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Game Illustration Jobs (NOW HIRING)

BA/BS in illustration, Graphic Design, Fine Arts, or equivalent. * Minimum of 5+ years of experience as a Lead Artist or above in the mobile game industry. * Proven experience supporting and ...

BA/BS in illustration, Graphic Design, Fine Arts, or equivalent. * Minimum of 5+ years of experience as a Lead Artist or above in the mobile game industry. * Proven experience supporting and ...

Social Creative Director

New York, NY · On-site

$175K - $200K/yr

About the Role At Game Seven, we believe best-in-class social creative spans everything from stunty ... Photoshop and Illustrator), Figma, CapCut, and Google Slides * Exceptional communication and ...

Social Creative Director

New York, NY · On-site

$175K - $200K/yr

Game Seven Agency, an Excel Sports Management Company, is a full service creative and experiential ... and Illustrator), Figma, CapCut, and Google Slides * Exceptional communication and presentation ...

Game Seven Agency, an Excel Sports Management Company, is a full service creative and experiential ... and Illustrator), Figma, CapCut, and Google Slides * Exceptional communication and presentation ...

Game Seven Agency, an Excel Sports Management Company, is a full service creative and experiential ... and Illustrator), Figma, CapCut, and Google Slides * Exceptional communication and presentation ...

ESSENTIAL FUNCTIONS: (These functions are intended as a general illustration of the work performed ... Provides game security and protects Company assets by facing games at all times and being able to ...

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Game Illustration information

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$37K

$123.1K

$196K

How much do game illustration jobs pay per year?

As of Aug 7, 2026, the average yearly pay for game illustration in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the game illustration position, and why are they important?

To thrive as a Game Illustrator, you need strong artistic ability, a solid grasp of anatomy, color theory, and visual storytelling, typically supported by a portfolio of relevant work. Proficiency in digital painting software such as Adobe Photoshop, Corel Painter, or Clip Studio Paint is essential, and some positions may value experience with 3D modeling tools or formal art education. Creativity, teamwork, time management, and adaptability are crucial soft skills in this field. These skills and qualities ensure visually compelling artwork that aligns with project goals and supports effective communication within multidisciplinary game development teams.

What are the typical responsibilities of a game illustrator on a game development team?

As a Game Illustrator, you are responsible for creating concept art, character designs, environment illustrations, and various visual assets that set the tone and style for a video game. Your work will often involve close collaboration with game designers, writers, and 3D artists to ensure that your illustrations are consistent with gameplay requirements and the overall artistic vision. You may also be tasked with revising artwork based on feedback from creative leads or adapting your illustrations for different platforms. This role can be fast-paced, requiring flexibility to handle shifting deadlines and evolving project needs, but it's highly rewarding for those passionate about bringing imaginative worlds to life.

What is a game illustration?

A Game Illustration job involves creating visual assets, such as characters, environments, and objects, for video games. Illustrators work closely with game designers and artists to develop concept art, promotional materials, and in-game visuals that align with the game's style and theme. They use digital tools like Photoshop, Illustrator, or Procreate to produce high-quality artwork. Strong artistic skills, creativity, and an understanding of game aesthetics are essential for this role.

How much do game illustrators make?

Game illustrators' salaries vary based on experience, location, and project scope, but they typically earn between $40,000 and $80,000 annually. Senior or specialized illustrators with strong portfolios and proficiency in digital tools like Photoshop or Illustrator can earn higher salaries or freelance rates. Entry-level positions may start lower, and freelance work can lead to variable income depending on client demand.

Are game illustrators still in demand?

Game illustrators are still in demand as the gaming industry continues to grow, requiring skilled artists to create character designs, environments, and concept art. Proficiency in digital tools like Adobe Photoshop and illustration software, along with a strong portfolio, can enhance job prospects in this competitive field.

How to become a game illustrator?

To become a game illustrator, develop strong drawing skills and proficiency in digital art tools such as Adobe Photoshop or Illustrator. Building a portfolio showcasing character designs, environments, and concept art is essential, along with gaining experience through internships or freelance work. A background in fine arts, illustration, or related fields can also enhance your qualifications.
More about Game Illustration jobs
What cities are hiring for Game Illustration jobs? Cities with the most Game Illustration job openings:
What are the most commonly searched types of Game Illustration jobs? The most popular types of Game Illustration jobs are:
What states have the most Game Illustration jobs? States with the most job openings for Game Illustration jobs include:
Infographic showing various Game Illustration job openings in the United States as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Adjunct Faculty: Illustration Technologies On-Campus

