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Funko Jobs (NOW HIRING)

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Licensing Manager

Burbank, CA · On-site

$90K - $110K/yr

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Description Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless ...

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Licensing Manager

Burbank, CA · On-site

$90K - $110K/yr

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Licensing Manager

Burbank, CA · On-site

$90K - $110K/yr

Description Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless ...

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ...

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Funko information

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$11

$17

$22

How much do funko jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for funko in the United States is $17.22, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $19.23 per hour, depending on experience, location, and employer.

What are Funko jobs?

Funko jobs refer to employment positions at Funko, a company best known for creating pop culture collectibles such as Pop! vinyl figures. These jobs range from roles in design, manufacturing, marketing, and sales to positions in customer service, logistics, and corporate management. Working at Funko often involves collaborating with popular brands and franchises, contributing to product development, and engaging with fans and collectors. Many employees enjoy a creative, fast-paced work environment with opportunities for growth in the collectibles industry.

What are the key skills and qualifications needed to thrive as a Funko product designer, and why are they important?

To thrive as a Funko Product Designer, you need strong skills in illustration, 3D modeling, and product development, typically supported by a degree in industrial design, graphic design, or a related field. Proficiency with design software such as Adobe Creative Suite and 3D modeling tools like ZBrush or Blender is essential. Creativity, attention to detail, and the ability to collaborate effectively in a team environment are crucial soft skills. These skills and qualities are important for creating appealing, collectible products that resonate with fans and meet brand standards.

What are some common challenges faced by team members working at Funko in production or product development roles?

Team members in production or product development roles at Funko often face the challenge of balancing creativity with tight deadlines and high production volumes. Coordinating with multiple departments, such as design, marketing, and manufacturing, requires strong communication and adaptability to quickly implement feedback and changes. Additionally, staying ahead of pop culture trends and ensuring product quality standards adds another layer of complexity to daily responsibilities. Despite these challenges, working at Funko offers valuable experience in a fast-paced, collaborative environment with opportunities for professional growth.

What is the difference between Funko vs Product Designer?

AspectFunkoProduct Designer
Required CredentialsTypically high school diploma or equivalent; some roles may prefer design or art certificationsBachelor's degree in design, art, or related field; often requires a portfolio
Work EnvironmentDesign studios, manufacturing facilities, retail storesOffice settings, collaborative teams, sometimes remote
Industry UsageEntertainment, collectibles, licensingConsumer products, technology, branding
Common Search/ComparisonFunko vs Product Designer

Funko focuses on creating collectible figures and merchandise, often involving licensing and manufacturing. Product Designers develop concepts and designs for a wide range of consumer products, emphasizing usability and aesthetics. While both roles involve creativity, Funko roles are more specialized in collectibles, whereas Product Designers work across various industries to innovate and improve products.

More about Funko jobs

What cities are hiring for Funko jobs?

Cities with the most Funko job openings:

What states have the most Funko jobs?

States with the most job openings for Funko jobs include:

Infographic showing various Funko job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, 5% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $35,817 per year, or $17.2 per hour.

Sr. Manager, Licensing - Hardlines

Funko

Everett, WA • On-site

Full-time

Retirement

Posted 18 days ago


Key responsibilities

  • Oversee Funko's entertainment licensing partnerships, including managing relationships, contract negotiations, and business planning.

  • Develop and implement strategies for business growth, including identifying new revenue opportunities and expanding product lines.

  • Coordinate with cross-functional teams such as Merchandising, Creative, and Product Development to support innovation, ensure contractual compliance, and share licensor materials.


Funko rating

7.6

Company rating: 7.6 out of 10

Based on 5 frontline employees who took The Breakroom Quiz


Job description

Funko Overview 
Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a galaxy of once upon a times and happily ever afters.
 
But what does Funko do? 
Funko is a purveyor of pop culture and licensed-focused collectibles company. Funko currently holds thousands of licenses and the rights to create tens of thousands of characters – one of the largest portfolios in the pop culture and collectibles industry.  Loungefly, Funko’s softlines brand, brings fandom to life through stylish bags, accessories, and apparel that blend fashion with pop culture storytelling"

Located in either Everett, WA or Burbank, CA, the Sr. Manager, Licensing (Studios and Video Games) will be responsible for overseeing Funko’s rapidly growing partnerships within its Entertainment portfolio. This role will support Funko’s Hardlines business, and will report directly to the VP, Licensing and Business Development.
 
What You’ll Do
Business Planning & Account Management (50%):
  • Primarily responsible for Entertainment partnerships (as assigned) covering both current, and prospective Licensors. This includes forecasting, relationship brokering and management (internal and external), contract negotiation, contract review, and additional business needs as they arise.
  • Accountable for calendarized business reviews (by partner)
  • In partnership with Sales and senior leadership, identify new business and revenue opportunities, and work with Licensors to provide coverage on all contractual needs, with a focus towards expanding the world of Pop! and various Pop! line extensions;
  • Develop strategies and business plans by retailer, brand and property
Cross-Functional Category Management (40%):
  • Ensure licensor requests are researched and responded to in a timely fashion
  • Research & understand competitive landscape
  • Analyze and understand market trends, consumer trends, and retailer and industry needs
  • In partnership with Royalties, analyze account performance and develop growth plans by key licensor(s) and product lines
  • Develop and implement product, merchandising, and marketing strategies to ensure that sales are maximized and contractual commitments are met
  • Partner with Sales and Joint Business Planning teams in assortment, retail planning, and sales pitches where relevant
Cross-Functional Merchandising and Product Development (10%):
  • Partner with Merchandising and Creative teams to support innovation and go-to-market strategies
  • Work with Product Development team to ensure Funko is compliant with all contractual rights and protocols 
  • Act as liaison between Funko Product Development and Licensor Product Development as needed
  • Ensure Licensor materials, and periodic updates are shared across Funko divisions

What You’ll Bring

  • A panache for problem solving, and a ‘can do’ attitude
  • A strong sense of prioritization and self-governance
  • Minimum of 5+ years of direct IP merch, fashion categories or adjacent licensing experience
  • Bachelor’s degree in Business Administration, Sales and Marketing or related field
  • Strong analytical, and organizational skills
  • Experienced written and verbal communication skills; must be confident, fluid and persuasive 
Salary Information
The base salary range for this position in the selected city is $105,000 - $130,500 annually. Compensation may vary outside of this range depending on a number of factors, including a candidate’s qualifications, skills, competencies and experience, and location. Base pay is one part of the Total Package that is provided to compensate and recognize employees for their work, and this role may be eligible for additional discretionary bonuses/incentives on a case-by-case basis.
 
What Funko Offers
Funko offers a competitive compensation package with full benefits and a 401(K) plan with matching contributions from the company. Most importantly, we offer a creative work environment with people who love pop culture just as much as you do. Can’t wait to gush about your latest binge? Neither can we! Looking for a place where your favorite pop culture t-shirt will receive the compliments it deserves? We know how you feel!
 
Funko is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. 
 
Work Environment 
The noise level in the work environment is usually moderate. While performing the duties of this Job, the employee is regularly required to sit; use hands to finger, handle, or feel and talk or hear. The employee is frequently required to reach with hands and arms. The employee is occasionally required to stand and walk. The employee must frequently lift and/or move up to 10 pounds and occasionally lift and/or move up to 25 pounds.

This position is based in Burbank, CA.   

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