are passionate about making games in a collaborative environment, working with a team of ...
Los Angeles, CA · On-site
$42 - $63/hr
... Animation team ... You are passionate about making games in a collaborative environment, working with a team of ...
Scottsdale, AZ · On-site
Design Works Gaming is looking for an experienced and determined Animator to join our Art Department in Scottsdale! At DWG, our Animators are responsible for creating visually stunning animations for ...
Scottsdale, AZ · On-site
Design Works Gaming is looking for an experienced and determined Animator to join our Art Department in Scottsdale! At DWG, our Animators are responsible for creating visually stunning animations for ...
Scottsdale, AZ · Hybrid
Design Works Gaming is looking for an experienced and determined Animator to join our Art Department in Scottsdale! At DWG, our Animators are responsible for creating visually stunning animations for ...
Scottsdale, AZ · Hybrid
Design Works Gaming is looking for an experienced and determined Animator to join our Art Department in Scottsdale! At DWG, our Animators are responsible for creating visually stunning animations for ...
About NetEase Games: As a leading internet technology company based in China, NetEase, Inc. (NASDAQ ... Lead the design and execution of performance animation for key story sequences and interactive ...
About NetEase Games: As a leading internet technology company based in China, NetEase, Inc. (NASDAQ ... Lead the design and execution of performance animation for key story sequences and interactive ...
Las Vegas, NV · On-site +1
$101K - $115K/yr
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and ...
Quick apply
Las Vegas, NV · On-site +1
$101K - $115K/yr
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and ...
Reno, NV · Hybrid
$110K - $135K/yr
You will collaborate closely with the art and design teams to ensure animations match the game's style and vision. * Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring ...
New
Reno, NV · Hybrid
$110K - $135K/yr
You will collaborate closely with the art and design teams to ensure animations match the game's style and vision. * Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring ...
New
Scottsdale, AZ · Hybrid
Design Works Gaming is looking for an experienced and determined Animator to join our Art Department in Scottsdale! At DWG, our Animators are responsible for creating visually stunning animations for ...
Scottsdale, AZ · Hybrid
Design Works Gaming is looking for an experienced and determined Animator to join our Art Department in Scottsdale! At DWG, our Animators are responsible for creating visually stunning animations for ...
San Mateo, CA · On-site
$9.1K - $11K/mo
Strong experience in character animation , with a focus on creating believable, game-ready locomotion and action animations * Excellent acting skills through motion-conveying emotion, weight, timing ...
San Mateo, CA · On-site
$9.1K - $11K/mo
Strong experience in character animation , with a focus on creating believable, game-ready locomotion and action animations * Excellent acting skills through motion-conveying emotion, weight, timing ...
$100K - $131K/yr
You will create polished, expressive animation for characters, creatures, and gameplay assets across a globally distributed team. The role combines creative craft with technical collaboration ...
$100K - $131K/yr
You will create polished, expressive animation for characters, creatures, and gameplay assets across a globally distributed team. The role combines creative craft with technical collaboration ...
Reno, NV · Hybrid
$110K - $135K/yr
You will collaborate closely with the art and design teams to ensure animations match the game's style and vision. * Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring ...
New
Reno, NV · Hybrid
$110K - $135K/yr
You will collaborate closely with the art and design teams to ensure animations match the game's style and vision. * Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring ...
New
San Mateo, CA · On-site +1
Drive the creation of world-class character, gameplay, cinematic, and AI animation experiences. * Oversee the integration and implementation of animation content, systems, and pipelines within ...
San Mateo, CA · On-site +1
Drive the creation of world-class character, gameplay, cinematic, and AI animation experiences. * Oversee the integration and implementation of animation content, systems, and pipelines within ...
Seattle, WA · On-site
Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you. We are looking to hire a Rigger and/or a Technical Animator to kickstart our ...
Seattle, WA · On-site
Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you. We are looking to hire a Rigger and/or a Technical Animator to kickstart our ...
Los Angeles, CA · On-site
$114K - $130K/yr
Required Qualifications: * 8+ years of professional experience as a technical animator or technical artist in games or related industries. * Deep expertise with Unreal Engine animation workflows ...
