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Game Artist Internship Jobs (NOW HIRING)

Professional experience working in 3d animation for films, games, TV or creative industries ... artist or designer statement (or statement of practice and creative activity) * a statement of ...

Graphics Engineer (Retro Studios)

Austin, TX · On-site

$138K - $171K/yr

Collaborate with visual effects artists to research, prototype, and implement advanced real-time ... game software. * Experience with image processing techniques and statistical analysis for visual ...

Graphics Engineer (Retro Studios)

Austin, TX

$138K - $171K/yr

Collaborate with visual effects artists to research, prototype, and implement advanced real-time ... game software. * Experience with image processing techniques and statistical analysis for visual ...

Premium Sales Development Internship

El Segundo, CA · On-site

$16 - $21.50/hr

Backed by world-class investors including Joe Tsai Sports, The Raine Group, and Creative Artists ... Games are distributed through exclusive media partnerships with ABC, ESPN, ESPN2, and ESPN ...

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Game Artist Internship information

See salary details

$37K

$123.1K

$196K

How much do game artist internship jobs pay per year?

As of Jun 12, 2026, the average yearly pay for game artist internship in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Artist Intern, and why are they important?

To thrive as a Game Artist Intern, you need a solid understanding of art fundamentals, proficiency in drawing or digital painting, and a portfolio showcasing your creative work, often supported by coursework or a degree in art, design, or a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, or Unity is typically expected. Creativity, attention to detail, teamwork, and receptiveness to feedback are standout soft skills in this role. These skills ensure you can effectively contribute to dynamic game development projects, adapt to industry workflows, and grow within collaborative environments.

What is the difference between Game Artist Internship vs Game Artist?

AspectGame Artist InternshipGame Artist
Required CredentialsPortfolio, relevant coursework or degree, basic software skillsAdvanced portfolio, professional experience, specialized skills
Work EnvironmentInternship programs, entry-level projects, mentorshipFull-time employment, independent project work, team collaboration
Employer & Industry UsageGame studios, internships for skill developmentGame studios, freelance, or in-house teams
Search & Comparison IntentLearning, entry-level opportunities, career explorationProfessional career, skill advancement, full-time roles

The main difference between a Game Artist Internship and a Game Artist is experience level and responsibilities. Internships are designed for beginners seeking industry exposure and skill development, often with mentorship. Full-time Game Artists have advanced skills, a professional portfolio, and handle independent project tasks within a team environment.

What does a Game Artist Internship involve?

A Game Artist Internship typically allows aspiring artists to work alongside experienced professionals in the gaming industry, contributing to the design and creation of visual assets such as characters, environments, and props. Interns may use tools like Photoshop, Maya, or Blender, and often assist with concept art, 3D modeling, texturing, or animation. This internship provides hands-on experience, industry knowledge, and a chance to build a portfolio, which can be invaluable when seeking full-time positions in game development.

What types of projects and tasks can I expect to work on during a Game Artist Internship?

As a Game Artist Intern, you can expect to assist in creating a variety of visual assets, such as character models, environment art, textures, and UI elements under the guidance of senior artists. You'll likely collaborate closely with other departments, including game designers and developers, to ensure your assets fit the overall vision and technical requirements of the game. Interns often participate in feedback sessions and may have the opportunity to contribute to live projects, gaining exposure to industry-standard tools and workflows. This experience helps build both your portfolio and practical collaboration skills, which are valuable for advancing in the game development industry.
More about Game Artist Internship jobs
What cities are hiring for Game Artist Internship jobs? Cities with the most Game Artist Internship job openings:
What are the most commonly searched types of Game Artist jobs? The most popular types of Game Artist jobs are:
What states have the most Game Artist Internship jobs? States with the most job openings for Game Artist Internship jobs include:
Infographic showing various Game Artist Internship job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Assistant Professor of Practice in Game Career Development

Assistant Professor of Practice in Game Career Development

Iowa State University

Ames, IA • On-site

Part-time

Medical, Dental, Life, Retirement

Posted 2 days ago


Iowa State University rating

7.3

Company rating: 7.3 out of 10

Based on 84 frontline employees who took The Breakroom Quiz

309th of 536 rated colleges and universities


Job description

Position Title:
Assistant Professor of Practice in Game Career Development
Appointment Type:
Faculty
Job Description:
Summary of Duties and Responsibilities:
The Game Design Program, in the College of Design at Iowa State University (ISU), invites applications for a part time position of Assistant Professor of Practice in the area game career development. This appointment for this position is anticipated to begin August 16, 2026, and the initial length of the appointment will be until Dec. 31, 2026, with possibility of renewal.
Qualified candidates will bring an in-depth knowledge in game design, game implementation, careers in game design, game markets and their specifics, and the knowledge of game industry.
The position includes working with students in game design major leading them through the process of creating a game portfolio, practicing the creation of a personal curriculum vitae, explore ways in which students can prepare for a job interview, explore currently open positions in game industry possibilities for internships, discuss the opportunities and skills needed to be competitive in the game hiring market.
Required Minimum Qualifications:
  • Master's degree plus 5 years of relevant industry experience
Preferred Qualifications:
  • Demonstrated evidence of professional accomplishment in game industry
  • Experience in game design and game publishing
  • Evidence of successful game team management
Department/Program & College Description:
In addition to being classified as a Carnegie Foundation Doctoral/Research University - Extensive, Iowa State is ranked by U.S. News and World Report as one of the top public universities in the nation. Over 31,000 students are enrolled and are served by over 6,200 faculty and staff. Committed to its land-grant mission, the University is organized into eight colleges, including the Graduate College. The University provides a broad array of academic degree programs, including more than 100 bachelor degree programs, one Professional degree (the Doctor of Veterinary Medicine offered through the College of Veterinary Medicine), over 100 masters programs, over 80 Ph.D. programs, and over 60 certificate programs. In FY 25, Iowa State secured over $329.9 million in external research funding.
The College of Design brings together nearly 150 faculty members that serve approximately 2100 undergraduate and graduate students in seven fields: architecture, studio arts, industrial design, graphic design, interior design, landscape architecture, and Urban Planning and Development. The collaborative opportunities that emerge from the close interaction of these disciplines are one of the college's greatest advantages. We are dedicated to the broad, interdisciplinary education of design professionals. We are committed to the expanded role of design as an agent of positive change in society and advocate for sustainable practices. The successful candidate is expected to share and advance these values.
Proposed Start Date:
August 16, 2026
Proposed End Date or Length of Term:
December 31, 2026
Number of Months Employed Per Year:
09 Month Work Period
Time Type:
Part time
Application Instructions:
Applications will be accepted until the position is filled. However, to receive full consideration, applications should be received by March 23, 2026. All interested, qualified persons must apply for this position online at http://jobs.iastate.edu to Job Requisition Number R18605
The following documents are required to be submitted in PDF format:
1) Letter of application
2) Curriculum Vitae
3) Contact information for at least three references, including name, mailing address, email address, phone number, and other pertinent information
Direct questions to Alenka Poplin via email: apoplin@iastate.edu
Why Choose ISU?
Iowa State Faculty enjoy comprehensive health and work-life benefits, including medical and dental; as well as:
• Retirement benefits, including defined benefit and defined contribution plans
• Generous leave plans
• Onsite childcare (Ames, Iowa)
• Life insurance and long-term disability
• Flexible Spending Accounts
• Various voluntary benefits and discounts
• Employee Assistance Program
• Wellbeing program
Original Posting Date:
February 10, 2026
Posting Close Date:
Job Requisition Number:
R18605

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