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Full Time Rendering Engineer Jobs (NOW HIRING)

We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game ... Develop and implement new and existing rendering techniques. * Create and optimize shaders and ...

Software Engineer - Graphics & Media

San Francisco, CA · On-site

$164K - $203K/yr

Within Creation Engine's Rendering & Animation org, the Pixel Engine team focuses on platform level ... This is a full-time role that can be held from one of our US hubs or remotely in the United States.

UI Engineer

San Francisco, CA · On-site

$122K - $163K/yr

Optimize rendering, bundle size, and interaction responsiveness to maintain 60fps animations ... The base salary for this full-time position, which spans multiple internal levels depending on ...

You've spent a minimum of three years shipping real-time rendering projects, and you have extensive ... Health and Wellness benefits encompassing Medical, Dental and Vision coverage (for full-time ...

Senior, Software Engineer

Garland, TX · On-site

$118K - $156K/yr

This is a full-time, onsite role at our Dallas, TX office. * This position is not eligible for ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Demonstrated ...

Senior, Software Engineer

Mesquite, TX · On-site

$111K - $146K/yr

This is a full-time, onsite role at our Dallas, TX office. * This position is not eligible for ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Demonstrated ...

Senior, Software Engineer

Arlington, TX · On-site

$110K - $145K/yr

This is a full-time, onsite role at our Dallas, TX office. * This position is not eligible for ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Demonstrated ...

Senior, Software Engineer

Dallas, TX · On-site

$118K - $156K/yr

This is a full-time, onsite role at our Dallas, TX office. * This position is not eligible for ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Demonstrated ...

Senior, Software Engineer

Plano, TX · On-site

$117K - $155K/yr

This is a full-time, onsite role at our Dallas, TX office. * This position is not eligible for ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Demonstrated ...

Senior, Software Engineer

Allen, TX · On-site

$113K - $150K/yr

This is a full-time, onsite role at our Dallas, TX office. * This position is not eligible for ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Demonstrated ...

Showing results 21-40

Full Time Rendering Engineer information

See salary details

$59.5K

$111.6K

$203K

How much do full time rendering engineer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for full time rendering engineer in the United States is $111,632.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,500.00 and $132,500.00 per year, depending on experience, location, and employer.
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What are the most commonly searched types of Rendering Engineer jobs?

The most popular types of Rendering Engineer jobs are:

What are popular job titles related to Full Time Rendering Engineer jobs?

For Full Time Rendering Engineer jobs, the most frequently searched job titles are:

Infographic showing various Full Time Rendering Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 87% Full Time, 9% Part Time, and 3% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $111,632 per year, or $53.7 per hour.

Senior Graphics Engineer

Plymouth, MI • On-site

Stardock
PC Games • 51 - 200 employees

$100K/yr

Full-time

Re-posted 19 days ago


Job description

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.


Primary Responsibilities Include:

  • Develop and implement new and existing rendering techniques.
  • Create and optimize shaders and materials to run on a variety of platforms and machine specifications.
  • Develop systems for animations and special effects.
  • Work with the technical art team to create editors and tools that help improve the art pipeline.
  • Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal).


Education and/or Experience Desired:

  • Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience.
  • 5+ years experience creating materials and shaders.
  • Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.
  • A passion for optimization and familiarity with optimization tools.
  • Self-motivated, likes to identify and solve problems.
  • Very strong C++ background.
  • Familiarity with Unreal Engine is a plus.


The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.