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Entry Level Video Game Design Jobs in Indiana (NOW HIRING)

Gray's additional media properties include video production companies Raycom Sports, Tupelo Media ... The Media Executive will design and sell marketing solutions for businesses using the latest ...

Program Design & Team Support * Performance Training: Provide direct oversight, program design, and ... Be available to assist at practices and travel to away games (sport dependent). * Operational ...

... video surveillance provider based out of Clarksville, Indiana. They are growing their internal team ... Skills security, install, cctv, access control Experience Level Entry Level Job Type & Location ...

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... video surveillance provider based out of Clarksville, Indiana. They are growing their internal team ... Skills security, install, cctv, access control Experience Level Entry Level Job Type & Location ...

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Entry Level Video Game Design information

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$11

$17

$21

How much do entry level video game design jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for entry level video game design in Indiana is $17.66, according to ZipRecruiter salary data. Most workers in this role earn between $16.01 and $19.23 per hour, depending on experience, location, and employer.

What are some typical challenges faced by entry level video game designers in their first year on the job?

Entry-level video game designers often encounter challenges such as learning to balance creativity with technical constraints, adapting to rapid feedback cycles, and collaborating effectively within multidisciplinary teams. New designers may also find it challenging to align their ideas with the overall vision of the game and to prioritize tasks in a fast-paced environment. Gaining familiarity with industry-standard tools and workflows is another common hurdle, but most studios provide mentorship and resources to help new hires develop these skills.

What is an entry level video game designer?

Entry level video game designers are professionals who are just starting their careers in the game design industry. They typically work as part of a team to help create the concepts, mechanics, and environments for video games. Their duties may include brainstorming ideas, building levels, writing game documentation, and assisting senior designers with various tasks. Entry level designers often have a background in game design, computer science, or a related field, and usually possess strong creative and technical skills. This role provides valuable experience and a foundation for advancing to more senior design positions.

What are the key skills and qualifications needed to thrive as an entry level video game designer?

To thrive as an Entry Level Video Game Designer, you need a basic understanding of game mechanics, storytelling, and user experience, typically backed by a degree or coursework in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and basic scripting languages like C# or Python is often required. Creativity, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and iterating on ideas. These competencies ensure you can contribute meaningfully to game projects and adapt to evolving design challenges.

What is the difference between Entry Level Video Game Design vs Entry Level Game Art?

AspectEntry Level Video Game DesignEntry Level Game Art
Required SkillsGame mechanics, storytelling, level design2D/3D art, illustration, animation
Work EnvironmentDesign teams, collaborative softwareArt departments, creative studios
Common CertificationsGame design courses, software proficiencyArt certifications, portfolio development

Entry Level Video Game Design focuses on creating gameplay, storylines, and level layouts, while Entry Level Game Art emphasizes visual assets, character design, and animation. Both roles often collaborate closely but require different skill sets. Understanding these differences helps aspiring professionals choose the right path in the gaming industry.

What are the most commonly searched types of Video Game Design jobs in Indiana? The most popular types of Video Game Design jobs in Indiana are:
What are popular job titles related to Entry Level Video Game Design jobs in Indiana? For Entry Level Video Game Design jobs in Indiana, the most frequently searched job titles are:
What job categories do people searching Entry Level Video Game Design jobs in Indiana look for? The top searched job categories for Entry Level Video Game Design jobs in Indiana are:
Infographic showing various Entry Level Video Game Design job openings in Indiana as of July 2026, with employment types broken down into 86% Full Time, 11% Part Time, and 3% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $36,730 per year, or $17.7 per hour.

Tenure-Track Assistant/Associate Professor of Digital Art

Indiana University Academic Positions

Bloomington, IN

Full-time

Posted 2 days ago

New


Job description

Position Details
Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status Tenure Track Department IU Bloomington Eskenazi School of Art, Architecture + Design Location Bloomington Position Summary
The Eskenazi School of Art, Architecture + Design at Indiana University Bloomington invites applications for a full-time, tenure-track position with the rank of Assistant or Associate Professor in Digital Art, to begin August 1, 2027.
The Digital Art area is seeking an innovative artist, scholar, and educator who integrates advanced technical expertise with creative innovation to foster and support new ideas and forms of exploration. The responsibilities of the position align with expectations for tenure and include maintaining a robust record of scholarly and creative achievement, teaching digital art at the undergraduate and graduate levels, and mentoring undergraduate and graduate students. Service and administrative responsibilities include committee participation, support and coordination of graduate assistants and area faculty, and contribution to the leadership of the Digital Art area.
The candidate should demonstrate strong potential for scholarly and creative achievement and the ability to develop a program of research and creative practice recognized nationally and internationally. The candidate should demonstrate expertise in one or more areas of digital art, including, but not limited to, creative coding; computational, algorithmic and generative art; artifi cial intelligence and machine learning; human-computer interaction; interactive media; game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm, video, and audiovisual media; data visualization; digital fabrication; physical computing; wearable technologies; creative technologies, and related emerging practices. Because digital art is a rapidly evolving discipline, the candidate should also demonstrate the capacity to engage critically and creatively with emerging technologies, evolving forms of expression, and changing modes of human experience.
Preference will be given to candidates who demonstrate disciplinary excellence, effective teaching experience, and meaningful contributions to the fi eld. We seek a collaborative colleague who can provide leadership, take initiative, and work effectively in a team-based environment. Strong candidates will also demonstrate the ability to build productive relationships with students, faculty, administrators, and community partners. Successful candidates will teach four courses (2/2 load) during a 10-month academic year.
Indiana University Bloomington, Eskenazi School of Art, Architecture + Design
Founded in 1820, Indiana University Bloomington is the fl agship campus of IU's eight campuses statewide. Innovation, creativity, and academic freedom are hallmarks of our world-class contributions in research and the arts.
The Eskenazi School actively creates a culture focused on how we work together, learn from each other, and acknowledge our shared accomplishments and sorrows. We validate the voice and potential of every member of our community, strive to create a culture where difference is valued, and celebrate multiple perspectives within and beyond the School. We believe social and cultural consciousness inspires meaningful dialogue and empowers all to become infl uential and fulfi lled citizens of the world.
Basic Qualifications
1. Qualifi ed candidates must hold a terminal degree (Ph.D., MFA, or equivalent) in digital art or a closely related fi eld by the start date of employment.
2. Candidates are expected to have at least two years of college-level teaching experience, with preference for those with experience beyond graduate-level teaching assistantships.
3. Preference will be given to candidates with a strong record of scholarly and creative achievement, including, but not limited to, juried exhibitions, funded projects, performances, scholarly publications, and other signifi cant research and creative outcomes.
Department Contact for Questions
For questions, contact Kim Jones, Eskenazi School of Art, Architecture + Design at
Indiana University, Mies van der Rohe Building: 321 N. Eagleson Ave. Bloomington, IN 47405 Phone: 812-855-2319. Email: soadhr@iu.edu
Additional Qualifications Salary and Rank 65,000 - 80,000 FT3/FT2 Special Instructions
Review of applications will begin on Oct 15, 2026, and will continue until the position is filled.

Applicants must submit:
1. Cover letter of application
2. Curriculum Vitae
3. Research Statement
4. One PDF containing 20 images of creative research and relevant image list;
5. Teaching Philosophy
6. One PDF containing 20 images of student work and relevant image list;
7. Contact information for three references (no letters). Include a current address,
phone number and e-mail address
Interested candidates should review the application requirements and submit their application materials as PDFs.
Special Instructions:
Interested candidates should review the application requirements and submit applications to
https://indiana.peopleadmin.com/postings/33957

Indiana University is an equal opportunity employer and a provider of ADA services and prohibits discrimination in hiring. See Indiana University Notice of Non-Discrimination here which includes contact information.

For Best Consideration Date 10/15/2026 Expected Start Date Posting Number IU-101622-2026