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Entertainment Design Group Jobs (NOW HIRING)

Royal Caribbean Group is pleased to offer a competitive compensation & benefits package, and ... Based in Miami, Florida, the Director, Entertainment Technology OR Sound, Light, Video & Rigging ...

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

Our global creative team consists of a diverse group of User Experience Designers, Interaction ... A bachelor's degree in Motion Design, Game design, Entertainment Design, Communications Design ...

S., as ranked by Hotel Business magazine, and the #2 Gaming and Entertainment Design Firm in the U ... Group. We balance high expectations with a culture of creativity and camaraderie. "At HBG Design ...

UX Motion Design Lead

Auburn Hills, MI

$104K - $136K/yr

Our global creative team consists of a diverse group of User Experience Designers, Interaction ... A bachelor's degree in Motion Design, Game design, Entertainment Design, Communications Design ...

Our global creative team consists of a diverse group of User Experience Designers, Interaction ... Bachelor's degree in game design, Entertainment Design, Communications Design, Graphic Design, UX ...

Our global creative team consists of a diverse group of User Experience Designers, Interaction ... Bachelor's degree in game design, Entertainment Design, Communications Design, Graphic Design, UX ...

... Design Group based in Downers Grove, Illinois. This role will be responsible for modeling complex projects from Industrial, Process Solutions, Entertainment, Controlled Environment Agriculture ...

... Design Group based in Downers Grove, Illinois. This role will be responsible for modeling complex projects from Industrial, Process Solutions, Entertainment, Controlled Environment Agriculture ...

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Entertainment Design Group information

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$99.5K

$118.8K

$137.5K

How much do entertainment design group jobs pay per year?

As of Jul 21, 2026, the average yearly pay for entertainment design group in the United States is $118,750.00, according to ZipRecruiter salary data. Most workers in this role earn between $110,000.00 and $127,500.00 per year, depending on experience, location, and employer.

What is the difference between Entertainment Design Group vs Set Designer?

AspectEntertainment Design GroupSet Designer
CredentialsTypically requires a degree in design, theater, or related fields; experience in entertainment industryRequires a background in design, architecture, or theater; often a degree or equivalent experience
Work EnvironmentCollaborates with production teams, artists, and technical staff in entertainment venues or studiosWorks primarily on physical sets for theater, film, or TV productions
Industry UsageUsed broadly across entertainment sectors including theme parks, live shows, and exhibitionsPrimarily associated with theater, film, and television set creation

Entertainment Design Group and Set Designer both work within the entertainment industry, but the former often involves broader design responsibilities across various entertainment formats, while the latter focuses specifically on designing physical sets for productions. Understanding these differences helps clarify career paths and job expectations in the entertainment field.

What are some common challenges faced by professionals working in an Entertainment Design Group, and how can applicants prepare to address them?

Professionals in an Entertainment Design Group often face challenges such as tight project deadlines, rapidly changing client requirements, and the need to balance creativity with technical feasibility. Collaboration across multiple disciplines—like lighting, set design, and audio-visual engineering—is essential, requiring strong communication and teamwork skills. To prepare, applicants should build a portfolio that demonstrates adaptability and cross-functional collaboration, and be ready to share examples of successful teamwork and creative problem-solving in fast-paced environments.

What is an Entertainment Design Group?

An Entertainment Design Group is a team or company that specializes in creating immersive environments, experiences, and visuals for entertainment events, theme parks, concerts, theatrical productions, and other live or virtual experiences. They combine expertise in set design, lighting, audio, special effects, and digital media to bring creative concepts to life. These groups often collaborate with producers, directors, and event planners to ensure a cohesive and engaging guest experience. Their work can range from designing stage sets and themed attractions to producing multimedia installations and interactive exhibits.

What are the key skills and qualifications needed to thrive as an Entertainment Designer, and why are they important?

