2

Evening Remote 3D Artist Jobs (NOW HIRING)

Principal Technical Artist, Games R&D - Tech Lab

OR ยท On-site +1

$126K - $151K/yr

... such as 3D graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Collaborate and communicate with small, multidisciplinary teams together with frontend developers, designers, 3D artists, and producers to develop backend features. * Work independently on small to ...

Collaborate and communicate with small, multidisciplinary teams together with frontend developers, designers, 3D artists, and producers to develop backend features. * Work independently on small to ...

Showing results 41-60

Evening Remote 3D Artist information

See salary details

$19

$39

$68

How much do evening remote 3d artist jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for evening remote 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

How does working as an evening remote 3d artist typically impact communication and project collaboration with teams in different time zones?

As an evening remote 3D artist, you'll often collaborate with teams or clients who may be working during standard business hours or in different time zones. This schedule can require flexibility in communication, such as attending virtual meetings outside your core working hours or providing detailed progress updates to keep everyone aligned. Effective use of project management tools and clear documentation is essential to ensure smooth handoffs and minimize delays. While asynchronous work can be challenging, it also allows for focused creative time and greater autonomy in managing your tasks.

What is an evening remote 3d artist?

An Evening Remote 3D Artist is a digital artist who specializes in creating three-dimensional visuals, models, and animations while working remotely during evening hours. These professionals use software like Blender, Maya, or 3ds Max to design assets for video games, films, advertising, or virtual reality projects. The remote aspect allows them to collaborate with teams or clients online from any location, often accommodating different time zones or work-life preferences. Evening schedules are ideal for clients needing after-hours support or artists balancing other commitments during the day.

What are the key skills and qualifications needed to thrive as an evening remote 3d artist?

To thrive as an Evening Remote 3D Artist, you need strong artistic skills, proficiency in 3D modeling and rendering, and a background in digital art or related fields. Expertise with industry-standard software like Blender, Maya, or 3ds Max, and familiarity with collaboration tools such as Slack or Trello are typically required. Excellent time management, self-motivation, and clear communication are essential for remote teamwork and meeting deadlines. These skills and qualities ensure the production of high-quality 3D assets while maintaining productivity and coordination in a remote work environment.

What is the difference between Evening Remote 3D Artist vs Freelance 3D Modeler?

AspectEvening Remote 3D ArtistFreelance 3D Modeler
CredentialsPortfolio, relevant software skillsPortfolio, relevant software skills
Work EnvironmentRemote, fixed evening hoursRemote, flexible hours
Industry UsageGame, film, advertising studiosVarious industries, client-based
Search IntentPart-time evening positionProject-based freelance work

The Evening Remote 3D Artist typically works for a company during set evening hours, focusing on specific projects within a studio environment. In contrast, a Freelance 3D Modeler operates independently, handling diverse projects with flexible schedules. Both roles require strong software skills and portfolios but differ mainly in employment structure and work hours.

What cities are hiring for Evening Remote 3D Artist jobs? Cities with the most Evening Remote 3D Artist job openings:
What are the most commonly searched types of Remote 3D Artist jobs? The most popular types of Remote 3D Artist jobs are:
What states have the most Evening Remote 3D Artist jobs? States with the most job openings for Evening Remote 3D Artist jobs include:

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR โ€ข Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 7 hours ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional Material Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.

Some of the cool stuff you'll be doing:

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.ย 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote