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Full Time 3D Character Artist Jobs (NOW HIRING)

Lead 3D Tracking Artist

New Orleans, LA · On-site

$122K - $146K/yr

VFX Supervisor and CG Supervisor Employment Type: Full Time Why join Swaybox Studios? Swaybox ... Create accurate rotomation of CG character rigs to match puppet and performer movement when ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Knowledge of avatar rigging or custom character controllers in Roblox * Prior experience creating ...

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... This position is full-time in-office. Candidates must reside within Dallas TX or have a reasonable ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Collaborate with character artists, tech artists, and engineers to integrate materials with ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

... character abilities, and/or cinematic effects. * Proficiency with Photoshop and 3D Studio Max, Maya ... Strong artistic eye and attention to detail. * Excellent communication, interpersonal, and ...

Showing results 21-40

Full Time 3D Character Artist information

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$104.5K

$120.5K

$128.5K

How much do full time 3d character artist jobs pay per year?

As of Sep 4, 2026, the average yearly pay for full time 3d character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What does a full time 3D character artist do?

A Full Time 3D Character Artist is responsible for creating detailed and realistic 3D models of characters for use in video games, films, animations, and other media. Their work involves sculpting, texturing, and sometimes rigging characters, often using software like ZBrush, Maya, or Blender. They collaborate closely with concept artists, animators, and game designers to ensure the characters fit the artistic vision and technical requirements of a project. Their role requires a mix of artistic talent, technical skills, and an understanding of anatomy and movement.

What are the key skills and qualifications needed to thrive as a full time 3D character artist?

To thrive as a Full Time 3D Character Artist, you need expertise in character modeling, sculpting, texturing, and a strong understanding of anatomy, typically supported by a degree in art, design, or a related field. Proficiency with industry-standard tools like Autodesk Maya, ZBrush, Substance Painter, and experience with game engines such as Unreal or Unity is essential. Creativity, attention to detail, collaboration, and effective communication set outstanding artists apart in team environments. These skills ensure the creation of visually compelling, technically sound characters that align with project goals and enhance the overall quality of visual storytelling.

What are some common challenges faced by full time 3D character artists, and how can they be addressed?

Full-time 3D character artists often face challenges such as balancing creative vision with technical constraints, managing tight deadlines, and collaborating effectively with other departments like rigging, animation, and game design. Staying updated with evolving software and industry standards can also pose difficulties. These challenges can be addressed by maintaining clear communication within the team, regularly updating technical skills, and being adaptable to feedback throughout the production process.

What is the difference between Full Time 3D Character Artist vs 3D Modeler?

AspectFull Time 3D Character Artist3D Modeler
Primary FocusCreating detailed, stylized, and realistic characters for games, films, or animationModeling various 3D objects, environments, or assets, not limited to characters
Skills & ToolsCharacter anatomy, sculpting, texturing, rigging, software like ZBrush, Maya, Substance PainterHard surface modeling, topology, software like Blender, 3ds Max, Maya
Work EnvironmentGame studios, animation houses, film productionVarying industries including gaming, architecture, product design

While both roles involve 3D modeling, a Full Time 3D Character Artist specializes in creating detailed characters with a focus on anatomy, textures, and rigging, often for entertainment media. A 3D Modeler has a broader scope, modeling various assets beyond characters. The roles share skills but differ in focus and output.

More about Full Time 3D Character Artist jobs

What cities are hiring for Full Time 3D Character Artist jobs?

Cities with the most Full Time 3D Character Artist job openings:

What are the most commonly searched types of 3D Character Artist jobs?

The most popular types of 3D Character Artist jobs are:

What states have the most Full Time 3D Character Artist jobs?

States with the most job openings for Full Time 3D Character Artist jobs include:

What job categories do people searching Full Time 3D Character Artist jobs look for?

The top searched job categories for Full Time 3D Character Artist jobs are:

Infographic showing various Full Time 3D Character Artist job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, and 6% Part Time. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.

Lead 3D Tracking Artist

Swaybox Studios

New Orleans, LA

Full-time

Posted 24 days ago


Job description

Lead 3D Tracking / Matchmove Artist

Location: New Orleans, LA - Onsite
Studio: Swaybox Studios
Department: VFX
Reports To: VFX Supervisor and CG Supervisor
Employment Type: Full Time

Why join Swaybox Studios?

Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th & Idaho on a revolutionary new project, you'll play a key role in supporting the artistry and coordination that bring bold visions to life. This is your chance to help guide a production that's equal parts innovative and unforgettable.

