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Game Design Jobs in Indiana (NOW HIRING)

Daycare Teacher

Anderson, IN · On-site

$11 - $12/hr

Plan games and activities that are developmentally appropriate * Design a daily and weekly schedule * Provide basic care and caregiving activities * Evaluate children to ensure they are reaching ...

Daycare Teacher

Anderson, IN · On-site

$11 - $12/hr

Plan games and activities that are developmentally appropriate * Design a daily and weekly schedule * Provide basic care and caregiving activities * Evaluate children to ensure they are reaching ...

Daycare Teacher

Anderson, IN · On-site

$11 - $12/hr

Plan games and activities that are developmentally appropriate * Design a daily and weekly schedule * Provide basic care and caregiving activities * Evaluate children to ensure they are reaching ...

... and design solutions for their bath remodeling needs. All our appointments are Provided ... game. Some general sales experience may be helpful, but it is not required. We have an award ...

Showing results 41-60

Game Design information

See Indiana salary details

$44.7K

$148.4K

How much do game design jobs pay per year?

As of Aug 7, 2026, the average yearly pay for game design in Indiana is $141,895.00, according to ZipRecruiter salary data. Most workers in this role earn between $147,500.00 and $147,500.00 per year, depending on experience, location, and employer.

What is game design?

Game design is the process of creating the content and rules of a game, including its mechanics, story, characters, and overall player experience. Game designers develop the structure and features of a game, decide how it will be played, and work closely with artists, programmers, and other team members to bring the game to life. Their goal is to make engaging, balanced, and enjoyable experiences for players. Game design can apply to video games, board games, and other interactive entertainment.

What are the key skills and qualifications needed to thrive as a game designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, user experience, and typically a degree in game design or a related field. Familiarity with game engines like Unity or Unreal Engine, scripting languages, and prototyping tools is crucial. Creativity, collaboration, and problem-solving are standout soft skills for this role. These abilities are essential for developing engaging, innovative games that resonate with players and meet project goals.

What is the difference between Game Design vs Game Development?

AspectGame DesignGame Development
Primary FocusCreating game concepts, mechanics, and user experienceImplementing, coding, and building the game based on design
Skills RequiredCreativity, storytelling, understanding of gameplay mechanicsProgramming, software engineering, technical problem-solving
Work EnvironmentDesign studios, creative teams, collaborative settingsDevelopment teams, technical environments, coding labs
Common CertificationsGame design degrees, UX/UI certificationsComputer science, software engineering degrees

Game Design focuses on conceptualizing and designing gameplay experiences, while Game Development involves the technical implementation and coding of those designs. Both roles are essential in the game creation process and often collaborate closely to produce engaging games.

How do game designers typically collaborate with other departments during the development process?

Game designers work closely with artists, programmers, writers, and audio engineers to ensure that the gameplay experience aligns with the creative vision and technical constraints of the project. Regular meetings, feedback sessions, and iterative prototyping are common, allowing designers to communicate their ideas and adjust designs based on input from other team members. This collaborative environment helps address challenges such as balancing gameplay mechanics and ensuring that all elements integrate smoothly. Strong communication and flexibility are essential for success in this role.
What are the most commonly searched types of Game Design jobs in Indiana? The most popular types of Game Design jobs in Indiana are:
What are popular job titles related to Game Design jobs in Indiana? For Game Design jobs in Indiana, the most frequently searched job titles are:
What job categories do people searching Game Design jobs in Indiana look for? The top searched job categories for Game Design jobs in Indiana are:
What cities in Indiana are hiring for Game Design jobs? Cities in Indiana with the most Game Design job openings:
Infographic showing various Game Design job openings in Indiana as of August 2026, with employment types broken down into 81% Full Time, 10% Part Time, 3% Temporary, and 6% Contract. Highlights an 87% In-person, 10% Hybrid, and 3% Remote job distribution, with an average salary of $141,895 per year, or $68.2 per hour.

Motion Graphics Designer - Boom (Part-Time)

Pacers Sports & Entertainment

Indianapolis, IN • On-site

Part-time

Posted 8 days ago


Job description

SUMMARY
We're seeking a creative and energetic part-time Motion Graphics Designer to help elevate our game presentation experience through dynamic visual storytelling for the Noblesville Boom. This role is responsible for designing and animating engaging content for LED ribbon boards, center hung displays, scoreboards, videoboards, and other in-venue digital displays that entertain fans and enhance the excitement of live events. While this position primarily supports the Noblesville Boom, it may also contribute to projects across other Pacers Sports & Entertainment (PS&E) properties, including the Indiana Pacers and Indiana Fever.
Working closely with the Game Presentation and Creative Services teams, you'll create motion graphics that amplify player introductions, sponsor features, in-game promotions, crowd prompts, and special events.
The ideal candidate has a passion for sports and live entertainment, understands how motion graphics contribute to the fan experience, and thrives in a fast-paced, collaborative environment.
ANTICIPATED HOURS:
  • Average of 10-20 hours per week, with schedules varying throughout the year based on the Noblesville Boom season and event calendar.
  • This position offers a flexible schedule, with hours determined in coordination with the department and based on individual availability.
  • Game day availability is not required.

ESSENTIAL DUTIES / RESPONSIBILITIES
  • Design and animate engaging motion graphics for videoboards, LED ribbon boards, scoreboards, and other arena displays.
  • Create compelling content for player introductions, hype videos, crowd prompts, sponsored elements, promotions, and special event features.
  • Develop animated graphics that enhance the energy and atmosphere during live games and events.
  • Collaborate with the Game Presentation, Marketing, and Creative teams to develop creative concepts and execute visual content.
  • Prepare graphics in multiple resolutions and formats optimized for a variety of LED display systems.
  • Manage multiple projects while meeting production deadlines in a fast-paced environment.
  • Maintain consistency with Pacers Sports & Entertainment branding while finding new and creative ways to engage fans.
  • Support game-day production needs and make updates or revisions under tight deadlines when necessary.
  • Other duties as assigned.

QUALIFICATION REQUIREMENTS
To perform this job successfully, an individual must be able to perform each duty satisfactorily. The requirements listed above are representative of the knowledge, skill and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
Required
  • 2+ years of experience in motion graphics, animation, or digital media.
  • Strong portfolio showcasing motion graphics, animation, and video editing work.
  • Advanced proficiency in Adobe After Effects, Premiere Pro, Illustrator, and Photoshop.
  • Strong understanding of animation principles, typography, timing, pacing, and visual storytelling.
  • Ability to receive creative direction and collaborate effectively within a team.
  • Excellent organizational skills and attention to detail.

Preferred
  • Experience creating graphics for live sports, entertainment venues, esports, concerts, or broadcast production.
  • Familiarity with designing content for LED displays, videoboards, or digital signage.
  • Experience with Cinema 4D, Blender, or other 3D animation software.
  • Knowledge of Ross Xpression or similar game presentation systems is a plus.
  • Understanding of live event production workflows and game-day operations.
  • Passion for sports and creating memorable fan experiences.

PHYSICAL AND ENVIRONMENTAL DEMANDS
The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
While performing the duties of this job, the employee is regularly required to sit, stand, walk, move heavy objects, use a computer, use a 10-key calculator, use a telephone, speak, hear, and write.
While performing the duties of this job, the noise level in the office work environment is usually moderate and the noise level in the Fieldhouse / game environment is usually loud. The stress level may become high during certain times of the year.
We are an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, sex, sexual orientation, age, gender identity, marital status, disability status, protected veteran status, or any other characteristic protected by law.