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Entry Level Unreal Engine Developer Jobs in Florida

Unreal Engine or Unity development * Game scripting, mission design, or mod development * Aviation ... Basic scripting or programming experience * Strong analytical and problem-solving skills

Unreal Engine or Unity development * Game scripting, mission design, or mod development * Aviation ... Basic scripting or programming experience * Strong analytical and problem-solving skills

Working under the direction of a senior VDB Developer, this individual creates and refines 3D ... Unreal Engine or Unity * GIS data processing and terrain development * OpenFlight or Common ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Showing results 21-40

Entry Level Unreal Engine Developer information

What does an entry level Unreal Engine developer do?

An Entry Level Unreal Engine Developer assists in designing, developing, and optimizing interactive applications or games using Unreal Engine, a popular real-time 3D creation tool. Their responsibilities often include coding gameplay mechanics, troubleshooting bugs, collaborating with artists and designers, and learning best practices for efficient development. They may also work on level design, asset integration, and scripting to support project goals. This role is ideal for individuals starting their careers in game development or real-time visualization.

What are the key skills and qualifications needed to thrive as an entry level Unreal Engine developer?

To thrive as an Entry Level Unreal Engine Developer, you need a basic understanding of C++ programming, 3D math, and game development principles, often supported by a degree or coursework in computer science or a related field. Familiarity with the Unreal Engine editor, Blueprints Visual Scripting, and version control systems like Git is typically required. Strong problem-solving skills, attention to detail, and the ability to communicate and collaborate within a team are valuable soft skills. These skills and qualities are important for building performant interactive experiences, efficiently debugging issues, and contributing positively to game development projects.

What are some common challenges faced by entry level Unreal Engine developers when joining a new team?

Entry level Unreal Engine developers often encounter challenges such as getting up to speed with existing project codebases, understanding team workflows, and adapting to collaborative development environments. You may need to quickly learn new tools or plugins specific to your studio and work closely with artists, designers, and senior developers to implement game features. Regular communication and seeking feedback can help you overcome initial hurdles, improve your technical skills, and integrate smoothly into the team.

What are the most commonly searched types of Unreal Engine Developer jobs in Florida?

The most popular types of Unreal Engine Developer jobs in Florida are:

What are popular job titles related to Entry Level Unreal Engine Developer jobs in Florida?

For Entry Level Unreal Engine Developer jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Entry Level Unreal Engine Developer jobs in Florida look for?

The top searched job categories for Entry Level Unreal Engine Developer jobs in Florida are:

What cities in Florida are hiring for Entry Level Unreal Engine Developer jobs?

Cities in Florida with the most Entry Level Unreal Engine Developer job openings:

Infographic showing various Entry Level Unreal Engine Developer job openings in Florida as of September 2026, with employment types broken down into 87% Full Time, 9% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 1% Hybrid, and 8% Remote job distribution.

ATC Scenario Scripter

Orlando, FL • On-site

SAIC
IT Services • 10K+ employees

Full-time

Re-posted 15 days ago


SAIC rating

7.7

Company rating: 7.7 out of 10

Based on 82 frontline employees who took The Breakroom Quiz


Job description

Job ID: 2615076

Location: Orlando, FL, US

Date Posted: 2026-07-29

Category: Administration

Subcategory:

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: None

Clearance Level Must Be Able to Obtain: Public Trust

Potential for Remote Work: ORA_ON_SITE


Description

The ATC Training Scenario Scripter is an entry-to-mid-level technical role responsible for supporting the development, modification, validation, and maintenance of Air Traffic Control (ATC) training scenarios for the FAA Tower Simulation System Enhancement 2 (TSS E2). Working under the direction of a senior ATC Training Scenario Developer, this individual transforms operational concepts, training objectives, and FAA-provided scripts into executable simulation scenarios.

This position focuses on implementing the senior Scenario Developer's vision by configuring aircraft, vehicles, weather, communications, operational events, and instructor actions within the simulation environment. The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences.

Key Responsibilities

Scenario Development:

  • Build and modify ATC training scenarios using simulation authoring tools under the guidance of senior Scenario Developers.
  • Configure aircraft, ground vehicles, weather, runway configurations, communications, and operational events.
  • Implement traffic flows and sequencing based on FAA-provided scripts and training objectives.
  • Configure instructor-triggered events including emergencies, equipment failures, runway closures, and abnormal operations.
  • Support development of scenarios for Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and automated controller positions.

Scenario Scripting:

  • Configure aircraft routes, schedules, callsigns, aircraft types, and behavioral parameters.
  • Build scenario timelines, event triggers, conditional logic, and scripted sequences.
  • Configure weather transitions, visibility, runway changes, and operational conditions.
  • Implement instructor controls and configurable scenario options.
  • Support rapid modification of existing scenarios in response to customer requests.

Quality Assurance Support:

  • Execute scenarios to verify proper sequencing, timing, and operational behavior.
  • Identify and correct scripting errors, traffic conflicts, communication issues, and logic defects.
  • Participate in scenario reviews with senior developers and subject matter experts.
  • Document test results and support scenario validation activities.

Repository & Configuration Support:

  • Maintain scenario files within the program configuration management system.
  • Follow version control procedures for all scenario updates.
  • Maintain organized documentation of scenario configurations and revisions.
  • Support packaging and release of approved scenarios.

Collaboration:

  • Work closely with senior Scenario Developers, VDB Developers, software engineers, and systems engineers.
  • Participate in Agile sprint planning, backlog refinement, and technical reviews.
  • Support rapid implementation of scenario updates and demonstration requests.

Qualifications

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Aviation
    • Computer Science
    • Software Engineering
    • Game Development
    • Simulation Technology
    • Aerospace Science
    • Instructional Design
    • A related technical discipline
  • An Associate's degree, technical certification, military experience, strong portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, military experience, or personal project work in one or more of the following areas:

    • Flight simulation or air traffic control simulation
    • Game development or gameplay scripting
    • Mission design or scenario creation
    • Software scripting or automation
    • Aviation operations or flight planning
    • Simulation authoring tools or game engines
  • A strong portfolio, GitHub repository, published flight simulation modifications, or demonstrated technical ability may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Microsoft Flight Simulator, X-Plane, Prepar3D, or DCS mission or scenery development
  • Unreal Engine or Unity development
  • Game scripting, mission design, or mod development
  • Aviation knowledge including airport operations and ATC procedures
  • Familiarity with FAA phraseology and controller operations
  • Experience with configuration management and version control systems
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Strong interest in aviation, simulation, and interactive training systems
  • Ability to translate operational concepts into executable simulation scenarios
  • Basic scripting or programming experience
  • Strong analytical and problem-solving skills
  • Excellent attention to detail and logical thinking
  • Ability to rapidly implement review feedback and scenario revisions
  • Strong written and verbal communication skills
  • Collaborative team player capable of working with Scenario Developers, VDB Developers, software engineers, systems engineers, and aviation subject matter experts


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