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Entry Level Environment Concept Artist Jobs (NOW HIRING)

Asset Artist

Los Angeles, CA ยท On-site +1

... environments, vehicles, weapons, and props from concept through final implementation. * Model ... artistic intent. * Participate in look development and R&D to elevate visual fidelity while ...

... environments, vehicles, weapons, and props from concept through final implementation. * Model ... artistic intent. * Participate in look development and R&D to elevate visual fidelity while ...

Graphic Artist

Charlotte, NC

$115K - $137K/yr

The selected candidate will also enjoy a flexible work environment where contributions are ... Illustrates concept by designing rough layout of art and copy regarding arrangement, size, type ...

... environments, vehicles, weapons, and props from concept through final implementation. * Model ... artistic intent. * Participate in look development and R&D to elevate visual fidelity while ...

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Entry Level Environment Concept Artist information

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How much do entry level environment concept artist jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for entry level environment concept artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What is the difference between Entry Level Environment Concept Artist vs Entry Level Character Concept Artist?

AspectEntry Level Environment Concept ArtistEntry Level Character Concept Artist
Required SkillsEnvironmental design, perspective, color theoryCharacter anatomy, costume design, anatomy skills
Work EnvironmentGame studios, film, animationGame studios, animation, film
Common CertificationsArt degree, portfolioArt degree, portfolio
Industry UsageUsed in game development, film pre-productionUsed in character design, game development

Both roles require a strong art background and portfolio, often with similar educational credentials. The main difference lies in focus: environment concept artists design settings and backgrounds, while character concept artists focus on character creation. Both are vital in game and film industries, with overlapping skills but distinct specialization areas.

What cities are hiring for Entry Level Environment Concept Artist jobs? Cities with the most Entry Level Environment Concept Artist job openings:
What are the most commonly searched types of Environment Concept Artist jobs? The most popular types of Environment Concept Artist jobs are:
What states have the most Entry Level Environment Concept Artist jobs? States with the most job openings for Entry Level Environment Concept Artist jobs include:
What job categories do people searching Entry Level Environment Concept Artist jobs look for? The top searched job categories for Entry Level Environment Concept Artist jobs are:
Infographic showing various Entry Level Environment Concept Artist job openings in the United States as of July 2026, with employment types broken down into 59% Full Time, and 41% Part Time. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

Concept Artist - Trading Card Game

Fanatics Collectibles

Seattle, WA โ€ข On-site

$144K - $166K/yr

Full-time

Posted 7 days ago

New


Job description

About Us
Fanatics is building a leading global digital sports platform. We ignite the passions of global sports fans and maximize the presence and reach for our hundreds of sports partners globally by offering products and services across Fanatics Commerce, Fanatics Collectibles, and Fanatics Betting & Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans can buy licensed fan gear, jerseys, lifestyle and streetwear products, headwear, and hardgoods; collect physical and digital trading cards, sports memorabilia, and other digital assets; and bet as the company builds its Sportsbook and iGaming platform. Fanatics has an established database of over 100 million global sports fans; a global partner network with approximately 900 sports properties, including major national and international professional sports leagues, players associations, teams, colleges, college conferences and retail partners, 2,500 athletes and celebrities, and 200 exclusive athletes; and over 2,000 retail locations, including its Lids retail stores. Our more than 22,000 employees are committed to relentlessly enhancing the fan experience and delighting sports fans globally.
About the Company
Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.
Concept Artist - Fanatics TCG
Role Overview
Fanatics Collectibles is building the next generation of trading card games.
The Fanatics TCG studio is creating original worlds designed to live for decades - expressed through gameplay, art, story, and collectible objects. Our ambition is to build franchises that are not only widely played, but deeply loved.
We are seeking a Concept Artist to help define the visual identity of these worlds from the ground up.
This is a role for an artist who wants to help invent worlds - to establish the look, tone, and emotional resonance of new universes, and to create imagery that becomes foundational to a franchise.
You will work closely with Creative, Design, and Product leadership to shape the earliest visual explorations of characters, cultures, environments, and moments - helping answer not just what things look like, but what they feel like.
The ideal candidate brings a strong point of view, exceptional craft, and a desire to create work that endures.
What You'll Do
Define the Visual Identity of New Worlds
  • Create concept art that establishes the tone, mood, and visual language of new TCG franchises.
  • Explore and iterate on visual directions that define what makes a world distinct, memorable, and ownable.
  • Contribute to the creation of iconic characters, factions, creatures, and environments.

Create Work That Shapes a Franchise
  • Develop imagery that becomes foundational reference for the entire art pipeline.
  • Help establish the visual standards that guide internal teams and external artists.
  • Create work that is not only functional, but evocative, inspiring, and collectible in its own right.

Collaborate at the Earliest Stages of Creation
  • Partner with Creative and Design leadership during ideation and worldbuilding.
  • Help translate abstract ideas into clear, compelling visual direction.
  • Engage in creative exploration - pushing beyond the first idea to find the most interesting one.
  • Rapid prototyping - be able to switch into rough sketch and concept work when needed.

Elevate Taste and Craft
  • Bring a strong artistic point of view and contribute to the studio's overall creative bar.
  • Help shape the visual culture of the team through feedback, references, and collaboration.
  • Continuously refine work toward clarity, originality, and emotional impact.

What You Bring
  • A portfolio that demonstrates exceptional taste, craft, and originality.
  • Strength in one or more areas such as character design, creature design, or environment design, with the ability to contribute broadly.
  • Deep understanding of composition, lighting, color, and visual storytelling.
  • Ability to explore multiple directions and converge on clear, compelling solutions.
  • Strong collaboration skills and comfort working in early-stage, ambiguous creative spaces.
  • A genuine passion for fantasy, sci-fi, games, and worldbuilding.

Preferred Qualifications
  • Experience contributing to the development of original IP or franchise worlds.
  • Background in games, film, publishing, or other visual storytelling mediums.
  • Familiarity with how concept art translates into final production pipelines.
  • Experience collaborating with or guiding external artists and partners.

Why Join Fanatics TCG
Fanatics Collectibles is building the future of fandom.
The Fanatics TCG studio is a rare opportunity to create new worlds at scale - worlds that will be expressed through millions of physical objects, shared across global communities, and evolved over many years.
As a Concept Artist, your work will help define the foundation of these worlds - shaping the images that players and collectors return to again and again.
If you want to build something enduring, we'd love to hear from you.
Ensure your Fanatics job offer is legitimate and don't fall victim to fraud. Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com). For added security, where possible, apply through our company website at www.fanaticsinc.com/careers
The salary range represents base pay only and does not include short-term or long-term incentive compensation. This salary range is specific to Seattle and may not be applicable to other locations. When determining base pay, as part of a final compensation package, we consider several factors such as location, experience, qualifications, and training. For information about our benefits, please visit https://benefitsatfanatics.com/
Seattle Salary Range
$88,550-$110,400 USD
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