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Environment Concept Artist Jobs (NOW HIRING)

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

Defines artistic direction and drives results through collaboration. * Understands concept artwork ... Lead the overall visual development of characters, environments, props, etc., and give shape to the ...

Senior Concept Artist

Cary, NC · On-site

$117K - $140K/yr

Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it ... What You'll Do Epic is looking for a Senior Concept Artist to join the Rocket League team. This is ...

Concept Artist, Parade Studio

Moonachie, NJ · On-site

$22.64 - $39.67/hr

Job Overview The Seasonal Concept Artist develops and presents design concepts for the production ... Foster an environment of acceptance and respect that strengthens relationships, and ensures ...

Job Overview The Seasonal Concept Artist develops and presents design concepts for the production ... Foster an environment of acceptance and respect that strengthens relationships, and ensures ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is seeking a ...

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Environment Concept Artist information

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$120K

$132.8K

$146.5K

How much do environment concept artist jobs pay per year?

As of Aug 7, 2026, the average yearly pay for environment concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What does a typical day look like for an environment concept artist at a game or film studio?

A typical day for an Environment Concept Artist often involves collaborating closely with art directors, 3D modelers, and other artists to brainstorm and visualize settings that support the project's story or gameplay. You might start by researching references, sketching ideas, or creating mood boards, followed by developing detailed digital paintings or concept sketches. Regular feedback sessions are common, where your work is reviewed and refined based on input from creative leads. The role offers a mix of independent creation and teamwork, making it dynamic and engaging, especially for those who enjoy both creative freedom and collaborative problem-solving.

Are environment concept artists in demand?

Environment concept artists are in demand within the entertainment, gaming, and virtual reality industries, where strong visual skills and proficiency with tools like Photoshop and 3D software are valued. As these industries grow, the need for skilled artists to create immersive worlds increases, making this a viable career path for those with relevant experience and a strong portfolio.

What are the key skills and qualifications needed to thrive as an environment concept artist, and why are they important?

To thrive as an Environment Concept Artist, you should have strong artistic abilities in drawing, painting, perspective, and design, often supported by a formal art education or equivalent portfolio. Advanced proficiency with digital art software such as Adobe Photoshop, Corel Painter, or 3D tools like Blender or SketchUp is typically required. Creativity, attention to detail, effective communication, and the ability to take feedback are essential soft skills in this field. These skills are critical for producing imaginative, high-quality visual concepts that guide the overall look and feel of game, film, or animation environments.

What does an environment concept artist do?

An Environment Concept Artist designs and visualizes environments, landscapes, and settings for video games, films, and other media. They create concept art that establishes the mood, atmosphere, and details of a scene, helping guide the production team. Using digital painting and 3D tools, they develop sketches, color compositions, and detailed renderings. Their work ensures consistency in the artistic vision and aids in world-building.

More about Environment Concept Artist jobs
What cities are hiring for Environment Concept Artist jobs? Cities with the most Environment Concept Artist job openings:
What are the most commonly searched types of Environment Concept Artist jobs? The most popular types of Environment Concept Artist jobs are:
What states have the most Environment Concept Artist jobs? States with the most job openings for Environment Concept Artist jobs include:
What job categories do people searching Environment Concept Artist jobs look for? The top searched job categories for Environment Concept Artist jobs are:
Infographic showing various Environment Concept Artist job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Concept Artist [Contract] (Retro Studios)

Nintendo

Austin, TX

$125K - $144K/yr

Other

Medical, PTO

Re-posted 11 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

THIS IS AN ONSITE CONTRACT POSITION - Austin, TX 

Position includes: 

  • Paid weekly
  • Health care benefits available
  • Paid time-off provided
  • Paid holidays observed
  • Access to Nintendo discounts

RETRO STUDIOS: 

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. 

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. 

DESCRIPTION OF DUTIES:    

  • Collaborate with the Art Director, Artists, and Designers to define the look of our games by working to establish consistent visuals for characters, environments, props, and effects, with an emphasis on boss characters.
  • Work closely with Design to rapidly iterate gameplay thumbnails to be used in conjunction with design specifications to communicate gameplay properties, interactions and sequencing of boss characters.
  • Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project to produce concept art with an appropriate sense of color, drama, shape language, personality, and design.
  • Take ownership of concept work for various game features while actively collaborating with other disciplines such as Design, Art, and Engineering to achieve high-quality, innovative concept art.
  • Produce boss, character, environment, and prop concept art in the form of thumbnails, sketches, breakdowns, reference sheets, paintings, and other digital imagery.
  • Provide visual contextualization support for game design efforts at all stages.
  • Perform research as necessary to support visual development.
  • Work with Art Director and Leads to provide feedback and guidance to artists.
  • Create storyboards, background illustrations, and promotional artwork.
  • Provide and receive feedback professionally. 

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing. 

SUMMARY OF REQUIREMENTS:   

  • Has 3 or more years' gaming industry experience as a concept artist, including at least one complete product cycle shipping AAA title.
  • Must present online portfolio with high-quality, varied examples of character and environment concept art.
  • Excellent 2D drawing skills with a strong grasp of composition, color theory, perspective, lighting, environment and architecture.
  • Examples of modern rendering process using 3D art and modeling tools (Maya, Blender).
  • Mastery of fundamental artistic principles.
  • Experience executing a wide range of artistic styles.
  • Good communicator, self-motivated, driven to grow professionally.
  • Undergraduate degree in art-related subject, completion of an intensive art training program, or equivalent professional experience. 

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other. 


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