2

Full Time User Research Moderator Jobs (NOW HIRING)

Conduct user research throughout game development, from prototype to late stages (alpha and beta ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Conduct user research throughout game development, from prototype to late stages (alpha and beta ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Conduct user research throughout game development, from prototype to late stages (alpha and beta ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Based Type: Full-Time About EB5Visa.io We are building the definitive digital hub for the EB-5 ... You are unbothered by conflict and know exactly how to handle a toxic user or a sudden influx of ...

Based Type: Full-Time About EB5Visa.io We are building the definitive digital hub for the EB-5 ... You are unbothered by conflict and know exactly how to handle a toxic user or a sudden influx of ...

Based Type: Full-Time About EB5Visa.io We are building the definitive digital hub for the EB-5 ... You are unbothered by conflict and know exactly how to handle a toxic user or a sudden influx of ...

This designer will utilize research & peer reviews to create their designs and work with developers ... Employment Type: FULL_TIME

You will apply user research findings and business requirements to create user-centered designs ... A portfolio demonstrating sustained, full-time design work across multiple projects or products

Based Type: Full-Time About EB5Visa.io We are building the definitive digital hub for the EB-5 ... You are unbothered by conflict and know exactly how to handle a toxic user or a sudden influx of ...

UX Researcher | Seattle

Seattle, WA · On-site

$100K - $110K/yr

Leading UX research studies end-to-end, including ... Consulting on research methodology or project scope, as appropriate * Developing moderator guides

Staff UX Researcher

New York, NY · On-site +1

$165K - $215K/yr

This is a full-time position reporting to the Senior UX Research Manager, Android and iOS Initiatives. In addition to salary, you will also be eligible for an equity package, an annual performance ...

Based Type: Full-Time About EB5Visa.io We are building the definitive digital hub for the EB-5 ... You are unbothered by conflict and know exactly how to handle a toxic user or a sudden influx of ...

Staff UX Researcher

New York, NY · On-site +1

$165K - $215K/yr

This is a full-time position reporting to the Senior UX Research Manager, Android and iOS Initiatives. In addition to salary, you will also be eligible for an equity package, an annual performance ...

Based Type: Full-Time About EB5Visa.io We are building the definitive digital hub for the EB-5 ... You are unbothered by conflict and know exactly how to handle a toxic user or a sudden influx of ...

UX Designer

Herndon, VA · On-site

$66K - $106K/yr

Conduct user research, such as requirements elicitation, field observations, heuristic evaluations ... Employment Type: FULL_TIME

next page

Showing results 1-20

Full Time User Research Moderator information

See salary details

$30K

$113.1K

$164.5K

How much do full time user research moderator jobs pay per year?

As of Jun 8, 2026, the average yearly pay for full time user research moderator in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time User Research Moderator vs User Experience Researcher?

AspectFull Time User Research ModeratorUser Experience Researcher
CredentialsBachelor's degree in psychology, sociology, or related field; experience in moderating research sessionsBachelor's or master's in human-computer interaction, psychology, or related field; research experience
Work EnvironmentConducts moderated sessions, interviews, and usability tests, often in labs or remotelyDesigns and analyzes research studies, collaborates with design teams, often in office or remote settings
Employer & Industry UsageUsed in tech, e-commerce, and app development companies for user insightsCommon in UX agencies, tech firms, and product teams for comprehensive user research

While both roles focus on understanding user needs, a Full Time User Research Moderator primarily facilitates moderated research sessions, whereas a User Experience Researcher conducts broader research and analysis to inform design decisions. The moderator role emphasizes session management and real-time user interaction, while the researcher develops research strategies and synthesizes findings.

More about Full Time User Research Moderator jobs
What cities are hiring for Full Time User Research Moderator jobs? Cities with the most Full Time User Research Moderator job openings:
What are the most commonly searched types of User Research Moderator jobs? The most popular types of User Research Moderator jobs are:
What states have the most Full Time User Research Moderator jobs? States with the most job openings for Full Time User Research Moderator jobs include:
What job categories do people searching Full Time User Research Moderator jobs look for? The top searched job categories for Full Time User Research Moderator jobs are:
Infographic showing various Full Time User Research Moderator job openings in the United States as of May 2026, with employment types broken down into 97% Full Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $113,102 per year, or $54.4 per hour.
Researcher - Games

Researcher - Games

Netflix

Los Angeles, CA • On-site

Full-time

Medical, Life, Retirement, PTO

Posted 14 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

57th of 65 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.
Netflix Games is seeking a Researcher, Games to conduct user research that guides the development of a diverse slate of games across cloud and mobile platforms. You will conduct studies and analyses to ensure Netflix is prioritizing insights from our members and players - specifically, understanding their needs, behaviors, and feedback. We're looking for someone with ample experience impacting games with research, influencing game product partners, and managing multiple diverse games in a fast-paced environment. This is an opportunity to help the organization understand and deliver on player needs.
This role sits within the Games Consumer Insights team, which blends audience insights with UX Research to provide a holistic view of our players.
Responsibilities:
  • Conduct user research throughout game development, from prototype to late stages (alpha and beta).
  • Stand up and manage user research testing - including moderated/unmoderated, large/small scaled, employee/player facing, and closed/open playtests for both cloud and mobile games.
  • Share your results with studio partners and game leaders in concise, data-informed presentations that drive clear actions that benefit our games and players.
  • Stay close to developer needs and be flexible with emergent needs throughout development.
  • Improve and maintain playtesting capabilities (whether leaning on external facilities or conducting in-house), ensuring environments meet the needs of diverse games and teams.
  • Improve existing processes for participant recruitment, build distribution, player segmentation, feedback collection, and data reporting.
  • Track and report on key metrics to demonstrate the impact on game quality and business outcomes.
  • Stay current on industry trends and emerging technologies in playtesting and user research.

Requirements:
  • 4+ years of hands-on experience conducting user research, especially in running playtests that yield both qualitative and quantitative measures.
  • Experience in a variety of user research paradigms and specs, including:
    • Remote and in-person
    • Couch co-op settings
    • Kids and parents
    • Various player input methods (e.g., touch vs controller)
  • Direct experience with a range of gaming studios and ideally in a high-volume environment where dozens of games are being developed or released at any given time.
  • Proficient in running games research projects end-to-end on your own with minimal supervision.
  • Familiar with relevant statistics for data analyses (e.g., significance testing, sample size requirements).
  • Comfortable operating in ambiguity and good judgment in when to borrow versus when to build and when to partner with an external vendor vs DIY internally.
  • Deep empathy for both players and developers; passionate about delivering high-quality player experiences.
  • Excellent written and verbal communication skills; able to synthesize complex requirements and present clear recommendations to stakeholders at all levels.

Who you are:
  • Your lifelong mission has been to understand people, their behaviors, attitudes, and motivators.
  • You are comfortable putting a stake in the ground, even without all of the data you need.
  • You actively seek answers to questions verging on the impossible.
  • When something needs to get done, you are the first to roll up your sleeves.
  • You make the connections no one else sees.
  • You stand firm in the face of change and challenge.
  • You read the Netflix culture memo and were energized.
  • You are quick-witted, straightforward, and succinct.
  • You are equal parts strategic and operational.
  • You care about the values and culture of your team.

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $220,000.00 - $360,000.00.
Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.
Netflix is a unique culture and environment. Learn more here.
Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

What Netflix employees say

Pay

Hours and flexibility

Workplace

Get the full story on Breakroom


Netflix logo

About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997