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Freelance Unreal Engine Remote Jobs (NOW HIRING)

3D Designer Work hours: 8-5 PST (Remote) Duration: Contract through June 2026 (Potential to extend ... Help team evolve Digital Twins in Unreal Engine for virtual visualization. * Apply an industrial ...

Audio Lead (Games)

Seattle, WA · On-site +1

$115K - $130K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

3D Animator

Pasadena, CA · On-site +1

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

Audio Lead (Games)

Austin, TX · On-site +1

$115K - $130K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Santa Monica, CA · Remote

$115K - $130K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Austin, TX · On-site +1

$115K - $130K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Austin, TX · Remote

$115K - $130K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Seattle, WA · Remote

$115K - $130K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Expert knowledge utilizing Unreal Engine Editor * Professional experience utilizing Maya, Zbrush ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

Familiarity with Unity, Unreal Engine, or Real-Time 3D development. Experience supporting Machine ... Ability to work independently in a remote environment while supporting geographically distributed ...

... freelance marketplace dedicated to connecting business owners with talented freelancers and remote ... Lead Funnel Expert freelancers * SEO freelancers * PPC freelancers * Bookkeeping freelancers

... freelance marketplace dedicated to connecting business owners with talented freelancers and remote ... Lead Funnel Expert freelancers * SEO freelancers * PPC freelancers * Bookkeeping freelancers

... freelance marketplace dedicated to connecting business owners with talented freelancers and remote ... Lead Funnel Expert freelancers * SEO freelancers * PPC freelancers * Bookkeeping freelancers

... freelance marketplace dedicated to connecting business owners with talented freelancers and remote ... Lead Funnel Expert freelancers * SEO freelancers * PPC freelancers * Bookkeeping freelancers

Solid foundation in Unreal Engine 5, specifically, features and systems related to animation ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Animation Programmer

Boston, MA · On-site +1

$118K - $217K/yr

Solid foundation in Unreal Engine 5, specifically, features and systems related to animation ... Remote roles in the US are only available to candidates that reside in the following states:

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Freelance Unreal Engine Remote information

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How much do freelance unreal engine remote jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for freelance unreal engine remote in the United States is $47.71, according to ZipRecruiter salary data. Most workers in this role earn between $24.28 and $61.78 per hour, depending on experience, location, and employer.

What is the difference between Freelance Unreal Engine Remote vs Freelance 3D Artist Remote?

AspectFreelance Unreal Engine RemoteFreelance 3D Artist Remote
Required SkillsUnreal Engine proficiency, scripting, level design3D modeling, texturing, rendering
Work EnvironmentProject-based, collaborative with developersIndependent, creative design projects
Industry UsageGame development, virtual productionAnimation, product visualization
CertificationsUnreal Engine certifications preferred3D software certifications (e.g., Maya, Blender)

Freelance Unreal Engine Remote specialists focus on creating interactive environments and gameplay using Unreal Engine, often collaborating with developers. Freelance 3D Artists focus on creating static or animated 3D assets for various industries. While both roles require strong technical skills, Unreal Engine freelancers need game engine expertise, whereas 3D Artists emphasize artistic skills. The choice depends on your technical background and project interests.

More about Freelance Unreal Engine Remote jobs
What cities are hiring for Freelance Unreal Engine Remote jobs? Cities with the most Freelance Unreal Engine Remote job openings:
What are the most commonly searched types of Unreal Engine Remote jobs? The most popular types of Unreal Engine Remote jobs are:
What states have the most Freelance Unreal Engine Remote jobs? States with the most job openings for Freelance Unreal Engine Remote jobs include:
Infographic showing various Freelance Unreal Engine Remote job openings in the United States as of May 2026, with employment types broken down into 2% As Needed, 4% Full Time, 91% Part Time, 2% Contract, and 1% Nights. Highlights an 72% Physical, 2% Hybrid, and 26% Remote job distribution, with an average salary of $99,230 per year, or $47.7 per hour.

Job description

3D Designer
Work hours: 8-5 PST (Remote)
Duration: Contract through June 2026 (Potential to extend)
Interview Process: 3 rounds (virtual)
Roles & Responsibilities
The responsibilities now emphasize initiative and strategic thinking:
  • Lead with innovation and strategic problem-solving in all design workflows, pushing the boundaries of physical retail experiences.
  • Act as a self-starter with an entrepreneurial approach to lead team projects, while working collaboratively and independently to identify and push for innovative experiential design opportunities.
  • Creation of high-fidelity 3D visualizations and floorplans to communicate design intent for specific projects.
  • Help team evolve Digital Twins in Unreal Engine for virtual visualization.
  • Apply an industrial design lens to all projects, ensuring designs are well thought through for fabrication.
  • Create and manage optimized library assets for real-time applications.
  • Develop design documents and final production-ready artwork, ensuring technical specifications are met.
  • Create client presentations that clearly communicate complex 3D designs and strategies.
  • Review shop drawings from agency and architecture partners for quality assurance.
  • Meet deliverables, timelines, and budgets of various projects in collaboration with the team.
  • Develop original store design and experiential concepts by demonstrating strong critical thinking skills.
  • Stay current on trends and developments in real-time rendering, store design, and branded activations.

Required Skills & Experience
  • Experience designing for retail brands and physical stores or environments including flagship, pop-ups and branded activations.
  • 4+ years experience in 3D design, visualization, and rendering.
  • 2+ years of industry experience working with Unreal Engine.
  • Strong understanding of the 3D production process with skills in level assembly and asset creation tasks including lighting, layout, and modeling.
  • Ability to work well with ambiguity and limited project briefs, taking the initiative to structure and define the necessary scope to lead a project through from concept to installation.
  • Industry experience using 3D software for concept development and asset creation such as 3ds Max, Blender, Maya, and V-Ray.
  • Efficiency using Adobe Creative Suite, MS Office, and CAD tools.
  • Strong understanding of Material finishes and innovations for photorealistic rendering.
  • Solid organization skills, adhering to protocols such as file structures, naming conventions, and other established guidelines.
  • Ability to work with a small team, lead design strategy, take direction, and work independently.
  • Comfortable iterating quickly and communicating ideas across different levels of fidelity.

Preferred Qualifications
  • Demonstrated experience locating and resolving content and asset performance bottlenecks through investigation and content optimization.
  • Knowledge of UE Blueprints a plus.
  • Experience using Perforce in a team environment a plus.
  • Mentor existing 3D designers and contribute to team skill development.
  • Local to the Greater Seattle area preferred.