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Freelance 3D Rigging Artist Jobs in Florida (NOW HIRING)

Mechanical Design Engineer III-Theme Park

Orlando, FL · On-site

$70K - $96K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery ...

Senior Wargame Mentor

Melbourne, FL · On-site +1

$120K/yr

Knowledge of rigging and animation is a plus. * Familiarity with rendering engines like Cycles, V ... Strong artistic and technical skills, including lighting and composition. * Willingness to learn ...

Knowledge of rigging and animation is a plus. * Familiarity with rendering engines like Cycles, V ... Strong artistic and technical skills, including lighting and composition. * Willingness to learn ...

Freelance 3D Rigging Artist information

Are freelance 3D rigging artists in high demand?

Freelance 3D rigging artists are in growing demand due to the expanding use of 3D animation in gaming, film, and virtual production. Skills in popular software like Maya, Blender, or 3ds Max, along with a strong portfolio, can improve job prospects in this competitive field.

How do I get into a freelance 3D rigging artist career?

To become a freelance 3D rigging artist, develop strong skills in 3D modeling and rigging using software like Maya, Blender, or 3ds Max. Build a portfolio showcasing your work, gain experience through personal projects or internships, and establish an online presence on platforms like ArtStation or Behance to attract clients.

What is a freelance 3D rigging artist?

A Freelance 3D Rigging Artist is a professional who specializes in creating the skeletal frameworks (rigs) that allow 3D models to move realistically in animation and visual effects projects. They work independently on a contract basis for various clients, such as animation studios, game developers, or advertising agencies. Their main responsibilities include designing and implementing rigs for characters, creatures, or objects, ensuring they are ready for animators to bring to life. Freelance rigging artists need strong technical skills in 3D software like Maya or Blender, as well as a solid understanding of anatomy and motion.

What are common challenges faced by freelance 3D rigging artists when collaborating remotely with animation teams?

Freelance 3D rigging artists often face challenges such as ensuring compatibility with the team's animation pipeline, maintaining clear communication about rig requirements, and adapting to various software preferences. Since much of the work is done remotely, staying aligned on project updates and feedback can require extra attention to detail and proactive communication. Building strong documentation and using shared project management tools can help overcome these challenges and ensure seamless collaboration with animators and other team members.

What skills and qualifications are needed to thrive as a freelance 3D rigging artist?

To thrive as a Freelance 3D Rigging Artist, you need expertise in character rigging, a solid understanding of anatomy and movement, and proficiency with industry-standard 3D software such as Maya or Blender. Familiarity with scripting languages like Python or MEL and experience using rigging toolsets are highly advantageous. Strong problem-solving abilities, effective communication, and adaptability help you collaborate with clients and other artists remotely. These skills ensure you can deliver flexible, high-quality rigs that meet project requirements and deadlines in a competitive freelance market.
What are the most commonly searched types of 3D Rigging Artist jobs in Florida? The most popular types of 3D Rigging Artist jobs in Florida are:
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3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115K - $121K/yr

Contractor

Re-posted 19 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.