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Game Project Manager Jobs in Reno, NV (NOW HIRING)

... project coordination, technical operations, or field services, ideally in gaming, hardware, or ... Background in problem management, incident or escalation governance, or ITIL-aligned practices.

Animator II

Reno, NV · On-site

$110 - $135/hr

You will collaborate closely with the art and design teams to ensure animations match the game ... Keep work updated in the repository and track progress in the task management system. * Incorporate ...

New

... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... Support Project Managers with day-to-day project execution, including scope tracking, scheduling ...

... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... Support Project Managers with day-to-day project execution, including scope tracking, scheduling ...

... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... Project Support & Coordination * Support Project Managers with day-to-day project execution ...

... on project statuses. Excellent customer service and recovery skills required. Minimum age of 21 ... Reviews and analyzes electronic gaming device reports and adheres to federal cash reporting ...

... on project statuses. Excellent customer service and recovery skills required. Minimum age of 21 ... Reviews and analyzes electronic gaming device reports and adheres to federal cash reporting ...

Sr. Manager, Continuous Improvement

Sparks, NV · On-site

$96K - $129K/yr

Come change the game with us. Apply today! As the Senior Manager, Value Stream Lean Leader (Sr. ... Project leadership including identifying opportunities, defining and financially justifying ...

New

Showing results 21-40

Game Project Manager information

See Reno, NV salary details

$44.4K

$96.3K

$154K

How much do game project manager jobs pay per year?

As of Sep 3, 2026, the average yearly pay for game project manager in Reno, NV is $96,277.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,800.00 and $112,700.00 per year, depending on experience, location, and employer.

What does a game project manager do?

A Game Project Manager oversees the planning, execution, and delivery of video game projects. They coordinate teams of designers, developers, artists, and testers to ensure the project stays on schedule and within budget. Their responsibilities also include setting milestones, managing resources, communicating with stakeholders, and resolving any issues that arise during development. Ultimately, they ensure that the final game meets quality standards and is delivered successfully.

What are some common challenges a game project manager faces during the game development lifecycle?

Game Project Managers often navigate challenges such as balancing creative vision with project constraints, managing cross-functional teams with diverse skill sets, and adapting to shifting priorities or deadlines. Coordinating between departments like art, design, engineering, and QA requires strong communication and conflict resolution skills. Additionally, unforeseen technical hurdles or changes in scope can impact timelines, so proactive risk management and flexibility are key for keeping the project on track.

What are the key skills and qualifications needed to thrive as a game project manager, and why are they important?

To thrive as a Game Project Manager, you need strong project management skills, familiarity with game development processes, and a relevant degree or equivalent experience. Experience with project management software (like Jira or Trello), Agile methodologies, and sometimes certifications such as PMP are commonly required. Exceptional communication, leadership, and problem-solving abilities help facilitate collaboration among creative and technical teams. These skills and qualifications are crucial for ensuring projects are delivered on time, within budget, and at a high quality.

What is the difference between Game Project Manager vs Game Producer?

AspectGame Project ManagerGame Producer
ResponsibilitiesOversees project timelines, budgets, and team coordination to ensure game development milestones are met.Manages overall game development process, including creative direction, resource allocation, and stakeholder communication.
Required SkillsProject management, scheduling, team leadership, and industry knowledge.Leadership, communication, creative vision, and cross-department coordination.
Work EnvironmentTypically works within development teams, focusing on project execution.Works closely with both creative and technical teams, often involved in high-level decision-making.

While both roles involve managing aspects of game development, the Game Project Manager primarily focuses on project execution, timelines, and budgets, whereas the Game Producer oversees the entire development process, including creative and strategic elements. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What are popular job titles related to Game Project Manager jobs in Reno, NV?

For Game Project Manager jobs in Reno, NV, the most frequently searched job titles are:

What cities near Reno, NV are hiring for Game Project Manager jobs?

Cities near Reno, NV with the most Game Project Manager job openings:

Infographic showing various Game Project Manager job openings in Reno, NV as of August 2026, with employment types broken down into 76% Full Time, 19% Part Time, and 5% Contract. Highlights an 100% In-person job distribution, with an average salary of $96,319 per year, or $46.3 per hour.

