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Game Software Engineer Jobs (NOW HIRING)

Senior Software Engineer, Game Solutions

San Mateo, CA · On-site

$139K - $183K/yr

As a Senior Software Engineer on our Game Solutions engineering team, you will push the envelope of what's possible in top and emerging experiences on Roblox. This team engages deeply with a select ...

Software Engineer

New York, NY · On-site

$120K - $160K/yr

Founded by payments, fintech and gaming veterans, Neon focuses on product and partnership ... About the Role Neon is seeking a Software Engineer who will help lead the development of one of our ...

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

Senior Software Engineer

Austin, TX · On-site

$100K - $200K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

Software Engineer, Games

New York, NY · On-site

$110K - $130K/yr

As a Software Engineer on the Games team, you will engineer exciting features across desktop and mobile that promote understanding of our Games subscription benefits to players no matter where they ...

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

Panic Button is seeking a highly experienced and motivated Senior Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

Showing results 41-60

Game Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do game software engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for game software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are some typical challenges a game software engineer faces when collaborating with designers and artists?

Game Software Engineers often work closely with designers and artists to bring creative visions to life, which can present unique challenges. Common issues include translating artistic concepts into technical specifications, managing performance constraints without compromising visual quality, and ensuring smooth integration of assets into the game engine. Clear communication and iterative feedback are essential to balance creative goals with technical feasibility. Building strong cross-disciplinary relationships helps resolve conflicts and deliver a polished final product.

What does a game software engineer do?

A Game Software Engineer is responsible for designing, developing, and maintaining the software that powers video games. They write code to implement gameplay features, graphics, artificial intelligence, user interfaces, and more. Game Software Engineers often work closely with artists, designers, and other developers to ensure the game runs smoothly and delivers an engaging experience to players. Their work involves problem-solving, optimizing performance, and often adapting to new technologies and platforms.

What are the key skills and qualifications needed to thrive as a game software engineer, and why are they important?

To thrive as a Game Software Engineer, you need strong proficiency in programming languages like C++ or C#, computer science fundamentals, and often a bachelor’s degree in a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and graphics APIs is typically required. Creativity, problem-solving abilities, and effective teamwork are essential soft skills in this role. These skills are critical to building engaging, performant games while collaborating efficiently in a dynamic development environment.

What is the difference between Game Software Engineer vs Game Developer?

AspectGame Software EngineerGame Developer
Primary FocusDesigning and implementing game systems, engine developmentCreating game content, gameplay mechanics, and user experience
Skills & CredentialsStrong programming skills, computer science background, knowledge of game enginesProgramming, creativity, understanding of game design principles
Work EnvironmentOften in technical teams, focusing on software architectureInvolved in both technical and creative aspects, working closely with artists and designers

While both roles require programming skills and a passion for gaming, Game Software Engineers primarily focus on building the underlying systems and engine technology, whereas Game Developers concentrate on creating gameplay and content. The roles often overlap, but their core responsibilities differ in scope and focus.

More about Game Software Engineer jobs
What cities are hiring for Game Software Engineer jobs? Cities with the most Game Software Engineer job openings:
What states have the most Game Software Engineer jobs? States with the most job openings for Game Software Engineer jobs include:
Infographic showing various Game Software Engineer job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Software Engineer, Game Development

Anduril Industries

Costa Mesa, CA • On-site

Full-time

Re-posted 19 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 74,941 frontline employees who took The Breakroom Quiz


Job description

Job Summary:
Anduril Industries is a defense technology company focused on enhancing military capabilities through advanced technology. The role of Software Engineer on the Lattice Showcase team involves developing immersive experiences and integrating Anduril products to achieve critical outcomes in dynamic environments.
Responsibilities:
• Architect and develop the core Sand Table plugin using our Carbon extensibility framework, leveraging your expertise in both low-level C++ and high-level TypeScript
• Partner closely with artists, designers, and systems engineers to extend Sand Table's capabilities, integrating new data sources, user interactions, and visual features
• Become the subject matter expert on the Carbon extensibility layer, providing guidance and creating robust APIs that empower other teams to build upon your work
• Dive deep into the engine's C++ foundation to understand its architecture, identify extension points, and ensure your plugin code is performant and stable
• Write clean, high-performance, and maintainable code that seamlessly blends the power of a real-time engine with the flexibility of a modern scripting environment
• Diagnose and solve complex technical challenges at the intersection of the core engine, scripting layer, and artistic workflows
Qualifications:
Required:
• Strong proficiency in C++ and experience working in large, performance-critical codebases
• Professional experience in game engine development or a related field involving real-time 3D simulation
• Solid experience with TypeScript for scripting, tooling, or application development
• A proven ability to collaborate with cross-functional teams, including artists and engineers from other disciplines
• Ability to write clean, maintainable, and extensible code with an eye for creating robust APIs
• Excellent problem-solving skills and the ability to work effectively on ambiguous, open-ended technical tasks
• Eligible to obtain and maintain an active U.S. Secret security clearance
Preferred:
• Direct experience creating or working with modding communities and toolkits for games
• Experience with API design and SDK development
• Familiarity with 3D math and real-time rendering concepts
• Experience shipping a AAA game title
Company:
Anduril Industries is a defense technology company that specializes in developing advanced autonomous systems to enhance national security. Founded in 2017, the company is headquartered in Costa Mesa, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

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Benefits

Hours and flexibility

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Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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