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Flexible Remote Unity Game Developer Jobs (NOW HIRING)

The opportunity We are looking for a Principal Mobile App Developer to architect and lead the ... This app will serve as a premier destination for players to discover new games, track their ...

Manager, Software Engineering

Seattle, WA · On-site +1

$172K - $258K/yr

... developer workflows for Unity users to unlock the unique features of this platform, and leading ... computer games or real-time 3D experiences in a variety of settings * Expertise leading remote ...

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time ...

Develop and execute strategic account plans targeting game developers, publishers, engines, and ... Deep working knowledge of game development pipelines, tools, and platforms (Unreal, Unity ...

Remote- Eligible US Locations About the role and about you: As Senior Software Engineer, Game ... Experience with game engines (custom/proprietary preferred, Unity, Unreal) and their integration ...

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Lead Game Engineer

Los Angeles, CA · Remote

$198K - $219K/yr

We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to ... As our Lead Game Engineer, you will... Team Leadership * Manage, mentor, and grow a team of game ...

We're an independent video game developer and publisher, known for first-person shooters like Red ... Flexible Hours * Employee & Family Team Building Events * Volunteer Days REMOTE (Please note: you ...

Showing results 21-40

Flexible Remote Unity Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do flexible remote unity game developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for flexible remote unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Flexible Remote Unity Game Developer vs Remote Mobile Game Developer?

AspectFlexible Remote Unity Game DeveloperRemote Mobile Game Developer
Required SkillsUnity, C#, 3D/2D game development, scriptingUnity, C#, mobile SDKs (iOS/Android), UI design
Work EnvironmentRemote, collaborative teams, project-basedRemote, mobile app stores, cross-platform testing
Industry UsageGame studios, indie developers, VR/AR projectsMobile gaming companies, app developers

The Flexible Remote Unity Game Developer focuses on creating games using Unity across various platforms, including PC and VR, with an emphasis on flexibility and diverse project types. In contrast, the Remote Mobile Game Developer specializes in developing games specifically for mobile devices, requiring knowledge of mobile SDKs and app store deployment. Both roles often work remotely and require Unity expertise, but their target platforms and specific skills differ.

Are flexible remote Unity game developer jobs in demand?

Flexible remote Unity game developer jobs are in high demand due to the growth of the gaming industry and increased remote work opportunities. Employers seek developers skilled in Unity, C#, and 3D modeling, with many companies offering flexible schedules to attract talent. The demand is expected to continue as remote work becomes more common in the tech and gaming sectors.

What cities are hiring for Flexible Remote Unity Game Developer jobs?

Cities with the most Flexible Remote Unity Game Developer job openings:

What are the most commonly searched types of Remote Unity Game Developer jobs?

The most popular types of Remote Unity Game Developer jobs are:

What states have the most Flexible Remote Unity Game Developer jobs?

States with the most job openings for Flexible Remote Unity Game Developer jobs include:

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI • On-site, Remote

Full-time

Re-posted 20 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.