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Game Developer Jobs in Wyoming (NOW HIRING)

Educational Games & Initiatives; other electives & programming as deemed necessary * Support students in developing: * Foundational STEM skills & conceptual understanding * Academic confidence ...

Partner Executive - SLED

Midwest, WY · On-site

$140 - $180/hr

We're game changers. And we play to win. We set the highest standards and execute beyond them. And ... Collaborate with Sales, Marketing, Product, Legal, and Engineering to align the partnership with ...

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Game Developer information

See Wyoming salary details

$31.2K

$104.3K

$173K

How much do game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game developer in Wyoming is $104,264.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,300.00 and $119,200.00 per year, depending on experience, location, and employer.

What is a game developer?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What are the key skills and qualifications needed to thrive as a game developer?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

Is a game developer a good career?

A game developer creates video games and typically requires skills in programming, design, and software tools like Unity or Unreal Engine. The field offers opportunities for creativity and growth, but it can also involve long hours and competitive job markets. Overall, it can be a rewarding career for those passionate about gaming and technology.

What jobs can a game developer do?

A game developer can work in roles such as game programmer, game designer, level designer, graphics programmer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like mobile, console, or PC game development using tools like Unity or Unreal Engine.

What are popular job titles related to Game Developer jobs in Wyoming?

For Game Developer jobs in Wyoming, the most frequently searched job titles are:

What job categories do people searching Game Developer jobs in Wyoming look for?

The top searched job categories for Game Developer jobs in Wyoming are:

What cities in Wyoming are hiring for Game Developer jobs?

Cities in Wyoming with the most Game Developer job openings:

What are popular job titles related to Game Developer jobs in WY?

For Game Developer jobs in WY, the most frequently searched job titles are:

Infographic showing various Game Developer job openings in Wyoming as of August 2026, with employment types broken down into 79% Full Time, 8% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $104,264 per year, or $50.1 per hour.

Marathon UI/UX Director

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$222K - $258K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 4 days ago


Job description

Bungie is seeking a UI/UX Director to drive and own the vision and quality execution of Marathon's player interface. As a UI/UX Director you will be responsible for defining problem spaces and executional strategy based on product needs and goals. You will collaborate with other discipline directors to align on goals, constraints, and execution. You will also be accountable for unblocking, empowering, and managing the UI/UX discipline and ensuring the quality of their craft.

In the context of Marathon, you are a member of a director level leadership group that directs efforts across multiple Marathon teams. You will be accountable to the Assistant Game Director while continuing to drive consistent and holistic user experience across project wide.

RESPONSIBILITIES

  • Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities.

  • Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals.

  • Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders.

  • Build alignment in the Director leadership group of UI/UX goals, constraints, and executions.

  • Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development.

  • Develop and champion best practices of UI/UX process.

  • Collaborating on creative problem solving for product wide problems spaces beyond UI/UX.

  • Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.

REQUIRED SKILLS

  • Experience as a UI/UX Director developing and implementing UI/UX vision for large-scale, multiplatform, live-service competitive FPS games.

  • Ability to creatively align and collaborate with other director level discipline leaders to help define and break down problem spaces.

  • Leading UI/UX teams in developing philosophy, process, capabilities, and execution. Deep Experience with philosophy, process, design, documentation, and workflows of UI/UX systems.

  • Leading UI/UX teams to break down ambiguous problems spaces to clear goals, strategies, and tactics with testable hypothesis and tracking metrics.

  • Defining what successful UI/UX collaboration and integration looks like with other disciplines including User Research.

  • Managing UI/UX discipline including defining UI/UX roles, performance expectations, leading the hiring process, and building a highly functioning discipline. Extensive demonstrated ability to work independently, driving tasks to completion with efficiency and reliability.

  • Proactive in making design decisions and solving problems with a focus on the broader impact to the overall project.

  • Social intelligence, great interpersonal skills, and empathy for creative teams.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Clickhere to learn more.

The estimated base pay range for this role is listed below.
$222,000-$258,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.