Los Angeles, CA · On-site
$114K - $130K/yr
Required Qualifications: * 8+ years of professional experience as a technical animator or technical artist in games or related industries. * Deep expertise with Unreal Engine animation workflows ...
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
A Gameplay Animator is responsible for creating dynamic, high-quality animations that bring characters and objects to life in a video game. They focus on movement, behavior, and responsiveness, ensuring smooth and immersive player interactions. Using keyframe animation or motion capture, they collaborate with designers and programmers to refine animations for realism and gameplay needs. Their work enhances the overall feel and fluidity of a game, making characters and environments more engaging.
Gameplay Animators typically work closely with game designers, programmers, and artists to ensure animations enhance the overall gameplay experience. This often involves regular team meetings, rapid iteration based on feedback, and consistent communication to align animation with game mechanics and narrative. You may be involved in playtesting and troubleshooting animation issues to ensure smooth transitions and responsiveness. Effective collaboration is key, as your work directly influences both the look and feel of the game for players. This collaborative environment not only enhances the final product but also provides valuable learning and networking opportunities for career growth.
To thrive as a Gameplay Animator, you need strong animation fundamentals, experience with character rigging, and a solid understanding of movement and timing, which are typically supported by a relevant degree or portfolio work. Proficiency in technical tools such as Autodesk Maya, Blender, Unreal Engine, or Unity is essential, and familiarity with game development pipelines is highly valued. Creativity, teamwork, and the ability to take and give feedback are key soft skills for this role. These abilities ensure engaging animation that integrates seamlessly with gameplay, contributing to an immersive and responsive player experience.
Cities with the most Gameplay Animator job openings:
The most popular types of Gameplay Animator jobs are:
The top employers for Gameplay Animator jobs are:
States with the most job openings for Gameplay Animator jobs include:
The top searched job categories for Gameplay Animator jobs are:

$123K - $182K/yr
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Re-posted 11 days ago
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What We Need:We are seeking a Lead Animator to lead by example through high-quality animation work while gaining leadership duties. You will help drive the project's visual style by providing regular feedback, mentoring team members, and contributing to the overall quality and success of the team's output. In this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences to life.
What You'll Do:Create high-quality in-game animations that support responsive, polished gameplay.
Implement animations directly in Unreal using the project's animation system and Blueprints.
Set up animation blends, overlays, events, and related systems in Unreal.
Iterate on animation and player feel through playtesting and hands-on tuning.
Develop quick animation prototypes for new gameplay features, such as combat abilities, character actions, or animatic sequences.
Help define, maintain, and elevate the animation style and quality bar by creating clear examples, documenting standards, and sharing best practices with the team.
Provide regular feedback in partnership with the Animation Director, mentoring animators, onboarding and developing team members, and serving as a trusted resource for creative guidance and support.
Interpret and translate direction from directors and creative leads into clear, actionable animation goals.
Help to organize and assign sub-team tasks based on individual strengths and project deadlines, assisting the Director in creating realistic timelines that balance delivery with team growth.
Partner with Technical Animation to explore and refine locomotion and overall character motion, ensuring the smoothest and most polished player experience possible.
Collaborate closely with Production on roadmap planning, task estimation, and risk assessment, while balancing competing priorities and adjusting workflows to accommodate evolving project requirements.
Escalate issues to the Animation Director when artistic decisions or direction are needed.
6-8+ years of experience in game development, including at least one shipped AAA title in an animation role.
2-4+ years of experience in a leadership role and/or mentoring experience.
Familiar with Unreal Engine, including animation systems, asset integration, and runtime considerations, with advanced knowledge of Maya.
Nimble and able to prioritize and problem-solve quickly, while responding effectively to creative redirection.
Strong collaboration and communication skills within and across fields, with a proactive, solution-oriented mindset.
An animation reel that demonstrates high-quality hand-keyed animation.
Experience working with Perforce and managing assets in large-scale, multi-team environments.
Experience leveraging Google Sheets/Excel to organize asset inventories, monitor production status, and facilitate coordination and visibility across departments.
Experience creating cinematic sequences, character performances, and story-driven animation that enhances narrative and emotional impact.
The pay range for this position in California at the start of employment is expected to be between $123,200 and $182,360 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.
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Pc games
1,001 - 5,000 Employees
Novato, CA, US
2005