To thrive as an Entertainment Designer, you need a strong background in visual arts, spatial design, and storytelling, often supported by a degree in entertainment design, theater, or a related field. Proficiency with design software such as AutoCAD, SketchUp, Adobe Creative Suite, and 3D rendering tools is typically required. Creativity, teamwork, and strong communication are vital soft skills for collaborating with clients and multidisciplinary teams. These skills ensure you can create immersive, engaging environments that meet both aesthetic and technical requirements in entertainment projects.
More about Entertainment Design Group jobs
What cities are hiring for Entertainment Design Group jobs? Cities with the most Entertainment Design Group job openings:
What job categories do people searching Entertainment Design Group jobs look for? The top searched job categories for Entertainment Design Group jobs are:
Infographic showing various Entertainment Design Group job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $118,750 per year, or $57.1 per hour.
Director, Design SLVR

Director, Design SLVR

Royal Caribbean Group

Miami, FL • On-site

Full-time

Posted 10 days ago


Royal Caribbean Group rating

8.7

Company rating: 8.7 out of 10

Based on 24 frontline employees who took The Breakroom Quiz

2nd of 9 rated cruise lines


Job description

Journey with us! Combine your career goals and sense of adventure by joining our exciting team of employees. Royal Caribbean Group is pleased to offer a competitive compensation & benefits package, and excellent career development opportunities, each offering unique ways to explore the world.
Position Summary:
Based in Miami, Florida, the Director, Entertainment Technology OR Sound, Light, Video & Rigging (SLVR) provides enterprise level leadership for entertainment technology strategy, governance, and organizational alignment across Royal Caribbean Group's newbuild and revitalization programs. This role serves as the single point of accountability and subject matter expert for SLVR direction, design, standards, contract alignment, and long-term investment planning.
The Director is responsible for aligning Newbuild, Brand, Product Development, and Operations stakeholders; advocating for technology-driven guest experience ambitions; and ensuring SLVR systems are scalable, compliant, operationally stable, and aligned with marine and regulatory requirements. This role operates above individual project execution, delegating delivery to managers and teams while retaining ownership of strategy, governance, and portfolio outcomes.
Essential Duties and Responsibilities:
  • Define and maintain the long-term strategic direction for Newbuild and Revitalization entertainment technology, including sound, architectural and theatrical lighting, video, rigging, entertainment networks, broadcast, and other integrated systems, establishing roadmaps that balance guest experience ambition, innovation, environmental responsibility, operational stability, and lifecycle sustainability while ensuring compliance with marine regulations and standards such as IMO, SOLAS, and applicable classification societies.
  • Coordinate, develop, and advocate for SLVR initiatives in close collaboration with Product Development, Brand, and Newbuild organizations, acting as the senior SLVR liaison to Brand Operations, Entertainment, Technical, Marine, IT, and executive stakeholders to ensure alignment with brand standards, design intent, operational expectations, policies, and long-term maintainability, and cross-organizational alignment.
  • Own enterprise-level oversight of the SLVR portfolio across multiple ship classes, brands, and delivery timelines, including governance of early-stage feasibility, concept, and white-paper initiatives; forecast future SLVR program and technology investments including staying up to date with latest technological trends in the industry.
  • Serve as the subject matter expert for shipyard contract development, review, and interpretation as it relates to SLVR and architectural lighting, ensuring requirements are clearly defined, contractually enforceable, and consistently applied across ship classes and shipyards
  • Provide strategic direction for consultant and integrator sourcing, engagement models, scopes of work, proposal requests, and technical evaluation criteria, in partnership with Legal, Finance, and Procurement, to mitigate contractual risk and protect technical and operational intent.
  • Build, lead, and mature the SLVR organization by managing and guiding teams responsible for delivery across multiple ship classes, brands, and revitalization programs; establishing clear accountability across strategy, governance, design leadership, and delivery; overseeing workforce planning and capability development.
  • Act as a visible brand ambassador for Royal Caribbean Group's SLVR vision, establishing industry presence, credibility, and influence, representing the organization at industry trade shows, technical forums, and strategic partner engagements, and advocating for specific entertainment technology needs with manufacturers, integrators, and key vendors.
  • Own SLVR standards, specifications, and governance frameworks across the full ship lifecycle, ensuring quality, safety, reliability, environmental considerations, and architectural lighting integrations are embedded in all decisions.
  • Owner of lifecycle planning that supports operational readiness, training, repeatability, total cost of ownership, and alignment with evolving brand policies and guest experience expectations.
  • Performs other duties as required. This job description in no way states or implies that these are the only duties to be performed by the employee occupying this position. Employees will be required to perform any other job-related duties assigned by their supervisor or management.

