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Freelance 3D Graphics Programmer Jobs (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

... 3D approaches • Collaborate across teams to move ideas from concept to production • Contribute ... graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler ...

Freelance position based in TBN's Ft. Worth, TX, Studio Location Reports to: Director of Program ... Create and design compelling 2D and 3D motion graphics for broadcast * Utilize software such as ...

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Freelance 3D Graphics Programmer information

See salary details

$110.5K

$135K

$156.5K

How much do freelance 3d graphics programmer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for freelance 3d graphics programmer in the United States is $135,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,000.00 and $145,000.00 per year, depending on experience, location, and employer.

What is the difference between Freelance 3D Graphics Programmer vs 3D Artist?

AspectFreelance 3D Graphics Programmer3D Artist
Required SkillsProgramming, shader development, rendering techniquesModeling, texturing, visual design
Work EnvironmentProject-based, remote or on-site, technical focusStudio or freelance, creative focus
Industry UsageGame development, simulations, visual effectsGames, movies, advertising
Common Search IntentTechnical roles, programming tasksArt creation, design

The main difference is that Freelance 3D Graphics Programmers focus on coding and technical development of 3D visuals, while 3D Artists concentrate on creating visual assets and artistic design. Both roles are essential in the 3D industry but serve different functions and skill sets.

More about Freelance 3D Graphics Programmer jobs
What cities are hiring for Freelance 3D Graphics Programmer jobs? Cities with the most Freelance 3D Graphics Programmer job openings:
What are the most commonly searched types of 3D Graphics Programmer jobs? The most popular types of 3D Graphics Programmer jobs are:
What states have the most Freelance 3D Graphics Programmer jobs? States with the most job openings for Freelance 3D Graphics Programmer jobs include:
Infographic showing various Freelance 3D Graphics Programmer job openings in the United States as of July 2026, with employment types broken down into 33% Full Time, 33% Part Time, and 34% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $135,000 per year, or $64.9 per hour.
Graphics Emulation Engineer

Graphics Emulation Engineer

Apple

Austin, TX • On-site

Full-time

Re-posted 3 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Do your life's best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period.
Join Apple's GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you'll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we'll empower our customers to enjoy all the features they love on their devices!
Description
As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive hardware platform testing. You'll validate designs that enable seamless execution of demanding graphics workloads. You'll be responsible for supporting functional verification, power and performance analysis, implementation, and silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to silicon.
Minimum Qualifications
BS + 3 years of relevant experience.
Experience with CPU and/or GPU architecture and micro architecture
Experience with writing synthesizable code
Experience with one or more of the following programming languages: C/C++, Perl, Ruby, Python)
Preferred Qualifications
Excellent planning, collaboration, and communication abilities
Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities
Ability to debug hardware issues from waveforms
Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation
Experience with DPI/transactors
Graphics knowledge; 3D graphics pipeline, OGL/OCL programming
Ability to collaborate under tight schedules
Excellent planning, collaboration, and communication abilities

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976