Reno Arena Project Engineer

Grand Sierra Resort & Casino

Reno, NV • On-site

$68K - $88K/yr

Full-time

Re-posted 7 days ago


Job description

ESSENTIAL DUTIES AND RESPONSIBILITIES
Primary duties and responsibilities include, but are not limited to, the following:
• Coordinate daily with the Project Superintendent to support field operations and construction sequencing.
• Assist with constructability reviews, logistics planning, and phasing coordination.
• Track field issues, RFIs, and design clarifications to support uninterrupted construction progress.
• Participate in site walks, inspections, and coordination meetings.
• Manage RFIs, submittals, shop drawings, and design coordination logs.
• Review submittals for completeness, conformance, and constructability prior to formal approval routing.
• Maintain accurate project records, including drawings, specifications, and revision logs.
• Support document control processes in Procore or equivalent project management platform.
• Assist the Superintendents with development and maintenance of short-interval schedules and look-ahead plans.
• Track subcontractor progress against schedule milestones.
• Support schedule updates and coordination with field leadership.
• Assist Sr. Project Manager with pricing reviews, change order documentation, and scope clarification.
• Track potential change items and support cost impact evaluations.
• Help maintain cost control logs and backup documentation.
• Support project QA/QC efforts, including inspections, testing coordination, and punch list tracking.
• Verify that work aligns with contract documents, owner standards, and applicable codes and standards.
• Assist with turnover documentation, O&M manuals, and closeout requirements.
• Promote site safety standards and assist with safety documentation and compliance.
• Participate in safety meetings and support enforcement of project safety Policies.
• Meet requirements of regular attendance in order to effectively complete job responsibilities in a timely manner.
• Any other duties as assigned within the scope of this position.
KNOWLEDGE/SKILLS/ABILITIES
• Cooperate with others in the accomplishment of joint tasks and common objectives.
• Effectively communicate with coworkers, members of the department leadership, and other departments, in both written and verbal communication.
• Strong understanding of construction documents, RFIs, submittals, and field coordination.
• Proficiency with Procore, Bluebeam, MS Project, Excel, and related construction software.
• Ability to work effectively with superintendents, subcontractors, designers, and owner representatives.
• Excellent time management and organizational skills, with the ability to prioritize tasks in a fast-paced construction environment.
• Ability of complex reading, writing, math, and task completion skills is required.
• Field-first mindset with strong attention to detail.
• Proactive problem-solving and follow-through skills.
• Professional demeanor when interacting with ownership, consultants, and trade partners.
• Must have the following skills: coordination, analyzing, instructing, driving, precision working, following instructions, influencing others, memorization, problem solving, independent judgment, and decision making.
• May require extended hours to support critical construction activities and milestones.
• Must be a minimum of 21 years of age.
EDUCATION and/or EXPERIENCE
• Bachelor's degree in Construction Management, Engineering, Architecture, or related field required.
• 2-5 years of experience in commercial construction (arena, hospitality, gaming, or large public venues preferred).
• Experience with large-scale, fast-track or phased construction projects preferred.
• Familiarity with Nevada construction practices, inspections, and permitting processes.
• Previous experience working on gaming, hospitality, or assembly occupancies.
• Or any combination of education, training, or experience that provides the required knowledge, skills, and abilities.
CERTIFICATES AND LICENSES
• Must be able to maintain valid driver's license and meet GSR driving requirements.
• OSHA 30.
PHYSICAL DEMANDS
• While performing the duties of this job, the team member is constantly sitting, standing, walking, occasionally reaching overhead, bending over, crouching, kneeling, crawling, climbing, and balancing during the duration of their shift.
• Must be able to lift/carry and push/pull up to 50lbs or less occasionally.
• Dependent on the shift the team member will be occasionally driving cars and gold carts.
• The team member will occasionally have repetitive use of both feet, frequently have repetitive use of both hands and require frequent light and firm/strong grasping motions. Finger dexterity of both hands will be constantly required.
• Constant use of vision abilities is required including distance, depth perception, field of vision, and color vision.
• The physical demands described here are representative of those that must be met by a Team Member to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
WORK ENVIRONMENT
• Work performed indoors and outdoors, alone and frequently with and around others. Team Member will perform work face-to-face including verbal contact with others on extended shifts around computer equipment and construction equipment.
• The noise level in the work environment is usually moderate but may be loud or quiet at times.
• Team Member may be exposed to confined areas, extreme heat, extreme cold, wet and/or humid conditions, fumes/odor, dirt/dust, moving objects, high places, uneven surfaces, slippery surfaces, and/or secondhand smoke.
• Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.