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Contract 3D Rigging Artist Jobs in Florida (NOW HIRING)

Unreal Engine Technical Artist

Melbourne, FL

$117.70K - $140.90K/yr

... 3D pipeline workflows from 3ds Max into Unreal Engine. Establish asset standards (naming, scale ... Understand rigging, physics, or animation systems. Exposure to scripting (Python, HLSL, or similar ...

Graphic Artist II 3D

Orlando, FL · On-site

$110.50K - $132.30K/yr

Reporting to the Graphic Artist III, you utilize the NETC Style Guide to create IMI Levels 1-3 ... first federal contract in 2004, we have continued to grow and diversify our services while ...

Unreal Engine Technical Artist

Melbourne, FL · On-site

$117.70K - $140.90K/yr

Required Qualifications • 7+ years of experience in real-time 3D production, with a strong focus ... rigging, physics, or animation systems. • Exposure to scripting (Python, HLSL, or similar) is a ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118.60K - $141.90K/yr

Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ... Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows.

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Doral, FL · Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Miami, FL · Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Sunrise, FL · Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Tampa, FL · Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Miramar, FL · Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

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Contract 3D Rigging Artist information

What are the key skills and qualifications needed to thrive as a Contract 3D Rigging Artist, and why are they important?

A Contract 3D Rigging Artist needs expertise in character rigging, anatomy, and animation principles, typically supported by a degree in animation or related experience. Proficiency in industry-standard software such as Autodesk Maya, Blender, and knowledge of scripting languages like Python or MEL is essential. Strong problem-solving, attention to detail, and effective communication help artists collaborate smoothly with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that allow for high-quality animation and seamless project delivery.

How does a Contract 3D Rigging Artist typically collaborate with animators and modelers during a project?

As a Contract 3D Rigging Artist, you'll work closely with both modelers and animators to ensure that character rigs function smoothly and meet project requirements. You'll often receive models from the modeling team and will need to create rigs that allow animators to bring the characters or objects to life. Regular communication and feedback sessions are common, as you may need to adjust rigs based on animator input or troubleshoot deformation issues. This collaborative process helps ensure the final animations are both visually appealing and technically sound.

What are Contract 3D Rigging Artists?

Contract 3D Rigging Artists are professionals who specialize in creating the digital skeletons and control systems (rigs) used to animate 3D models in films, video games, and other digital media, typically on a freelance or temporary contract basis. They work with character models to ensure they can be moved and posed realistically by animators. These artists often collaborate closely with modelers, animators, and technical directors to ensure rigs are functional, efficient, and meet the creative needs of the project. Contract rigging artists are hired for specific projects or time periods, giving studios flexibility in staffing for various production cycles.
What are the most commonly searched types of 3D Rigging Artist jobs in Florida? The most popular types of 3D Rigging Artist jobs in Florida are:
What are popular job titles related to Contract 3D Rigging Artist jobs in Florida? For Contract 3D Rigging Artist jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Contract 3D Rigging Artist jobs in Florida look for? The top searched job categories for Contract 3D Rigging Artist jobs in Florida are:
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115.70K - $121.40K/yr

Contractor

Posted 11 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.