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Evening Remote 3D Artist Jobs (NOW HIRING)

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Principal Concept Artist

Madison, WI ยท On-site +1

$128K - $147K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final ...

Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

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Evening Remote 3D Artist information

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How much do evening remote 3d artist jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for evening remote 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

How does working as an evening remote 3d artist typically impact communication and project collaboration with teams in different time zones?

As an evening remote 3D artist, you'll often collaborate with teams or clients who may be working during standard business hours or in different time zones. This schedule can require flexibility in communication, such as attending virtual meetings outside your core working hours or providing detailed progress updates to keep everyone aligned. Effective use of project management tools and clear documentation is essential to ensure smooth handoffs and minimize delays. While asynchronous work can be challenging, it also allows for focused creative time and greater autonomy in managing your tasks.

What is an evening remote 3d artist?

An Evening Remote 3D Artist is a digital artist who specializes in creating three-dimensional visuals, models, and animations while working remotely during evening hours. These professionals use software like Blender, Maya, or 3ds Max to design assets for video games, films, advertising, or virtual reality projects. The remote aspect allows them to collaborate with teams or clients online from any location, often accommodating different time zones or work-life preferences. Evening schedules are ideal for clients needing after-hours support or artists balancing other commitments during the day.

What are the key skills and qualifications needed to thrive as an evening remote 3d artist?

To thrive as an Evening Remote 3D Artist, you need strong artistic skills, proficiency in 3D modeling and rendering, and a background in digital art or related fields. Expertise with industry-standard software like Blender, Maya, or 3ds Max, and familiarity with collaboration tools such as Slack or Trello are typically required. Excellent time management, self-motivation, and clear communication are essential for remote teamwork and meeting deadlines. These skills and qualities ensure the production of high-quality 3D assets while maintaining productivity and coordination in a remote work environment.

What is the difference between Evening Remote 3D Artist vs Freelance 3D Modeler?

AspectEvening Remote 3D ArtistFreelance 3D Modeler
CredentialsPortfolio, relevant software skillsPortfolio, relevant software skills
Work EnvironmentRemote, fixed evening hoursRemote, flexible hours
Industry UsageGame, film, advertising studiosVarious industries, client-based
Search IntentPart-time evening positionProject-based freelance work

The Evening Remote 3D Artist typically works for a company during set evening hours, focusing on specific projects within a studio environment. In contrast, a Freelance 3D Modeler operates independently, handling diverse projects with flexible schedules. Both roles require strong software skills and portfolios but differ mainly in employment structure and work hours.

What cities are hiring for Evening Remote 3D Artist jobs? Cities with the most Evening Remote 3D Artist job openings:
What are the most commonly searched types of Remote 3D Artist jobs? The most popular types of Remote 3D Artist jobs are:
What states have the most Evening Remote 3D Artist jobs? States with the most job openings for Evening Remote 3D Artist jobs include:

3D Character Art Lead

Sony Interactive Entertainment (SIE)

Cheyenne, WY โ€ข On-site, Remote

$153K - $230K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 24 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$153,000-$230,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.