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Full Time Maya Rigger Jobs (NOW HIRING)

Senior 3D Technical Character Artist

Herndon, VA · On-site

$130K - $156K/yr

... full time basis on-site in Herndon, VA. This role requires an artist with strong technical ... Maya, including Python scripting. C++, etc a plus. * Experience collaborating with Riggers ...

Senior 3D Technical Character Artist

Herndon, VA · On-site

$130K - $156K/yr

... full time basis on-site in Herndon, VA. This role requires an artist with strong technical ... Maya, including Python scripting. C++, etc a plus. * Experience collaborating with Riggers ...

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

Work closely with rigging, animation, and technical art teams to ensure characters are ready for ... Strong proficiency in Maya, ZBrush, and Substance Painter. * Significant experience in Unreal ...

Collaborate closely with rigging and animation to ensure characters are animation-ready and behave ... Proficiency with industry-standard tools such as Maya and familiarity with Motion Builder, ZBrush ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... Maya * Redshift * Adobe Photoshop * Adobe After Effects * Adobe Premiere Pro Extra points if you ...

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... Maya * Redshift * Adobe Photoshop * Adobe After Effects * Adobe Premiere Pro Extra points if you ...

You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... Expert proficiency in standard DCCs (Maya, Blender, Houdini) and strong scripting skills (Python, C ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

... Maya experience desirable. * Knowledge of 3D fundamentals: modeling, texturing/shading, rigging ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

... Maya experience desirable. * Knowledge of 3D fundamentals: modeling, texturing/shading, rigging ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

Full Time Maya Rigger information

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$14

$26

$36

How much do full time maya rigger jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for full time maya rigger in the United States is $26.02, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $29.81 per hour, depending on experience, location, and employer.

What is the difference between Full Time Maya Rigger vs Part Time Maya Rigger?

AspectFull Time Maya RiggerPart Time Maya Rigger
Work HoursTypically 40+ hours per weekFewer hours, often less than 20 hours per week
Employment StatusFull-time employee with benefitsPart-time, often contract or freelance
CredentialsSimilar certifications and experienceSimilar credentials, may have less experience
Work EnvironmentStudio or office setting, collaborative teamsFlexible locations, remote options possible

Full Time Maya Riggers work regular hours with benefits, focusing on long-term projects within studios. Part Time Maya Riggers have flexible schedules, often working on specific projects or freelance basis. Both roles require similar skills and certifications, but differ mainly in hours and employment structure.

More about Full Time Maya Rigger jobs
What are the most commonly searched types of Maya Rigger jobs? The most popular types of Maya Rigger jobs are:
What job categories do people searching Full Time Maya Rigger jobs look for? The top searched job categories for Full Time Maya Rigger jobs are:
Creature Technical Director (Project Hire) - ILM San Francisco

Creature Technical Director (Project Hire) - ILM San Francisco

The Walt Disney Company

San Francisco, CA • On-site

$90K - $118K/yr

Full-time

Posted 15 days ago


Walt Disney Company rating

7.6

Company rating: 7.6 out of 10

Based on 124 frontline employees who took The Breakroom Quiz

6th of 47 rated entertainment


Job description

Job Posting Title:

Creature Technical Director (Project Hire) - ILM San Francisco

Req ID:

10135051

Job Description:

The Creature Technical Director rigs and envelops characters from heroes to background creatures, vehicles and props in Maya. The Creature Technical Director is able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors; and has the ability to run flesh-surface, hair, rigid sim, crowd, and/or cloth simulations.

What You'll Do
  • Provide rigging and enveloping in Maya for various vehicles, characters, and creatures

  • Run cloth, hair, rigid body, crowd, or muscle simulations

  • Troubleshoot creature pipeline issues for artists in other disciplines

  • Script utilities/tools/plug-ins in Maya

  • Participate in reviews, dailies, and department meetings as required

  • Mentor entry level artists

  • Special projects as necessary

What We're Looking For
  • 3 years relevant professional experience and a diploma in computer graphics, fine arts, design, or photography, or related field; OR 5 years of relevant experience in lieu of education

  • Experience as Maya rigger for assets in digital animation, visual effects, games, commercials

  • Experience running simulation shotwork

  • Experience in corrective sculpting

  • Knowledge of anatomy and enveloping

  • Positive attitude and team player

  • Good communication skills

  • Nice to have:

    • Experience with Massive or Houdini crowd software

    • C++

    • Basic proficiency in another discipline - modeling, texture, TD, animation

    • Proficiency with Linux

    • Expertise with Maya

    • Experience with python scripting

JoinILM

The hiring range for this position in San Francisco, CA is $90,400 to $118,700 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Character Simulations - Studios, Rigging - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2025-10-21

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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