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Digital Cinematography Jobs (NOW HIRING)

The responsibilities are to teach FILM 3570 - Digital Cinematography, a course that teaches students about the practical application of camera and lighting in film production (in English). Applicants ...

The responsibilities are to teach FILM 3570 - Digital Cinematography, a course that teaches students about the practical application of camera and lighting in film production (in English). Applicants ...

The responsibilities are to teach FILM 3570 - Digital Cinematography, a course that teaches students about the practical application of camera and lighting in film production (in English). Applicants ...

Bachelors degree in digital cinematography and film or related field is preferred. * 2+ years of experience working in similar roles * Must be proficient using specialized software such as Final Cut ...

The responsibilities are to teach FILM 3570 - Digital Cinematography, a course that teaches students about the practical application of camera and lighting in film production (in English). Applicants ...

The responsibilities are to teach FILM 3570 - Digital Cinematography, a course that teaches students about the practical application of camera and lighting in film production (in English). Applicants ...

Bachelor's degree in digital cinematography and film or related field is preferred. * 2+ years of experience working in similar roles * Must be proficient using specialized software such as Final Cut ...

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Digital Cinematography information

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How much do digital cinematography jobs pay per hour?

As of Jun 16, 2026, the average hourly pay for digital cinematography in the United States is $47.25, according to ZipRecruiter salary data. Most workers in this role earn between $25.48 and $61.30 per hour, depending on experience, location, and employer.

What is a Digital Cinematography job?

A Digital Cinematography job involves capturing motion pictures using digital cameras and technology instead of traditional film. Digital cinematographers work on films, TV shows, commercials, and online content, managing lighting, camera angles, and visual storytelling. They collaborate with directors and production teams to achieve a specific artistic vision. This role requires expertise in camera operation, composition, and post-production workflows.

How much do digital cinematographers make?

Digital cinematographers typically earn between $50,000 and $150,000 annually, depending on experience, location, and the complexity of projects. Entry-level professionals may start lower, while experienced cinematographers working on major productions can earn higher salaries, especially with specialized skills and equipment knowledge.

What jobs can I get with cinematography?

With a background in cinematography, common jobs include camera operator, director of photography, film or video producer, and camera assistant. These roles involve operating cameras, lighting, and framing shots for film, television, commercials, or online content, often requiring knowledge of camera equipment and editing software.

What are the key skills and qualifications needed to thrive in the Digital Cinematography position, and why are they important?

To thrive in Digital Cinematography, you need expertise in camera operation, lighting techniques, shot composition, and often a degree in film production or a related field. Familiarity with digital cameras, editing software (such as Adobe Premiere Pro or DaVinci Resolve), and knowledge of industry-standard formats are critical, and certifications in cinematography or media production can be valuable. Strong visual storytelling, collaboration, adaptability, and creative problem-solving are important soft skills for this role. These skills ensure the creation of compelling visual content and effective communication with directors and production teams throughout the filming process.

What are some common challenges faced by professionals in digital cinematography?

Professionals in digital cinematography often encounter challenges such as adapting quickly to new technology, working within tight production schedules, and overcoming unpredictable lighting or shooting conditions. Collaborating with directors, producers, and crew members to execute a shared vision requires clear communication and flexibility. Attention to detail and the ability to troubleshoot technical issues on set are vital. By staying current with industry advancements and maintaining a creative approach, digital cinematographers can successfully address these challenges and deliver high-quality visual content.

What is a cinematographer's salary?

The average salary for a cinematographer varies by experience and location but typically ranges from $50,000 to $150,000 per year. Entry-level cinematographers may earn less, while experienced professionals working on major productions can earn significantly more, especially with additional skills in lighting and camera operation.

What does a digital cinematographer do?

A digital cinematographer is responsible for capturing visual images for film and video productions using digital cameras. They work closely with directors to achieve the desired aesthetic, manage lighting and camera settings, and ensure high-quality footage. Proficiency with camera equipment, lighting techniques, and an understanding of digital workflows are essential skills for this role.
More about Digital Cinematography jobs
What cities are hiring for Digital Cinematography jobs? Cities with the most Digital Cinematography job openings:
What are the most commonly searched types of Digital Cinematography jobs? The most popular types of Digital Cinematography jobs are:
What states have the most Digital Cinematography jobs? States with the most job openings for Digital Cinematography jobs include:
Infographic showing various Digital Cinematography job openings in the United States as of June 2026, with employment types broken down into 78% Full Time, 11% Part Time, and 11% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $98,272 per year, or $47.2 per hour.
Adjunct Faculty - Digital Art & Design (Multiple Specialties)

Adjunct Faculty - Digital Art & Design (Multiple Specialties)

New York Institute of Technology

Old Westbury, NY โ€ข On-site

Other

Posted 21 days ago


Job description

Overview

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.

