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Entry Level Unity Game Developer Jobs (NOW HIRING)

... VR) Developer I to support the Battle Management System (BMS), an innovative DoD program. If you ... Utilizing the Unity or Unreal gaming engine, along with C# and Python to develop AR/VR environments

AR/VR Developer I

Dahlgren, VA · On-site

$80 - $100/hr

... VR) Developer I to support the Battle Management System (BMS), an innovative DoD program. If you ... Utilizing the Unity or Unreal gaming engine, along with C# and Python to develop AR/VR environments

New

The ideal candidate should be an experienced developer comfortable designing and developing for most parts of a Unity game platform stack. We are also seeking candidates with experience with hardware ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

The ideal candidate should be an experienced developer comfortable designing and developing for most parts of a Unity game platform stack. We are also seeking candidates with experience with hardware ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio ...

PA · On-site

$80 - $100/hr

... Unity / C++ basics We are a small product-focused GameDev team building mobile word and puzzle ... Background as a Game Designer, Product Manager, Game Developer moving toward Product/Game Design ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio ...

We are seeking a Unity Software Developer to help create highly interactive, visually stunning ... Develop interactive projection-based games and experiences using Unity * Build and optimize ...

Showing results 21-40

Entry Level Unity Game Developer information

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$32.5K

$108.5K

$180K

How much do entry level unity game developer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for entry level unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What does an entry level Unity game developer do?

An Entry Level Unity Game Developer works on designing, coding, and testing simple features or modules of a game using the Unity engine. They often collaborate with artists, designers, and other developers to implement gameplay mechanics, user interfaces, and optimize performance. Their role typically involves learning best practices, debugging code, and contributing to the overall development process under the guidance of more experienced team members.

What are the key skills and qualifications needed to thrive as an entry level Unity game developer?

To thrive as an Entry Level Unity Game Developer, you need proficiency in C# programming, a solid understanding of game development fundamentals, and familiarity with Unity’s interface—usually supported by a relevant degree or portfolio. Hands-on experience with Unity Editor, version control systems like Git, and basic knowledge of asset management tools are typically required. Strong problem-solving skills, creativity, and the ability to collaborate well with team members are vital soft skills for this role. These skills and qualities are crucial for efficiently creating engaging games, troubleshooting issues, and contributing effectively to a development team.

What are some typical challenges faced by entry level Unity game developers when working on a project with a team?

Entry-level Unity game developers often encounter challenges such as integrating their code with existing systems, understanding project workflows, and collaborating effectively with artists and designers. Adjusting to source control tools like Git, following coding standards, and participating in team code reviews can also be new experiences. It's common to spend time learning best practices for communication and adapting to agile development cycles, which helps ensure smooth teamwork and project progress.
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Infographic showing various Entry Level Unity Game Developer job openings in the United States as of September 2026, with employment types broken down into 3% Internship, 64% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Software Engineer, AI Application

Santa Clara, CA • On-site

Full-time

Re-posted 22 days ago


Job description

Job Summary:
First Fun is a next-generation mobile game company that leverages AI to redefine game development. As a Software Engineer, AI Application, you will design, build, and deploy AI-powered systems for Unity-based game development, integrating AI research with production engineering to automate various workflows.
Responsibilities:
• Design and implement AI-driven tools and services that automate Unity game development workflows
• Integrate LLMs, generative AI models, and ML systems into production pipelines
• Build real-time inference systems and backend services to support AI native game development
• Develop SDKs, APIs, and internal tools that connect AI services with Unity projects
• Optimize AI integration for performance, scalability, and cost efficiency
• Collaborate with game engineers to productionize AI native content generation
• Build AI systems for procedural content generation, asset creation, balancing, and QA automation
• Implement evaluation frameworks to measure AI output quality and impact
• Continuously improve model performance through prompt engineering, fine-tuning, and feedback loops
• Partner with game designers, data scientists, and product managers to define AI use cases
• Translate experimental AI prototypes into stable production systems
• Contribute to AI architecture strategy and best practices
Qualifications:
Required:
• Master’s degree or PhD in Computer Science, AI, Software Engineering, or related field
• Proven software engineering experience, preferably in gaming or AI-driven systems.
• Strong programming skills in TypeScript, C# and Python
• Knowledge of model fine-tuning, prompt engineering, and evaluation pipelines
• Experience integrating ML/AI models into production applications
• Experience with vector databases, embeddings, and retrieval systems
• Familiarity with RESTful APIs, scalable system design
Preferred:
• Experience with Unity development (C# scripting, editor tooling, runtime systems)
• Hands-on experience with LLM APIs, generative AI, or multimodal models
• Understanding of game development lifecycle and live ops
• Familiarity with RESTful APIs and cloud services (AWS/GCP/Azure)
Company:
First Fun is a leading internet entertainment company specializing in gaming and social networking. Founded in 2020, the company is headquartered in Singapore, SGP, with a team of 51-200 employees. The company is currently Growth Stage.