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Game Product Manager Jobs in Quebec (NOW HIRING)

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Support voice production pipelines, tools, and workflow updates across the project * Manage ...

In-depth knowledge of the video game market and industry * Human resources management skills * Ability to incorporate a creative vision into the development of marketing products, taking into account ...

Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Manage team workload, resourcing, and reporting cadence What you'll need to be successful: Must ...

Job Summary Reporting to the Sales Manager, the Account Manager develops and maintains ... Discounts on Our Products: Enjoy our games at reduced prices. * A Fun and Friendly Work Environment:

Manage daily communication loops with internal and external teams. * Deliver production artifacts ... Prior experience working in a game production role with a cross-discipline team, preferably on a ...

A minimum of ten, 10, years of relevant project management experience in the video game industry or ... Excellent understanding of software development cycles and video game production pipelines; * Good ...

Manage daily communication loops with internal and external teams. * Deliver production artifacts ... Prior experience working in a game production role with a cross-discipline team, preferably on a ...

Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Collaborer etroitement avec votre equipe produit, les Product Managers, developpeurs et QA en tant ...

Manage and challenge memory and CPU resource budgets for audio systems. * Work closely with the ... Understanding of the various disciplines involved in game production and development.

... manage the build farm infrastructure that supports the entire studio. Responsibilities: * Follow up on Production files during the different phases of game production. * Ensure an initial ...

Showing results 41-60

Game Product Manager information

What does a game product manager do?

A Game Product Manager oversees the development and success of a video game from conception through launch and beyond. They work closely with development, marketing, and sales teams to define the game's vision, set goals, and ensure the project aligns with business objectives. Their responsibilities include market research, roadmap planning, feature prioritization, and analyzing player feedback to drive improvements. Ultimately, they aim to deliver a game that meets both business targets and player expectations.

What are the key skills and qualifications needed to thrive as a game product manager?

To excel as a Game Product Manager, you need a background in product management, data analysis, and a solid understanding of game design, often supported by a degree in business, marketing, or a related field. Familiarity with analytics tools (such as Tableau or Google Analytics), project management platforms, and experience with agile development methodologies are typically required. Outstanding communication, creative problem-solving, and stakeholder management skills help you collaborate effectively across teams and respond to market trends. These abilities are essential for delivering successful games that meet business goals and player expectations.

How does a game product manager typically collaborate with development and marketing teams during a game's lifecycle?

A Game Product Manager acts as a bridge between the development and marketing teams, ensuring that both the game's features and promotional strategies align with overall business goals. Throughout the game's lifecycle, they facilitate communication by gathering player feedback, prioritizing feature updates with developers, and coordinating launch plans with marketers. This role requires balancing creative input with data-driven decisions, and regular cross-functional meetings are common to keep projects on track. Effective collaboration ensures the game meets player expectations and achieves commercial success.

What is the difference between Game Product Manager vs Game Producer?

AspectGame Product ManagerGame Producer
ResponsibilitiesOversees game development from a product perspective, focusing on features, monetization, and user engagement.Manages the production process, schedules, and coordination among teams to ensure timely delivery.
Required SkillsProduct management, market analysis, stakeholder communication, and game design understanding.Project management, team coordination, resource allocation, and scheduling skills.
Work EnvironmentCollaborates with designers, developers, marketers, and executives in a cross-functional team.Works closely with development teams, artists, and QA to oversee production workflows.

While both roles are vital in game development, the Game Product Manager focuses on the game's market success and user experience, whereas the Game Producer manages the production process to ensure timely and efficient delivery.

What job categories do people searching Game Product Manager jobs in Quebec look for?

The top searched job categories for Game Product Manager jobs in Quebec are:

What cities in Quebec are hiring for Game Product Manager jobs?

Cities in Quebec with the most Game Product Manager job openings:

Infographic showing various Game Product Manager job openings in Quebec as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 81% Physical, 3% Hybrid, and 16% Remote job distribution.

Voice Designer - Far Cry

Ubisoft

Montreal, QC

Full-time

Posted 11 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Voice Designer on Far Cry at Ubisoft Montréal, you will contribute to the design, implementation, and evolution of voice-over systems and cinematic audio pipelines within Ubisoft’s Snowdrop engine, helping deliver immersive narrative experiences across a large-scale AAA production. You will collaborate closely with audio, narrative, animation, localization, and cinematic teams to support high-quality voice experiences that enhance gameplay and storytelling.

What you’ll do

  • Support cinematic voice production workflows, including motion capture pre-production, script preparation, playback support, and voice-over coordination
  • Integrate voice-over assets, dialogue systems, and audio events within Snowdrop and related audio pipelines
  • Maintain and update OASIS voice-over templates, scripted content assignments, and related documentation
  • Create and optimize voice-over templates while supporting Wwise integration and dialogue mixing workflows
  • Collaborate with narrative teams to support character voice development, dialogue drafting, and voice-over implementation needs
  • Support voice production pipelines, tools, and workflow updates across the project
  • Manage temporary audio asset imports, naming conventions, and organization for scripted dialogue content
  • Coordinate bark implementation and support voice systems for gameplay interactions
  • Implement and maintain voice event animation markup for gameplay actions such as takedowns, healing, and struggle sequences
  • Debug in-engine voice systems, player efforts, breathing systems, and dialogue behaviors across gameplay and cinematic content
Qualifications

What you bring to the team

  • Apply advanced experience with voice-over implementation workflows in AAA or large-scale game productions
  • Use digital audio workstations to edit, process, and prepare complex dialogue assets for gameplay and cinematics
  • Demonstrate deep knowledge of dialogue recording, editing, mixing, and in-engine implementation workflows
  • Collaborate effectively with audio, narrative, animation, localization, and cinematic teams across multiple stages of production
  • Navigate complex voice pipelines, dialogue databases, and implementation systems with strong attention to technical and creative quality
  • Support scalable workflows, documentation, and pipeline improvements that enhance production efficiency and consistency
  • Troubleshoot voice systems, implementation issues, and in-engine audio behaviors across cinematic and gameplay content
  • Mentor team members through knowledge sharing, feedback, and collaborative problem solving

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to audio and voice design work