Job Summary:

Swaybox Studios is seeking an experienced Lead 3D Tracking / Matchmove Artist to guide the artistic and technical execution of our Tracking department while remaining hands-on throughout production. In addition to solving complex tracking challenges, you'll mentor artists, establish departmental best practices, review work for quality and consistency, and collaborate closely with the VFX Supervisor, Production, and Technical Directors to ensure successful delivery.

This role will also provide leadership for distributed teams, helping coordinate work across both in-house artists and external vendors when applicable. You'll ensure consistent quality, clear communication, and adherence to production standards regardless of where the work is being completed.

You'll help bridge the gap between live-action footage and CG integration by extracting precise camera, object, and performance data from filmed plates, ensuring that environments, puppets, and digital elements align seamlessly within our hybrid production pipeline.

The ideal candidate combines exceptional tracking expertise with strong leadership, communication, and problem-solving skills, thriving in an environment where collaboration, innovation, and creative excellence go hand in hand.

This is a studio-based role working onsite in New Orleans, Louisiana.

Key Responsibilities
  • Lead the Tracking / Matchmove department by providing artistic and technical direction, mentoring artists, reviewing work, and maintaining the department's quality standards.
  • Provide leadership, guidance, and constructive feedback to both in-house artists and remote or outsourced vendor teams, ensuring consistent artistic quality, technical accuracy, and adherence to production expectations.
  • Coordinate external vendor work when applicable by reviewing deliveries, communicating actionable feedback, and partnering with Production to ensure milestones and deadlines are met.
  • Perform complex 3D camera, object, and facial tracking using live-action plates with or without lidar scans, witness cameras, or on-set measurements.
  • Establish and maintain tracking best practices, ensuring consistency, accuracy, and efficiency across the department.
  • Solve highly challenging shots through a combination of automated and hand-keyed techniques when standard solutions are insufficient.
  • Deliver production-ready camera solves, object tracks, rotomation, STMaps, and other tracking deliverables for Layout, Animation, Lighting, and Compositing.
  • Create accurate rotomation of CG character rigs to match puppet and performer movement when required.
  • Review artist work, identify opportunities for improvement, and help troubleshoot difficult technical or creative challenges.
  • Partner closely with the VFX Supervisor, Technical Directors, and Production to prioritize work, identify risks, and keep the department aligned with production schedules.
  • Collaborate with Pipeline and Technical Directors to improve tracking workflows, develop new tools, and identify opportunities for greater efficiency.
  • Create and maintain departmental documentation, workflow standards, and onboarding materials that support consistent quality across the team.
  • Champion a culture of collaboration, accountability, and continuous improvement by encouraging knowledge sharing, mentoring teammates, and leading by example.
  • Maintain momentum in a fast-paced production environment while balancing quality, efficiency, and evolving production priorities.
Required Qualifications
  • 5+ years of experience as a Matchmove, Tracking, or Layout Artist in feature film, episodic, or high-end VFX productions.
  • Previous experience leading artists, supervising sequences, or serving as a departmental lead on a production.
  • Demonstrated experience coordinating work across in-house teams and remote or outsourced artists while maintaining consistent quality, communication, and production standards.
  • Expert understanding of matchmoving principles, including camera solving, lens distortion, focal lengths, rolling shutter, parallax, film back calculations, and real-world camera behavior.
  • Expert proficiency with 3DEqualizer and Autodesk Maya.
  • Strong experience tracking environments, props, and facial performances using KeenTools or comparable technologies.
  • Experience producing high-quality rotomation for character animation pipelines.
  • Working knowledge of Nuke to create slap comps and validate tracking solutions prior to downstream handoff.
  • Strong understanding of cinematic language, layout principles, camera operation, and on-set data acquisition workflows.
  • Exceptional troubleshooting skills with a proven ability to solve technically challenging shots under tight production deadlines.
  • Excellent communication and leadership skills with the ability to mentor artists, provide clear feedback, and collaborate effectively across multiple disciplines.
  • Strong organizational skills with the ability to balance hands-on production work alongside leadership responsibilities.
  • Ability to remain calm and solutions-focused while navigating shifting priorities and helping the team successfully manage the dynamic pace of feature production.
Preferred Qualifications
  • Experience with PFTrack, Syntheyes, MMSolver, or other industry-standard tracking software.
  • Familiarity with performance capture, photogrammetry, lidar processing, and witness camera workflows.
  • Working knowledge of animation, rigging, and stylized character performance pipelines.
  • Experience collaborating with Technical Directors to improve tracking tools and production workflows.
  • Scripting experience using Python, PySide, PyQT, or MEL for workflow automation and internal tool development.
  • Experience with ShotGrid (Flow Production Tracking) or similar production management software.
  • Experience supporting hybrid productions that combine live-action, puppetry, CG animation, and visual effects.

At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.

We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.

Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment for all.