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Game Ui Artist Jobs (NOW HIRING)

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... What We Need: We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer ...

Lead UI Engineer

San Mateo, CA · On-site

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... What We Need: We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer ...

Senior UX/UI Design Lead

$173K - $259K/yr

Are you on a mission to create games that bond players together into deeply invested communities? Are you fascinated by IPs that blend genres and approach UX/UI in potentially novel ways? Are you ...

We are looking for an artistic and creative UX designer and artist excited to force-multiply their UX and UI art skills with AI-tools. Our flagship game, Metalstorm, is a real-time 5v5 air combat ...

Lead UX/UI Designer

Santa Monica, CA · On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements. * Create wireframes, prototypes, and mockups to communicate design concepts. * Conduct user testing ...

Lead UX/UI Designer

Santa Monica, CA · On-site

$150K - $190K/yr

Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements. * Create wireframes, prototypes, and mockups to communicate design concepts. * Conduct user testing ...

Senior UI Engineer

Redmond, WA

$145K - $181K/yr

... and game engine. Partnering closely with UX designers and cross-functional teams, you will ... Collaborate with UX designers, technical artists, graphics engineers, and product teams to ...

UI Technical Designer

Los Angeles, CA · Remote

$83K - $148K/yr

Our company is known for having a distinct perspective on what games can be, and crafting unique ... Degree in Graphic Design, UI/UX, Fine Arts, or related field We look forward to meeting you! Perks ...

UI Technical Designer

$83K - $148K/yr

Our company is known for having a distinct perspective on what games can be, and crafting unique ... Degree in Graphic Design, UI/UX, Fine Arts, or related field We look forward to meeting you! Perks ...

Stay informed about industry trends and emerging technologies in user interface design and gaming to inform product decisions. * Research and deploy AI to drive efficiency and innovation at scale.

Lead UI Engineer

Cary, NC · On-site

$96K - $128K/yr

ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time ... programmers, designers, and artists to deliver cutting-edge features that enhance player ...

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Game UI Artist information

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$37K

$123.1K

$196K

How much do game ui artist jobs pay per year?

As of Jul 3, 2026, the average yearly pay for game ui artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does a typical day look like for a Game UI Artist?

A typical day for a Game UI Artist involves designing and refining interface elements such as menus, HUDs, and icons, while collaborating regularly with game designers and developers to ensure the UI supports gameplay and narrative goals. You can expect to attend team meetings, review feedback from stakeholders or playtesters, and iterate on designs accordingly. Much of the work is digital and may involve asset creation, prototyping, or implementing visuals into the game's engine. Game UI Artists also frequently participate in brainstorming sessions to solve usability challenges and contribute to maintaining visual consistency across the project.

What are the key skills and qualifications needed to thrive in the Game Ui Artist position, and why are they important?

To thrive as a Game UI Artist, you need a strong background in visual design, user interface principles, and proficiency with industry-standard graphics software such as Adobe Creative Suite or Sketch. Familiarity with game engines like Unity or Unreal Engine and experience exporting UI assets for integration is often required, while certifications in digital art or game design can be beneficial. Strong communication, collaboration, and problem-solving skills help you work closely with game designers, developers, and other artists to deliver a cohesive product. These capabilities ensure UI elements are visually compelling, intuitive, and seamlessly blended with gameplay to enhance overall user experience.

What does a Game UI Artist do?

A Game UI Artist is responsible for designing the visual elements of a game's user interface, including menus, HUDs, icons, and interactive components. They work closely with UX designers, game designers, and developers to ensure that UI elements are both aesthetically appealing and functional. Their role involves creating wireframes, mockups, and final assets while considering player experience and accessibility. Strong graphic design skills, knowledge of industry tools, and an understanding of game development processes are essential for this role.

More about Game UI Artist jobs
What cities are hiring for Game Ui Artist jobs? Cities with the most Game Ui Artist job openings:
What are the most commonly searched types of Game Ui Artist jobs? The most popular types of Game Ui Artist jobs are:
What states have the most Game Ui Artist jobs? States with the most job openings for Game Ui Artist jobs include:
Infographic showing various Game Ui Artist job openings in the United States as of June 2026, with employment types broken down into 94% Full Time, 3% Part Time, and 3% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Lead UI Engineer

Lead UI Engineer

2K

San Mateo, CA • On-site, Remote

$133K - $198K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 10 days ago


Job description

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer project and leadership for our team of UI engineers. In this role, you will design and build flexible, scalable, accessible, and high-performance UI systems using modern UE5 frameworks (CommonUI, MVVM, Enhanced Input), while partnering closely with engineers and cross-disciplinary teams. The ideal candidate has deep experience in all aspects of UI development - including hitch-free resource management, integration with latent backend services, support for a wide set of display devices and high frame rates, console-specific requirements, and live configuration.

What You'll Do:

  • Engage creatively with Design and Production on new features to identify opportunities, challenges and cost. 
  • Direct the technical design and implementation of the game's UI using highly supported / best-in-class patterns and UE frameworks.
  • Maintain robust solutions for asynchronous asset management and integration with latent backend services (e.g. inventory, matchmaking, live telemetry) while maintaining a responsive user experience.
  • Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high framerate play.
  • Ensure UI implementations meet first party certification requirements.
  • Build UI systems designed for global deployment - supporting dynamic text scaling, diverse font sets, complex string tables, and right-to-left languages.
  • Implement comprehensive accessibility features to support inclusive UX design.
  • Architect data-driven UI systems that support server-side configuration. This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time promotions without requiring client patches.
  • Mentor a team of UI engineers, conduct code reviews, and develop workflows to improve the efficiency of the UI/UX design team.

What Will Make You A Great Fit:

  • 7+ years of professional game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.
  • Deep technical knowledge of Unreal Engine UI systems, specifically CommonUI, UMG, Slate, and MVVM patterns.
  • Expert C++ programming skills, specifically regarding asynchronous data handling, memory management, and C++/Blueprint interoperability.
  • Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and/or Xbox platforms.
  • Practical understanding of the Unreal material pipeline as applied to building performant UI materials and shaders.

Beneficial Qualifications:

  • Live Ops / F2P Experience: Proven experience working on a live-service or Free-to-Play game, with a strong understanding of commerce UI, dynamic content delivery, and player conversion funnels.
  • Action Game Background: Previous experience working on multiplayer shooters, action RPGs, or competitive games.

The pay range for this position in California at the start of employment is expected to be between $133,900 and $198,160 per per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefi ts at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefi ts; and reimbursements for fi tness-related expenses. Ontario only: The use of Artifi cial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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