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Full Time Animation Jobs (NOW HIRING)

What We Need: We are looking for a Senior Technical Animation Designer to be responsible for ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Manager, Animation Req ID: 10150084 The Manager, Animation helps lead the ESPN Creative Studio ... Graphic Design & Motion Graphics Design - Sports Employment Type: Full time Primary City, State ...

Adjunct, Animation

UT ยท On-site

Job Summary The Animation adjunct faculty member will work with full-time faculty, under general supervision of the Associate Dean, in program and class-related duties such as classroom (including ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Expert Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

In this role, you'll partner closely with animation, design, and engineering teams to create and ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Expert Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

In this role, you'll partner closely with animation, design, and engineering teams to create and ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Creature Animator (Outsourcing)

Rockville, MD ยท On-site

$70K - $155K/yr

Have opportunities to animate creatures directly, while not being solely focused on hands-on animation full-time Qualifications What Makes You S.P.E.C.I.A.L. * You have 3+ years of professional or ...

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Full Time Animation information

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$10

$39

$70

How much do full time animation jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for full time animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What job makes $10,000 a month without a degree?

Full-time animation roles typically do not pay $10,000 a month without specialized skills, experience, or a strong portfolio. High earnings in creative fields like animation often require years of work, freelance projects, or working for top studios, and most entry-level positions pay less. Alternative high-paying jobs without degrees include sales, real estate, or entrepreneurship, but these are not specific to animation.

Can you make a living off of animation?

Full-time animators can make a living depending on their experience, skill level, and the industry they work in, such as film, gaming, or advertising. Salaries vary widely, with experienced professionals earning competitive wages, especially if they develop specialized skills or work for established companies. Building a strong portfolio and proficiency in tools like Adobe Animate or Toon Boom can improve earning potential.

What is the difference between Full Time Animation vs Part Time Animation?

AspectFull Time AnimationPart Time Animation
Work HoursTypically 35-40 hours per weekFewer hours, often less than 20 hours per week
Employment StatusFull-time employee with benefitsPart-time employee or freelancer without full benefits
CredentialsUsually requires a portfolio, relevant degree, or certificationSimilar credentials, but often more flexible in experience
Work EnvironmentOffice or studio setting, collaborative environmentRemote or freelance, flexible location

Full Time Animation roles involve consistent, full-week work with benefits and a structured environment, ideal for those seeking stability. Part Time Animation offers flexible hours, often remote, suitable for freelancers or those balancing other commitments. Both roles typically require similar skills and credentials, but differ mainly in hours, benefits, and work setting.

What jobs will be gone in the next 5 years?

In the next five years, some traditional animation roles may decline due to automation and advances in AI-driven tools, which can perform basic animation tasks. However, specialized roles requiring creative storytelling, complex character design, and advanced software skills are expected to remain in demand. Adaptability and proficiency with industry-standard software like Adobe Animate or Toon Boom are important for animation professionals to stay relevant.

Will AI replace animators?

AI technology can automate certain tasks in animation, such as in-betweening and rendering, but it is unlikely to fully replace animators. Skilled animators are needed to create creative, expressive, and complex animations that require human judgment and artistic vision. Many animation roles will evolve to incorporate AI tools, emphasizing skills in both traditional animation and new technologies.
What cities are hiring for Full Time Animation jobs? Cities with the most Full Time Animation job openings:
What are the most commonly searched types of Animation jobs? The most popular types of Animation jobs are:
What states have the most Full Time Animation jobs? States with the most job openings for Full Time Animation jobs include:

Senior Technical Animation Designer

31st Union

San Mateo, CA โ€ข On-site

$108K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

WE ARE GAME MAKERS
Who We Are:
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What We Need:
We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will include features that support major gameplay mechanics, such as locomotion and abilities, UI selection animations, and procedural solutions.
You will be a communication hub in addition to the technical aspect of the job. You'll need to ensure that everyone has the information they need to be successful. This role is focused on technical animation, but will also work with design and engineering teams to translate needs across those subject areas.
Who You Are:
  • Collaborate closely with teams across Animation, Engineering, and Design to help deliver a cohesive, high-quality animation style that supports an immersive gameplay experience.
  • Work with key stakeholders to define goals and implement scalable solutions that streamline animation content creation and integration.
  • Take initiative in building and refining animation systems, carefully balancing performance needs with desired in-game behaviors.
  • Provide and offer technical support and mentorship to animators, contributing to their development while promoting effective cross-disciplinary communication.
  • Regularly document processes and share insights to help improve team workflows and knowledge sharing.

What Will Make You a Great Fit:
  • Shipped at least one AAA title with 4+ years of professional animation experience in Maya
  • Strong understanding of third-person shooter mechanics and in-engine animation systems (state machines, blendspaces, animation graphs)
  • Proficient with run-time and procedural animation tools such as IK, Control Rig, retargeting, ragdolls, and motion matching
  • Experienced in Unreal Engine (2+ years), including scripting with Blueprints and/or C++, and solid foundation in vector math and code concepts.
  • Skilled at bridging disciplines with strong problem-solving and communication abilities.
  • Continuously up to date with the latest in Unreal, Maya, and animation technologies; portfolio demonstrating expertise.

The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.
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