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Environment Concept Artist Jobs (NOW HIRING)

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a ...

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Environment Concept Artist information

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$120K

$132.8K

$146.5K

How much do environment concept artist jobs pay per year?

As of Aug 7, 2026, the average yearly pay for environment concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What does a typical day look like for an environment concept artist at a game or film studio?

A typical day for an Environment Concept Artist often involves collaborating closely with art directors, 3D modelers, and other artists to brainstorm and visualize settings that support the project's story or gameplay. You might start by researching references, sketching ideas, or creating mood boards, followed by developing detailed digital paintings or concept sketches. Regular feedback sessions are common, where your work is reviewed and refined based on input from creative leads. The role offers a mix of independent creation and teamwork, making it dynamic and engaging, especially for those who enjoy both creative freedom and collaborative problem-solving.

Are environment concept artists in demand?

Environment concept artists are in demand within the entertainment, gaming, and virtual reality industries, where strong visual skills and proficiency with tools like Photoshop and 3D software are valued. As these industries grow, the need for skilled artists to create immersive worlds increases, making this a viable career path for those with relevant experience and a strong portfolio.

What are the key skills and qualifications needed to thrive as an environment concept artist, and why are they important?

To thrive as an Environment Concept Artist, you should have strong artistic abilities in drawing, painting, perspective, and design, often supported by a formal art education or equivalent portfolio. Advanced proficiency with digital art software such as Adobe Photoshop, Corel Painter, or 3D tools like Blender or SketchUp is typically required. Creativity, attention to detail, effective communication, and the ability to take feedback are essential soft skills in this field. These skills are critical for producing imaginative, high-quality visual concepts that guide the overall look and feel of game, film, or animation environments.

What does an environment concept artist do?

An Environment Concept Artist designs and visualizes environments, landscapes, and settings for video games, films, and other media. They create concept art that establishes the mood, atmosphere, and details of a scene, helping guide the production team. Using digital painting and 3D tools, they develop sketches, color compositions, and detailed renderings. Their work ensures consistency in the artistic vision and aids in world-building.

More about Environment Concept Artist jobs
What cities are hiring for Environment Concept Artist jobs? Cities with the most Environment Concept Artist job openings:
What are the most commonly searched types of Environment Concept Artist jobs? The most popular types of Environment Concept Artist jobs are:
What states have the most Environment Concept Artist jobs? States with the most job openings for Environment Concept Artist jobs include:
What job categories do people searching Environment Concept Artist jobs look for? The top searched job categories for Environment Concept Artist jobs are:
Infographic showing various Environment Concept Artist job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Environment Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

Re-posted 4 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 76 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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