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Entry Level Unreal Engine Production Jobs (NOW HIRING)

Level Designer

Glendale, CA · Remote

$91K - $140K/yr

... product that is truly "Disney". This is a remote opportunity and will report to the Lead Level ... Create game content using Unreal Engine, UEFN(Unreal Editor For Fortnite), and scripting in Verse ...

Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ... Experience working with CAD files and converting them into production-ready 3D assets * Background ...

Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects * Ability to ... Experience working with CAD files and converting them into production-ready 3D assets * Background ...

Report daily to center owners with respect to day's activities and productivity in dojo ... Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic ...

Systems Designer

Glendale, CA · Remote

$91K - $140K/yr

... product that is truly "Disney". This is a remote opportunity and reports to our Lead System ... Create game content using Unreal Engine, UEFN (Unreal Editor for Fortnite), and scripting in Verse ...

VFX Artist

Houston, TX

$150K - $165K/yr

Maya, Houdini, Nuke, After Effects, Cinema 4D • Experience with Unreal Engine preferred • ... or streaming productions • Photorealistic rendering experience What We Offer • Competitive ...

... work product: Personal projects, game jams, or a portfolio showcasing custom game development or ... Preferred : • Experience or familiarity with commercial engines (Unreal Engine or Unity) to ...

Real-Time Graphic Artist

Miami, FL · On-site

$108K - $130K/yr

... consumer products, and experiences. We own and operate leading entertainment and news brands ... Provide concept design, animation, implementation, and support of Unreal Engine and Zero Density ...

... work product: Personal projects, game jams, or a portfolio showcasing custom game development or ... Preferred : • Experience or familiarity with commercial engines (Unreal Engine or Unity) to ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... mass production to change the world for the better. JOB SUMMARY As a Software Engineer- Human ... Leverage game engines (Unreal Engine or Unity) and physics simulators to build simulated ...

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Entry Level Unreal Engine Production information

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How much do entry level unreal engine production jobs pay per hour?

As of Jul 10, 2026, the average hourly pay for entry level unreal engine production in the United States is $18.86, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $19.95 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Unreal Engine Production professional, and why are they important?

To succeed in an Entry Level Unreal Engine Production role, you need a foundational understanding of 3D modeling, animation, and real-time rendering, typically supported by a degree in game design, computer graphics, or a related field. Familiarity with Unreal Engine, its Blueprint system, and version control tools like Git is essential, and certifications such as Unreal Authorized Instructor can be advantageous. Strong problem-solving, teamwork, and communication skills help you collaborate effectively and adapt quickly to project changes. These competencies ensure efficient content creation, smooth workflow integration, and the ability to contribute meaningfully in dynamic production environments.

What are some typical collaborative tasks for an entry-level Unreal Engine Production team member?

As an entry-level Unreal Engine Production team member, you'll frequently collaborate with artists, designers, and developers to ensure assets are properly integrated into the engine and function as intended in the project. Your daily responsibilities may include preparing and importing 3D models, setting up basic lighting or camera systems, troubleshooting asset compatibility, and supporting more senior team members during build reviews. This role often requires strong communication skills, as you'll be expected to follow project guidelines, share progress updates, and respond to feedback in a fast-paced, iterative environment.

What is the difference between Entry Level Unreal Engine Production vs Entry Level 3D Artist?

AspectEntry Level Unreal Engine ProductionEntry Level 3D Artist
Required SkillsUnreal Engine, basic scripting, environment setupModeling, texturing, rendering
Work EnvironmentGame development, interactive mediaAnimation studios, visual effects
CertificationsUnreal Engine certifications, portfolio3D modeling certifications, portfolio
Industry UsageGame design, virtual productionFilm, gaming, advertising

Entry Level Unreal Engine Production focuses on creating interactive environments and experiences using Unreal Engine, requiring knowledge of game engine workflows. Entry Level 3D Artist emphasizes modeling and visual design skills for static assets. Both roles often overlap in industry and require portfolios, but differ in technical focus and tools used.

What is an Entry Level Unreal Engine Production role?

An Entry Level Unreal Engine Production role typically involves assisting with the creation and management of projects using Unreal Engine, a popular real-time 3D creation tool. Responsibilities may include supporting the development team, helping with asset integration, testing and troubleshooting, and learning Unreal Engine workflows. This role is designed for those new to the industry who have a foundational understanding of Unreal Engine and are eager to gain hands-on experience in game or virtual production environments.
More about Entry Level Unreal Engine Production jobs
What are the most commonly searched types of Unreal Engine Production jobs? The most popular types of Unreal Engine Production jobs are:
Infographic showing various Entry Level Unreal Engine Production job openings in the United States as of July 2026, with employment types broken down into 4% Locum Tenens, 90% Full Time, 3% Part Time, 2% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $39,233 per year, or $18.9 per hour.
Gameplay Engineer (Bellevue)

Gameplay Engineer (Bellevue)

Komodo Co., Ltd.

Bellevue, WA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 days ago


Job description

About KOMODO
KOMODO is a 100% privately-owned company that has published over 120 games globally. We are now building our first fully in-house title, a competitive PVP action game focused on modernizing the shoot 'em up genre. Alongside this, we continue to expand Steam Deck sales across Asia, including the introduction of new Steam and other gaming hardware.
Supported by experienced mentors from across the industry, we are building a small and powerful team where every individual has the freedom and creative agency to make a meaningful impact. This is an opportunity to join at an early stage, where your work will directly influence core gameplay, visual identity, and overall player experience.
If you're looking for a role where your ideas matter, your contributions are visible, and you can help build something from the ground up, KOMODO offers a rare opportunity to do exactly that!
The Opportunity
KOMODO is looking for a talented Gameplay Engineer to join the core team behind Nanos, the codename for a competitive PvP action game currently in development.
You will help build the core gameplay systems that make combat feel responsive and satisfying. This includes developing controls, ability systems, match flow, and gameplay logic. You will work closely with designers and artists to turn creative ideas into polished, high-performance features.
As an early member of the game engineering team, you will have a direct impact on how the game plays and feels as it moves into full production.
A successful candidate will combine a deep passion for gaming with strong technical skills in coding and rapid prototyping. You are someone who enjoys turning creative ideas into functional gameplay experiences, with a focus on responsiveness and player feel. Experience developing competitive or PvP-based games is highly desirable, along with a collaborative mindset and a drive to take action and deliver results.
Requirements
Requirements
  • Strong proficiency in C++ and experience developing in Unreal Engine
  • Solid understanding of gameplay systems, player input, and state management
  • Ability to build prototypes and iterate quickly based on feedback
  • Skill in writing clean, maintainable, and efficient code
  • Strong communication and teamwork skills with the ability to collaborate effectively across disciplines
  • High proficiency in English communication. The ability to discuss design and technical topics clearly is strongly preferred
Tech Stack (Engineering)
  • Unreal Engine (C++, Blueprints)
  • Git
  • Unreal Gameplay Framework
  • Unreal physics, animation, and UI systems
Preferred Qualifications
  • Experience developing competitive or PvP-based games
  • Familiarity with networking, replication, or multiplayer systems
  • Strong debugging and performance optimization skills
  • Interest in responsive, expressive gameplay systems
  • Japanese communication ability is a plus

Benefits
  • Performance-based Profit Sharing
  • KOMODO Special Holidays ( 5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day )
  • 15 days PTO
  • Full Medical, Vision, Dental
  • 401(k)
  • Group Life, AD&D
  • Free language learning classes (Japanese, English)
  • Company Events
  • A Steam Deck will be provided to employees for their employment.
  • Free Games and Manga

Some benefits will be available after the completion of the probationary period.