Responsibilities

The School of Architecture and Design at New York Tech seeks part-time Adjunct Faculty for courses in the Digital Art and Design department. Openings are available for daytime and evening courses across multiple specialties:

Open Positions & Responsibilities:ย 

  • UX Researcher (NYC Campus Only)Teach graduate-level UX Research and Data Analysis. Experience with prototyping tools, usability testing, and teaching online is preferred.
  • Animation & Virtual Production (NYC & LI Campuses)Teach BFA courses in compositing, VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR.
  • Design Historian (Online Asynchronous)Teach BFA courses related to Design History I & II, covering visual communication evolution. Candidates should connect historical context to digital/interactive/AI-enhanced design practice.
  • Motion Graphics (LI Campus Only)Teach BFA courses in the fundamentals of motion design, animation, and storytelling using tools like After Effects. Guide students from storyboarding to final delivery using real-world briefs.
  • Maya: Hard Surface Modeling (NYC Campus Only)Teach BFA courses with a focus on Maya 3D modeling workflows, UV/texturing, and professional pipeline practices. Currently seeking for specialty in Hard Surface Modeling in Maya.
  • Product Growth Design (NYC Campus Only)Teach Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data-informed product growth frameworks
  • Visual Identity & Brand Systems (NYC & LI Campuses)Teach BFA courses focused on building scalable brand systems using modern tools and AI-assisted workflows for enterprise-level clients related to Graphic Design and Visual Identity.
  • Digital Cinematography (NYC Campus Only)

    Teach a BFA course focused on introducing students to a variety of camera systems, best practices for lighting, color space and exposure, understanding green/blue screen capture and compositing workflows, and understanding the cross-discipline nature of virtual camera systems in 3D/VFX Applications

General Dutiesย ย  ย Collaborate with department chairs and coordinators on course progress.ย ย  ย Support a positive, inclusive, and engaging learning environment.ย ย  ย Adhere to university policies and academic integrity guidelines.ย 

Qualifications

Qualifications (By Role)ย 

UX Researcher

Master's or Bachelor's + 5 years' experience in UX Research/Data Analytics. Familiarity with usability testing tools required. Online and international teaching experience preferred.ย 

Animation & Virtual Production

Master's or Bachelor's + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required.ย 

Design Historian

Master's+ in Design History, Visual Communication, or related field. Must bridge historical design with current practices and emerging tech; prior teaching/research experience required.ย 

Motion Graphics

Bachelor's (Master's preferred) + 5 years in motion graphics. Expertise in After Effects, Adobe Suite, and possibly Cinema 4D or Blender. Experience with AI-assisted tools and critiques beneficial.ย 

Maya - Hard Surface Modeling

Bachelor's (Master's preferred) + 5 years in 3D production. Expertise in Maya, clean topology, and real-time asset optimization. Teaching/mentoring experience strongly preferred.ย 

Product Growth Design

Bachelor's (Master's preferred) + 5 years in product design or UX. Deep knowledge of growth models, tracking tools (Amplitude, Mixpanel), and experimentation strategy. Experience mentoring or teaching desirable.ย 

Visual Identity

Bachelor's (Master's preferred) + 5 years in branding or art direction. Experience with scalable identity systems, enterprise branding, and AI/ML-based tools. Teaching or speaking experience a plus.

Digital Cinematography

Bachelor's degree (Masters preferred) +5 years in professional cinematography, visual effects, or digital production. Proficiency in Adobe, working knowledge of 3D software preferred. Familiarity with a variety of digital camera systems and workflows (e.g., RED, Blackmagic, DSLR, smartphonesTeach a BFA course focused on introducing students to a variety of camera systems, best practices for lighting, color space and exposure, understanding green/blue screen capture and compositing workflows, and understanding the cross-discipline nature of virtual camera systems in 3D/VFX Applications.

To Apply Submit a cover letter and CV for consideration.

Other Information

New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer. Adjunct Faculty offered hourly rate is contingent on applicable rank.

Minimum SalaryUSD $99.00/Hr.Maximum SalaryUSD $108.00/Hr.Employment Type: OTHER