1

Figma Developer Jobs in Wisconsin (NOW HIRING)

Collaborate closely with developers and creative leads to ensure the final built experience matches ... Proficiency with standard interface design tools (Figma, Adobe Creative Suite, etc.), with the ...

Partner with engineering, design, marketing, sales, and support to ensure successful product ... Experience with tools like Jira, Confluence, Figma, and analytics platforms. * Demonstrated ability ...

Partner with engineering, design, marketing, sales, and support to ensure successful product ... Experience with tools like Jira, Confluence, Figma, and analytics platforms. * Demonstrated ability ...

Collaborate with other designers, product , and engineering partners, to deliver impactful work to ... Working knowledge of Figma and other design and prototyping tools to get the job done. * An ...

next page

Showing results 1-20

Figma Developer information

What jobs in the US pay 300,000 a year?

Figma developers typically do not reach a $300,000 annual salary, as this level is more common in executive roles, specialized software engineers, or senior product managers. High-paying tech roles such as software architects, engineering managers, or senior UX/UI designers with extensive experience and skills in design tools like Figma can approach or exceed this salary range. Achieving such compensation often requires advanced expertise, leadership responsibilities, and working in high-demand industries or companies.

What is a Figma Developer?

A Figma Developer is a professional who specializes in using Figma, a collaborative interface design tool, to create, prototype, and refine user interfaces for web and mobile applications. They often bridge the gap between design and development by turning Figma designs into interactive prototypes or production-ready code. Figma Developers work closely with designers and front-end engineers to ensure design consistency and usability across digital products. Their expertise includes working with Figma's features, plugins, and sometimes integrating Figma assets with development workflows.

What are the key skills and qualifications needed to thrive as a Figma Developer, and why are they important?

To thrive as a Figma Developer, you need a strong grasp of UI/UX design principles, proficiency in Figma, and a solid understanding of front-end development languages like HTML, CSS, and JavaScript. Familiarity with design systems, prototyping tools, and version control platforms such as Git is typically required. Collaboration, attention to detail, and effective communication are crucial soft skills for translating design concepts into functional, user-friendly interfaces. These skills ensure high-quality, consistent digital products and smooth collaboration between design and development teams.

How much does a software engineer at Figma make?

Software engineers at Figma typically earn a salary ranging from $100,000 to $160,000 annually, depending on experience, location, and role level. Compensation may also include stock options and benefits, especially for senior positions or specialized skills in UI/UX design and front-end development.

How does a Figma Developer typically collaborate with designers and other team members during a project?

A Figma Developer works closely with designers by translating design prototypes into interactive, production-ready components while ensuring the final product matches the intended user experience. They often participate in design handoff meetings, provide technical feedback, and use Figma's collaborative features to communicate changes and resolve questions in real time. Additionally, they may work alongside front-end developers, product managers, and QA specialists to ensure seamless integration of designs into the development workflow. This role requires strong communication skills and a proactive approach to addressing design and technical challenges.

What does Figma developer do?

A Figma developer designs and creates user interfaces and prototypes using Figma, a collaborative design tool. They translate design concepts into functional digital products, often working closely with developers and designers to ensure visual consistency and usability. Proficiency in Figma, front-end skills, and understanding of user experience are typically required for this role.

Is Figma in high demand?

Figma developers are in high demand as many companies adopt Figma for collaborative UI/UX design and prototyping. Skills in Figma, along with knowledge of design principles and user experience, can lead to numerous job opportunities across tech, design agencies, and product teams.

What is the difference between Figma Developer vs UI Designer?

AspectFigma DeveloperUI Designer
Primary FocusImplementing designs in Figma, creating prototypes, collaborating on design systemsDesigning user interfaces, creating visual layouts, selecting color schemes and typography
Skills & CertificationsProficiency in Figma, basic understanding of front-end code, collaboration skillsDesign tools (Adobe XD, Sketch), visual design skills, user experience knowledge
Work EnvironmentDesign teams, product teams, often in tech or digital agenciesCreative studios, in-house design teams, digital agencies

While both roles work closely on digital product design, a Figma Developer specializes in translating designs into interactive prototypes and collaborating on design systems within Figma, often with some coding knowledge. A UI Designer focuses on creating the visual aspects of interfaces, emphasizing aesthetics and user experience. Understanding these differences helps employers and job seekers align expectations and skills.

What cities in Wisconsin are hiring for Figma Developer jobs? Cities in Wisconsin with the most Figma Developer job openings:
Infographic showing various Figma Developer job openings in Wisconsin as of July 2026, with employment types broken down into 83% Full Time, 6% Part Time, 2% Temporary, and 9% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution.

Interactive Experiential Designer

Stamm

Milwaukee, WI • On-site

Full-time

Re-posted 11 days ago


Job description

Stamm Media designs and builds interactive media and real-time visual experiences for tradeshows, corporate events, and permanent installations. Our work spans large-format LED walls, touchscreen applications, immersive environments, and sensor-driven installations. We bring complex ideas to life through motion, interaction, and physical space.

We’re looking for a designer who can visualize and communicate interactive experiences through storyboards, design mockups, and previsualizations. This role focuses on translating ideas and product messaging into clear, compelling experiences across kiosks, architectural displays, and multi-screen environments, as well as supporting web and mobile displays connected to those systems.

You’ll help define how audiences move through an experience—what they see, how it responds, and how the story unfolds.

What You’ll Do

  • Develop visual concepts, storyboards, and design mockups that define the structure and flow of interactive experiences
  • Create previsualizations, motion studies, and layout mockups to communicate timing, behavior, and spatial context
  • Translate product messaging and abstract ideas into clear visual experience designs
  • Design interface layouts and visual systems for kiosks, touchscreen applications, and large-format displays
  • Prepare organized, implementation-ready assets, including image and vector files, typography, and formatting specifications
  • Collaborate closely with developers and creative leads to ensure the final built experience matches the original design vision
  • Present and explain design concepts, storyboards, and mockups to clients and internal teams

Required Skills

  • Experience creating storyboards, design mockups, and previsualizations for interactive or spatial experiences
  • Strong communication skills, including the ability to present and explain storyboards, design mockups, and previsualizations to clients and internal teams
  • Proficiency with standard interface design tools (Figma, Adobe Creative Suite, etc.), with the ability to create well-organized design files and export implementation-ready image and vector assets
  • Strong visual design skills, including layout, typography, and composition across a range of display sizes and resolutions
  • Ability to translate concepts and messaging into clear visual experiences

Preferred

  • Experience with motion design tools such as After Effects or similar
  • Familiarity with 3D tools such as Blender, Cinema 4D, or similar for spatial mockups and previsualization
  • Background in experiential design, exhibit design, immersive media, or installation-based work
  • Familiarity with real-time platforms such as Unity or TouchDesigner
  • Familiarity with audio editing or synchronizing visuals with sound

Portfolio Required

A portfolio is required for consideration. It should demonstrate strong visual thinking and the ability to communicate interactive or motion-based experiences. Applications without a portfolio will not be reviewed.

Employment Type: FULL_TIME