Qualifications & Education:
  • Minimum 12 -15 years of experience in cruise shipboard and shore-side experience and/or themed entertainment design, development, and delivery, with significant focus on newbuild and/or large-scale revitalization programs.
  • A minimum of five years' experience in developing schedules, designs, specifications, drawings, and the ability to implement them into an architectural design.
  • Demonstrated leadership in enterprise-level SLVR and/or LES strategy, governance, and multi-ship portfolio oversight.
  • Extensive experience working within shipyard environments and navigating complex contractual, technical, and regulatory frameworks.
  • Strong working knowledge of marine regulations and standards, including IMO, SOLAS, and applicable classification society requirements.
  • Proven ability to align creative ambition, technical feasibility, operational sustainability, and financial stewardship across multiple stakeholders.
  • Exceptional executive-level communication, negotiation, and stakeholder-management skills, with experience representing technical disciplines at senior leadership levels.
  • Degree in a technical, engineering, entertainment, or related discipline field required.

Knowledge & Skills:
  • Deep knowledge of entertainment technology systems and integration within cruise and themed entertainment environments, including sound, lighting (architectural and theatrical), video, rigging, broadcast, control, and networked systems.
  • Strong understanding of marine and cruise vessel regulatory and quality frameworks, including ISO 9001, ISO 14001, and applicable marine operational requirements.
  • Proven ability to lead complex, multi-stakeholder initiatives in fast-paced environments with competing priorities, exercising sound independent judgment and decision-making.
  • Demonstrated strategic and analytical thinking, with the ability to solve complex technical, organizational, and financial challenges while balancing innovation, risk, lifecycle sustainability, and operational stability.
  • Exceptional interpersonal skills, with the ability to work effectively within multicultural, cross-functional environments and influence at all levels of the organization.
  • Strong financial acumen, including experience managing and prioritizing multi-million-dollar budgets, analyzing financial data, and aligning investment decisions with organizational goals.
  • Excellent written, verbal, and presentation skills, including the ability to deliver clear, compelling, and executive-level presentations to senior leadership.
  • Recognized industry expertise within the cruise and entertainment sector, with familiarity with current entertainment, recreation, and leisure trends.
  • Proficient in standard business and design tools, including Microsoft Office applications (Outlook, Excel, Word, PowerPoint) and industry-relevant design software (e.g., AutoCAD, SketchUp), with the ability to leverage technical tools for leadership, review, and decision-making rather than day-to-day production
  • Executive oversight of SLVR portfolios spanning multiple ship classes and brands.
  • Governance and advocacy for capital investments, including: Newbuild and revitalization SLVR programs, white paper initiatives up to $100M per ship, existing multi class newbuild portfolio
  • Long-range forecasting of SLVR capital needs and support of Finance in establishing realistic, defensible budgets built from reference vessels and ambition scaling.
  • Accountability for aligning SLVR ambition, scope, and investment with organizational priorities.

Physical Demands
  • While performing the duties of this job, the employee is occasionally required to walk, sit, reach with hands and arms, talk, and hear. Specific vision abilities required by this job include close vision, color vision, and ability to adjust focus.

Work Environment
  • The work environment characteristics described here are representative of those employees' encounters while performing the essential functions of the job. The work environment is inside the office.

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