Nossi College of Art & Design

Madison, TN • On-site

Part-time

Re-posted 1 hour ago


Job description


Nossi College of Art & Design is reviewing candidates for our Fall 2025 start:   
Sequential Art Instruction
They would help to guide students to create illustration in the narrative form. Storyboarding video productions, television commercials and feature films are a necessity in the world of visual entertainment. Comic books, since inception, have used sequential illustration to visualize concepts and tell their stories. Students will also explore the concept and development of Concept Art, where the main goal is to convey a visual representation of design, idea and/or mood for use in films, video games, animation or comic books prior to final art.
Anatomy & Figure Drawing
An instructor would guide the students weekly by drawing a figure model in class. The structure of the human body is taught by observing the skeleton of the human figure. Understanding the bone structure is an essential prerequisite to drawing the human figure accurately with an emphasis on the muscular structure of the human body. A similar path with the muscle development over the skeletal process. Upon completion, students will be able to produce professional drawings of anatomically correct figures, depict chiaroscuro (the treatment of light and shade in drawing and painting) in the figure, contrast and emphasize value and placement of the figures by using pencil, charcoal, pastel, conté and other mediums.
Basic Drawing
A drawing instructor would guide students weekly through hands-on practice, focusing on foundational drawing techniques. The curriculum emphasizes understanding basic shapes, proportions, and perspective by studying simple objects and still life setups. Developing the skill set of live observation will also be key to fundamental development. Mastery of line quality and form is a key prerequisite to creating accurate and expressive drawings, with attention to texture and composition. Students will explore the development of visual elements like shading and depth over structured exercises. Upon completion, students will be able to produce high-quality sketches, effectively apply techniques such as hatching and blending to depict light and shadow, and create balanced compositions using pencil, colored pencils, charcoal, ink, and other mediums.
Color Theory
A color theory instructor would guide students weekly through practical exercises, focusing on the principles of color relationships and their application. The curriculum emphasizes understanding the color wheel, hue, saturation, and value by exploring color harmonies and contrasts. Mastery of color interactions and their emotional impact is a key prerequisite to creating visually compelling artwork, with attention to color mixing and application. Students will develop skills through structured projects, such as creating color schemes and studying real-world examples. Upon completion, students will be able to produce high-quality compositions, effectively apply color to evoke mood and depth, and confidently use mediums like watercolor, acrylic, digital tools, and other materials to achieve desired effects.
Requirements: 
Must have at least a bachelor’s degree in a related field. Must show at least five years of professional experience, and at least one year of teaching experience. 
Must present an up-to-date resume and at least five examples of recent work. Must have a solid understanding of the fundamentals of the aforementioned areas.   
Courses meet once a week and are offered at 8-12pm, 1-5pm, and 6-10pm.
This is a campus-based position in Nashville, TN.

POSITION CONCEPT:

The Instructor/Faculty is the main-stay of the academic program and is a master teacher in their subject area. The Instructor must be an effective classroom manager. Each Instructor must be adaptable to a variety of situations and have the ability to relate well to students, other faculty members and the administration of the College.
The Instructor must also believe in and follow the philosophy of the College and agree to support College policies and procedures.
QUALIFICATIONS:

At a minimum, the Adjunct faculty will have:
1. A Bachelor's degree, Graduate Degree preferred. 
2. Thorough knowledge of the subject matter.
3. Ability to teach, coach, mentor, and inspire learners.
4. At least five years professional experience working in the field that is being taught.
5. Must present an up-to-date resume with at least five examples of recent work.
RESPONSIBILITIES:

1. Teach students according to approved syllabus. Changes may be made to the syllabus upon approval of the Program Director, Vice President of Academic Affairs, and President.
2. Conduct themselves in a professional manner at all times.
3. During the first class meeting, inform students of all course requirements, all materials that will be needed, all classroom policies including absences and tardies, all grading procedures, all project requirements, etc.
4. Take and record attendance for each class meeting separate from the students’ attendance sheets. Maintain all class records.
5. Monitor and chart each student’s progress through observation, reinforcement, remediation, tutoring and review.
6. Assist students’ progress by way of weekly quizzes, mid-term and final exams and by maintaining a current record of all grades including projects and presentations.
7. Counsel and advise students. Motivate students to do their best work.
8. Report all students with personal or psychological problems that may hinder academic performance or may result in potential harm to himself or others to the Student Services Director and College leadership.
9. Ensure student grading is completed on time and entered into the grade book consistently.
10. Notify every student, in writing, of their mid-term grade.
11. Make sure that classrooms are in good order at the end of each class.
12. Instructors must provide 3 ½ hours of learning opportunity for each class.
Job Type: Part-time
Schedule:
  • Monday to Thursday
Education:
  • Bachelor's (Required)
Experience:
  • Professional: 5 years (Required)
  • 1 Year of teaching (Preferred) 
Work Location: ON CAMPUS ONLY

Job Type: Part-time
Schedule:
  • 4 hour shift
  • Monday to Thursday 
Ability to commute/relocate:
  • Madison, TN 37115: Reliably commute or planning to relocate before starting work (Required)