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Game Engine Programmer Jobs (NOW HIRING)

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

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... game engine that's making the world playable. About the Role We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences. As a ...

Programmer Analyst Sr.

King George, VA · On-site

$41.50 - $56.25/hr

The primary development project will occur within the Unity game engine and support USN and FMS customers. The ideal candidate will be experienced with the Unity game engine and C++ / C# programming ...

Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving ... Experience in the Lua programming language. * One or more shipped titles. Job ID 2025-20304 Work ...

Job Title: Game Developer - Casino Gaming Location: Boca Raton, FL or Las Vegas, NV (Onsite ... Contribute to architecture and enhancements of the game engine * Collaborate with designers and ...

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Job Title: Game Developer - Casino Gaming Location: Boca Raton, FL or Las Vegas, NV (Onsite ... Contribute to architecture and enhancements of the game engine * Collaborate with designers and ...

Worked on a game engine and understand how a game engine works You Are: * A software engineer with 4+ years of experience with Game networking coming from a Game Engine/Studio * A deep understanding ...

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Game Engine Programmer information

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$11K

$92.6K

$173.5K

How much do game engine programmer jobs pay per year?

As of Jul 1, 2026, the average yearly pay for game engine programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Game Engine Programmer position, and why are they important?

To thrive as a Game Engine Programmer, you need strong skills in C++ or C#, computer graphics, mathematics, and a bachelor's degree in computer science or a related field. Familiarity with industry-standard engines like Unreal or Unity, version control systems (e.g., Git), and sometimes specialized certifications in game development tools are highly beneficial. Effective problem-solving, teamwork, and the ability to communicate complex technical concepts clearly are standout soft skills in this role. These competencies are critical for building robust and efficient game engines that support creative teams and deliver high-quality gaming experiences.

What is a Game Engine Programmer job?

A Game Engine Programmer is responsible for developing and optimizing the core technology that powers video games. They work on rendering, physics, memory management, and other low-level systems to ensure the engine runs efficiently. Their job involves writing and maintaining engine code, debugging performance issues, and implementing new features to support game development. They often collaborate with other programmers, artists, and designers to ensure the engine meets the technical and creative needs of the project.

What are some typical challenges faced by Game Engine Programmers, and how can they be addressed?

Game Engine Programmers often encounter challenges like optimizing for performance across multiple platforms, integrating new features without breaking existing systems, and troubleshooting complex bugs that can impact gameplay. Addressing these challenges requires a mix of strong debugging skills, continuous learning of new technologies and industry standards, and effective collaboration with other developers and artists. Open communication and regular code reviews within the team help catch issues early and promote best practices. Additionally, staying updated with the latest optimization techniques and hardware advancements ensures that the engine remains competitive and efficient. Embracing a problem-solving mindset and being proactive in seeking feedback are key to managing the ever-evolving technical landscape of game development.

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What cities are hiring for Game Engine Programmer jobs? Cities with the most Game Engine Programmer job openings:
What are the most commonly searched types of Game Engine Programmer jobs? The most popular types of Game Engine Programmer jobs are:
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What job categories do people searching Game Engine Programmer jobs look for? The top searched job categories for Game Engine Programmer jobs are:
Infographic showing various Game Engine Programmer job openings in the United States as of June 2026, with employment types broken down into 94% Full Time, and 6% Contract. Highlights an 65% In-person, and 35% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Game Developer

Spinplay Games

Las Vegas, NV

Full-time

Posted 18 days ago

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Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc