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Indie Game Concept Artist Jobs (NOW HIRING)

Concept Artist

Torrance, CA · On-site

$103K - $144K/yr

Manage multiple concurrent concept projects of varying scope and complexity You should have the following * 5+ years as concept artist in games, film or entertainment * Expert knowledge in 2D ...

Concept Artist

Torrance, CA · On-site

$103K - $144K/yr

Manage multiple concurrent concept projects of varying scope and complexity You should have the following * 5+ years as concept artist in games, film or entertainment * Expert knowledge in 2D ...

CGI Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

A passion for interactive game design and a fresh eye for visual presentation How you'll work You ... CGI Concept Artist or Design Director, and anything brand-facing or a major shift in visual ...

$103K - $109K/yr

About NetEase Games: As a leading internet technology company based in China, NetEase, Inc. (NASDAQ ... Senior/Lead Character Concept Artist (Stylized) Department: Art Design Dept. 1 Art Style: Stylized ...

Associate Concept Artist

Austin, TX · On-site

$60 - $90/hr

Aphmau Gaming Aphmau Shuki Aphmau Fantasy Visit our websites: Aphmau Store Catface Website About ... Concept development * Develop multiple product-sketch directions for assigned characters, themes ...

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Indie Game Concept Artist information

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$37K

$123.1K

$196K

How much do indie game concept artist jobs pay per year?

As of Sep 5, 2026, the average yearly pay for indie game concept artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does an indie game concept artist do?

An Indie Game Concept Artist is responsible for creating the visual ideas and initial designs that define the look and feel of a game. They produce concept art for characters, environments, props, and other assets, helping the development team visualize the game's world before it's built. In indie studios, they often collaborate closely with programmers, designers, and writers, sometimes taking on additional art roles due to smaller team sizes. Their work is essential for establishing the game's artistic direction and inspiring the entire development process.

What skills and qualifications are needed to thrive as an indie game concept artist?

To thrive as an Indie Game Concept Artist, you need strong drawing and design skills, a solid understanding of anatomy, perspective, and color theory, often supported by a portfolio showcasing diverse styles. Familiarity with digital art tools such as Adobe Photoshop, Corel Painter, or Procreate is expected, and knowledge of game engines like Unity or Unreal Engine can be advantageous. Creativity, adaptability, and strong collaboration and communication skills are vital for interpreting ideas and working closely with small development teams. These skills ensure that visual concepts effectively communicate the game's vision and help streamline the production process in fast-paced indie environments.

How does an indie game concept artist typically collaborate with other team members during the development process?

As an Indie Game Concept Artist, you'll work closely with game designers, programmers, and 3D modelers to visualize and refine the game's visual style and characters. Communication is key, as you'll often participate in brainstorming sessions, share feedback, and iterate on concepts based on team input and technical constraints. The collaborative environment is usually fast-paced and flexible, requiring you to adapt your artwork to fit gameplay mechanics and narrative elements. This close teamwork not only helps create cohesive game worlds but also provides opportunities to learn from other disciplines and expand your creative skill set.
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Infographic showing various Indie Game Concept Artist job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Concept Artist - Trading Card Game

Fanatics Collectibles

Seattle, WA

$144K - $166K/yr

Full-time

Re-posted 28 days ago


Job description

About the Company

Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.

Concept Artist - Fanatics TCG

Role Overview

Fanatics Collectibles is building the next generation of trading card games.

The Fanatics TCG studio is creating original worlds designed to live for decades - expressed through gameplay, art, story, and collectible objects. Our ambition is to build franchises that are not only widely played, but deeply loved.

We are seeking a Concept Artist to help define the visual identity of these worlds from the ground up.

This is a role for an artist who wants to help invent worlds - to establish the look, tone, and emotional resonance of new universes, and to create imagery that becomes foundational to a franchise.

You will work closely with Creative, Design, and Product leadership to shape the earliest visual explorations of characters, cultures, environments, and moments - helping answer not just what things look like, but what they feel like.

The ideal candidate brings a strong point of view, exceptional craft, and a desire to create work that endures.

What You'll Do

Define the Visual Identity of New Worlds

  • Create concept art that establishes the tone, mood, and visual language of new TCG franchises. 
  • Explore and iterate on visual directions that define what makes a world distinct, memorable, and ownable. 
  • Contribute to the creation of iconic characters, factions, creatures, and environments.

Create Work That Shapes a Franchise

  • Develop imagery that becomes foundational reference for the entire art pipeline. 
  • Help establish the visual standards that guide internal teams and external artists. 
  • Create work that is not only functional, but evocative, inspiring, and collectible in its own right. 

Collaborate at the Earliest Stages of Creation

  • Partner with Creative and Design leadership during ideation and worldbuilding. 
  • Help translate abstract ideas into clear, compelling visual direction. 
  • Engage in creative exploration - pushing beyond the first idea to find the most interesting one. 
  • Rapid prototyping - be able to switch into rough sketch and concept work when needed.

Elevate Taste and Craft

  • Bring a strong artistic point of view and contribute to the studio's overall creative bar. 
  • Help shape the visual culture of the team through feedback, references, and collaboration. 
  • Continuously refine work toward clarity, originality, and emotional impact. 

What You Bring

  • A portfolio that demonstrates exceptional taste, craft, and originality. 
  • Strength in one or more areas such as character design, creature design, or environment design, with the ability to contribute broadly. 
  • Deep understanding of composition, lighting, color, and visual storytelling. 
  • Ability to explore multiple directions and converge on clear, compelling solutions. 
  • Strong collaboration skills and comfort working in early-stage, ambiguous creative spaces.
  • A genuine passion for fantasy, sci-fi, games, and worldbuilding. 

Preferred Qualifications

  • Experience contributing to the development of original IP or franchise worlds. 
  • Background in games, film, publishing, or other visual storytelling mediums. 
  • Familiarity with how concept art translates into final production pipelines. 
  • Experience collaborating with or guiding external artists and partners. 

Why Join Fanatics TCG

Fanatics Collectibles is building the future of fandom.

The Fanatics TCG studio is a rare opportunity to create new worlds at scale - worlds that will be expressed through millions of physical objects, shared across global communities, and evolved over many years.

As a Concept Artist, your work will help define the foundation of these worlds - shaping the images that players and collectors return to again and again.

If you want to build something enduring, we'd love to hear from you.

Ensure your Fanatics job offer is legitimate and don't fall victim to fraud.  Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com).  For added security, where possible, apply through our company website at www.fanaticsinc.com/careers