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Game Animation Jobs in Colorado (NOW HIRING)

Senior Producer

Highlands Ranch, CO · On-site

$80 - $100/hr

... time for Virtual Production/Games/VFX/Interactive/VR development * A definitive technical vision based on industry experience * A demonstrable track-record as an Unreal Engine Animator

Art Lead

Loveland, CO · On-site +1

... game * The ability to estimate awork, identify production risks, and communicate issues clearly * Experience working across disciplines with design, engineering, animation, technical art, and ...

Company Description We are Technicolor Games, part of the TransPerfect family. As a leading provider of world-class art, animation, VFX, and engineering services for the video game industry, we ...

UI/UX Specialist

Boulder, CO · On-site +1

$97K - $121K/yr

Craft "game feel": micro-interactions, transitions, easing curves, screen shake, particle timing ... Solid grasp of animation/motion principles (easing, timing, anticipation, follow-through) applied ...

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Game Animation information

See Colorado salary details

$49.4K

$164K

How much do game animation jobs pay per year?

As of Sep 8, 2026, the average yearly pay for game animation in Colorado is $156,800.00, according to ZipRecruiter salary data. Most workers in this role earn between $163,000.00 and $163,000.00 per year, depending on experience, location, and employer.

What is a game animation?

A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.

What are the typical daily responsibilities of someone working in game animation?

A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.

What are the key skills and qualifications needed to thrive in game animation, and why are they important?

To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.

Are game animators in demand?

Game animators are in high demand due to the growing popularity of video games and the need for realistic and engaging character movements. Skills in animation software like Maya or Blender, along with a strong portfolio, can improve job prospects in this competitive field.

How much do game animators make?

Game animators typically earn between $50,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Entry-level animators may start around $40,000, while senior roles or those with specialized skills in tools like Maya or Blender can earn over $100,000. Salaries can also vary based on whether they work for large studios or indie developers.

How to become a game animator?

To become a game animator, you typically need a bachelor's degree in animation, computer graphics, or a related field, along with strong skills in animation software such as Maya or Blender. Building a portfolio of animated work and gaining experience through internships or entry-level positions are important steps in entering the industry.

What does a game animator do?

A game animator creates and manipulates visual movements of characters, objects, and environments in video games. They use animation software and work closely with designers and programmers to ensure smooth, realistic motion that enhances gameplay and storytelling.

What are the most commonly searched types of Game Animation jobs in Colorado?

The most popular types of Game Animation jobs in Colorado are:

What job categories do people searching Game Animation jobs in Colorado look for?

The top searched job categories for Game Animation jobs in Colorado are:

Infographic showing various Game Animation job openings in Colorado as of September 2026, with employment types broken down into 2% Internship, 63% Full Time, 26% Part Time, 1% Temporary, and 8% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $156,800 per year, or $75.4 per hour.

Senior Producer

Highlands Ranch, CO • On-site

$80 - $100/hr

Other

Posted 7 days ago


Job description

Tipping Point Media and Entertainment has an opening for an experienced Unreal Engine 3D Animator skilled in utilization of Motion Capture data (Xsens/MVN and Facial Capture) in UE’s Sequencer with Metahumans. We are looking for a rare talent with a background in 3D for film, television, training and/or games production to join us in creating inspired content for a unique military training project. This is a contractor position with potential for full-time employment.

Ideal Candidate will possess:

5+ years of UE cinematic production experience with an emphasis on animation and shot execution

  • Experience with Blueprints
  • Experience with Performance Capture
  • Experience with Sequencer, animation, and cameras in UE
  • Experience with Virtual Production and VR
  • Experience with shot planning, camera, layout, and VFX

The following experience is a strong plus:

  • Experience with photoreal modeling, materials, and lighting in UE
  • Experience with Maya (or other 3D application) to Unreal Engine workflow
  • Experience with light baking, optimization and rendering
  • Experience working in Perforce

Skills required:

  • A background in real time for Virtual Production/Games/VFX/Interactive/VR development
  • A definitive technical vision based on industry experience
  • A demonstrable track-record as an Unreal Engine Animator
  • Understanding of the entire 3D rendering pipeline

Personal attributes:

  • Able to think creatively and resolve technical challenges and limitations.
  • Excellent communication skills at all levels, both on a technical and creative basis.
  • Artistically as well as technically inclined.
  • Strong time management & organization skills.
  • Strong teamwork ethic

Additional Software:

Maya, Blender, Zbrush, Substance Painter, Marvelous Designer

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