Scopely Explore's Engineering team is seeking a Staff Software Engineer, Game Development to provide technical leadership across our Unity-based game clients and cloud-hosted backend services. This ...
Scopely Explore's Engineering team is seeking a Staff Software Engineer, Game Development to provide technical leadership across our Unity-based game clients and cloud-hosted backend services. This ...
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Quick apply
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Minimum of 5 years of experience in game development as a gameplay programmer with at least 1 shipped title. * Advanced understanding of gameplay systems, pipelines, and tools. * Strong self ...
Minimum of 5 years of experience in game development as a gameplay programmer with at least 1 shipped title. * Advanced understanding of gameplay systems, pipelines, and tools. * Strong self ...
Quick apply
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Sr Software Engineer - Gameplay (NST)
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Sr Software Engineer - Gameplay (NST)
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SDK Engineer V
Seattle, WA · On-site
Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We serve millions of players every day and ...
SDK Engineer V
Seattle, WA · On-site
Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We serve millions of players every day and ...
Coordinate with internal and external stakeholders, such as event planners, sponsors, game developers, and community partners, to guarantee a seamless project implementation. 3. Budget management:
Coordinate with internal and external stakeholders, such as event planners, sponsors, game developers, and community partners, to guarantee a seamless project implementation. 3. Budget management:
Coordinate with internal and external stakeholders, such as event planners, sponsors, game developers, and community partners, to guarantee a seamless project implementation. 3. Budget management:
Coordinate with internal and external stakeholders, such as event planners, sponsors, game developers, and community partners, to guarantee a seamless project implementation. 3. Budget management:
Game Programming Job information
See Seattle, WA salary details
$23.4K is the 25th percentile. Wages below this are outliers.
$12.5K - $29.3K
39% of jobs
$29.3K - $46.1K
6% of jobs
$46.1K - $63K
3% of jobs
$63K - $79.8K
0% of jobs
$79.8K - $96.6K
0% of jobs
$96.6K - $113.4K
0% of jobs
$113.4K - $130.2K
0% of jobs
$130.2K - $147K
0% of jobs
The median wage is $148.2K / yr.
$147K - $163.8K
30% of jobs
$163.8K - $180.6K
11% of jobs
$180.6K - $197.4K
11% of jobs
$12.5K
$105.4K
$197.4K
How much do game programming job jobs pay per year?
What is the difference between Game Programming Job vs Software Developer?
| Aspect | Game Programming Job | Software Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, experience with game engines | Bachelor's in Computer Science or related field, coding skills |
| Work Environment | Game studios, entertainment industry | Tech companies, various industries |
| Industry Usage | Primarily in gaming and entertainment | Broad, including finance, healthcare, tech |
Game Programming Jobs focus on creating interactive entertainment using game engines and graphics programming, often requiring specialized knowledge of game development tools. Software Developers have a broader scope, working on various applications across industries. While both roles require strong programming skills and similar educational backgrounds, Game Programmers specialize in game-specific technologies, whereas Software Developers work on diverse software solutions.
What are popular job titles related to Game Programming Job jobs in Seattle, WA?
For Game Programming Job jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Game Programming Job jobs in Seattle, WA look for?
The top searched job categories for Game Programming Job jobs in Seattle, WA are:

Full-time
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Job description
Scopely Explore's Engineering team is seeking a Staff Software Engineer, Game Development to provide technical leadership across our Unity-based game clients and cloud-hosted backend services. This role is ideal for an experienced game engineer who thrives in ambiguity, drives architectural decisions, and partners closely with product, design, and game teams to deliver scalable, player-facing systems.
As a Staff Engineer, you will operate beyond individual feature ownership-setting technical direction, influencing multiple teams, and balancing near-term game development needs with long-term platform health and scalability.
Responsibilities- Lead the architecture and implementation of end-to-end game systems spanning Unity client development, backend services, data storage, and cloud infrastructure.
- Drive technical vision and architectural decisions across client and server systems, balancing performance, scalability, and maintainability.
- Partner closely with product, design, and game teams to translate high-level game concepts into concrete, scalable technical solutions.
- Build and evolve shared game services, client frameworks, and backend components used across multiple games or features.
- Influence technical standards, best practices, and system design across teams through design reviews, documentation, and mentorship.
- Ensure reliability and operational excellence of live games by participating in code reviews, writing tests, and guiding troubleshooting and incident response.
- Mentor engineers across levels and act as a trusted technical leader within cross-functional teams.
- Required in-office presence: 3 days per week.
- BS, MS, or PhD in Computer Science or a related technical field, or equivalent practical experience.
- Significant professional experience building and shipping production game systems using Unity.
- Strong experience designing and operating backend game services using Google Cloud Platform (GCP) or similar cloud infrastructure.
- Proven ability to lead technical initiatives across multiple systems or teams, with a track record of influencing architecture and execution.
- Ability to thrive in a fast-paced environment, adapt to changing priorities, and solve complex problems with limited advance context.
- Excellent written and verbal communication skills, with experience collaborating across engineering, product, and design.
- Must have shipped at least 3 titles on Mobile, PC/Mac, or Console
- Must have a passion for Pokemon Go
- Experience building and operating live games at scale.
- Experience working with geospatial data, player data, analytics pipelines, or live-ops systems.
- Experience shaping tactical and strategic product direction as a senior technical partner.
- Experience mentoring senior engineers and leading cross-team technical initiatives.
About Scopely
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
Culver City, CA, US
Year founded
2011