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Full Time Graphics Programmer Jobs (NOW HIRING)

Senior Software Engineer, Graphics

Fremont, CA ยท On-site +1

$150K - $210K/yr

As a Senior Software Engineer on our Graphics team, you'll work on software that handles geometric ... The starting base salary for this full-time position is between $150,000 and $210,000. This salary ...

Senior Software Engineer, Graphics

Fremont, CA ยท On-site

$150K - $210K/yr

As a Senior Software Engineer on our Graphics team, you'll work on software that handles geometric ... The starting base salary for this full-time position is between $150,000 and $210,000. This salary ...

Senior Software Engineer, Graphics

Fremont, CA ยท Remote

$150K - $210K/yr

As a Senior Software Engineer on our Graphics team, you'll work on software that handles geometric ... The starting base salary for this full-time position is between $150,000 and $210,000. This salary ...

Graphic Designer

Roscoe, IL ยท On-site

$22 - $27/hr

Join All World Machinery Supply as a Full-Time Graphic Designer and unleash your creativity in a ... custom-engineered applications. Our mission is to empower today's manufacturing customer with ...

Graphic Designer

Roscoe, IL ยท On-site

$22 - $27/hr

Join All World Machinery Supply as a Full-Time Graphic Designer and unleash your creativity in a ... custom-engineered applications. Our mission is to empower today's manufacturing customer with ...

Senior Graphic Artist

Annapolis, MD ยท On-site

$100K - $130K/yr

Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of ... Position is full-time on-site in Annapolis Junction, MD. Responsibilities * Designs and develops ...

Job Type: Full-time with benefits Schedule: In-Person * Monday to Friday * Some Game Days will be ... Prepare layered or pre-rendered files for handoff to editors, developers, or external partners.

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Full Time Graphics Programmer information

See salary details

$110.5K

$135K

$156.5K

How much do full time graphics programmer jobs pay per year?

As of May 30, 2026, the average yearly pay for full time graphics programmer in the United States is $135,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,000.00 and $145,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Full Time Graphics Programmer, and why are they important?

To thrive as a Full Time Graphics Programmer, you need strong proficiency in computer graphics principles, C++ programming, and mathematics (especially linear algebra), often backed by a degree in computer science or a related field. Familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, and experience using shader languages like HLSL or GLSL are typically required. Creative problem-solving, attention to detail, and effective collaboration with artists and engineers are crucial soft skills. These skills and qualities ensure the development of visually impressive, high-performance graphics solutions that meet project goals and run efficiently across platforms.

What are some common challenges faced by full-time graphics programmers, and how can they be addressed?

Full-time graphics programmers often encounter challenges such as keeping up with rapidly evolving graphics APIs, optimizing real-time rendering performance, and debugging complex visual glitches. Staying updated through industry forums and continuous learning is essential, as is collaborating closely with artists and other developers to align technical solutions with creative goals. Efficiently managing time between implementing new features and maintaining existing systems is also crucial for long-term project success.

What are Full Time Graphics Programmers?

Full Time Graphics Programmers are software developers who specialize in creating and optimizing the visual elements of video games, simulations, or other computer graphics applications. They work primarily with graphics APIs like DirectX, OpenGL, or Vulkan to develop rendering engines, shaders, and visual effects. Their role often involves collaborating closely with artists and designers to bring visual concepts to life while maximizing performance and efficiency. Working full time means they typically have a permanent position with regular hours, as opposed to freelance or contract work.

What is the difference between Full Time Graphics Programmer vs Game Developer?

AspectFull Time Graphics ProgrammerGame Developer
Required CredentialsBachelor's in Computer Science, Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science, Software Engineering, or related; broader programming skills
Work EnvironmentSpecialized in graphics rendering, shader development, and visual effects within game studiosDesign, develop, and implement game features, including gameplay, UI, and systems
Industry UsagePrimarily in gaming, simulation, and visualization industriesAcross gaming, mobile apps, VR/AR, and interactive media

While both roles require programming skills and a background in computer graphics, a Full Time Graphics Programmer focuses specifically on rendering techniques and visual effects, whereas a Game Developer has a broader scope, including gameplay mechanics and system integration. Understanding these differences helps candidates target their skills and job searches effectively.

More about Full Time Graphics Programmer jobs
What cities are hiring for Full Time Graphics Programmer jobs? Cities with the most Full Time Graphics Programmer job openings:
What are the most commonly searched types of Graphics Programmer jobs? The most popular types of Graphics Programmer jobs are:
What states have the most Full Time Graphics Programmer jobs? States with the most job openings for Full Time Graphics Programmer jobs include:
Infographic showing various Full Time Graphics Programmer job openings in the United States as of May 2026, with employment types broken down into 67% As Needed, and 33% Full Time. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $135,000 per year, or $64.9 per hour.
Senior Software Engineer, Graphics

Senior Software Engineer, Graphics

Velo3D

Fremont, CA โ€ข On-site, Remote

$150K - $210K/yr

Full-time

Medical, Retirement

Posted 8 days ago


Job description

Position Overview:
As a Senior Software Engineer on our Graphics team, you'll work on software that handles geometric complexity beyond what many CAD tools can manage. Our Flow print setup software is built to give users a smooth, interactive experience while working with highly detailed models, and maintaining that fluidity is critical to how efficiently they can set up builds. In this role, you'll take ownership of evolving- and potentially reimagining- our rendering pipeline to support increasingly complex geometry, balancing performance, scalability, and visual clarity.
Responsibilities
  • Improve our existing VTK-based rendering pipeline
  • Investigate alternative foundational libraries to potentially move to
  • Work with our applications engineers to understand and fix key display bottlenecks.

Requirements
  • Extensive experience with C++
  • Experience dealing with graphics pipelines
  • Experience with parallel computation

Nice to Haves
  • Familiarity with VTK

About the Company:
Velo, Velo3D, Sapphire and Intelligent Fusion are registered trademarks of Velo3D, Inc. Without Compromise, Flow, Flow Developer, and Assure are trademarks of Velo3D, Inc.
With the only SupportFree laser powder bed fusion capability, we enable on-demand manufacturing of production quality Titanium, Inconel, and Aluminum parts with an unprecedented degree of design freedom and quality control. The VELO3D award-winning solution includes an integrated offering of hardware and software: Sapphireยฎ metal AM production printer, Flowโ„ข print preparation software, Assureโ„ข quality assurance and control system, and an integrated manufacturing process that runs throughout the printing operation.
Our team enjoys excellent benefits including healthcare coverage and 401(K) employer contributions. We believe in transparency and recognizing exceptional efforts through our monthly all-hands meetings and team member appreciation awards.
Our job titles may span more than one career level. The starting base salary for this full-time position is between $150,000 and $210,000. This salary range reflects the minimum and maximum target for this position in the U.S. The actual base pay is dependent upon many factors, such as work experience, job-related skills, related education, work location, and market demands. The base pay range is subject to change and may be modified in the future. In addition to a competitive base salary and a comprehensive benefits package, this position may be eligible for other forms of compensation such as participation in a bonus and equity program, as applicable.
Velo3D provides equal employment opportunities to all employees and applicants for employment without regard to, and prohibits discrimination and harassment based on, race, color, religion, age, sex, national origin, disability, medical condition, genetic information, military or veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.