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Entry Level Simulation Software Engineer Jobs in California

Backed by hundreds of millions from top-tier investors and staffed by leading engineers, Etched is ... The roles Our chip simulation and tooling role will co-design, develop, and test simulations of our ...

Backed by hundreds of millions from top-tier investors and staffed by leading engineers, Etched is ... The roles Our chip simulation and tooling role will co-design, develop, and test simulations of our ...

Description As an Simulation Engineer on the Camera & Depth Architecture team, you will design ... Conduct simulation studies to characterize end-to-end performance (hardware and software) and guide ...

... simulation workflows • Collaborate with real-time software engineers to support and maintain web-based applications • Develop and maintain RESTful APIs for web and cloud-based applications • ...

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Entry Level Simulation Software Engineer information

What does an Entry Level Simulation Software Engineer do?

An Entry Level Simulation Software Engineer develops and tests software that models real-world systems, such as physical processes, engineering designs, or virtual environments. They typically work under the guidance of senior engineers to write code, run simulations, analyze results, and troubleshoot issues. Their work helps organizations predict system behavior, optimize designs, and reduce the need for costly physical prototypes. This role often involves programming, understanding mathematical models, and collaborating with other engineering teams.

What are some common challenges faced by entry level simulation software engineers, and how can they be overcome?

Entry level simulation software engineers often encounter challenges such as understanding complex simulation models, learning industry-specific tools, and collaborating with multidisciplinary teams. To overcome these hurdles, it's helpful to actively seek mentorship from senior engineers, participate in team meetings to gain context, and dedicate time to hands-on practice with simulation tools. Regular communication with team members and taking advantage of available documentation can also accelerate learning and integration into the workflow.

What are the key skills and qualifications needed to thrive as an Entry Level Simulation Software Engineer, and why are they important?

To thrive as an Entry Level Simulation Software Engineer, you need a solid background in computer science, mathematics, and programming languages such as C++, Python, or Java, typically supported by a relevant degree. Familiarity with simulation frameworks, modeling tools (like MATLAB or Simulink), and version control systems (such as Git) is often required. Strong problem-solving skills, attention to detail, and effective teamwork are essential soft skills for this role. These abilities enable engineers to develop accurate, efficient simulations and collaborate effectively in multidisciplinary teams, ensuring successful project outcomes.
What are the most commonly searched types of Simulation Software Engineer jobs in California? The most popular types of Simulation Software Engineer jobs in California are:
What are popular job titles related to Entry Level Simulation Software Engineer jobs in California? For Entry Level Simulation Software Engineer jobs in California, the most frequently searched job titles are:
What job categories do people searching Entry Level Simulation Software Engineer jobs in California look for? The top searched job categories for Entry Level Simulation Software Engineer jobs in California are:
What cities in California are hiring for Entry Level Simulation Software Engineer jobs? Cities in California with the most Entry Level Simulation Software Engineer job openings:
Infographic showing various Entry Level Simulation Software Engineer job openings in California as of June 2026, with employment types broken down into 3% Internship, 34% Full Time, 3% Part Time, 3% Temporary, 50% Contract, and 7% Nights. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution.
Software Engineer, Propulsion Simulation & Data Analysis

Software Engineer, Propulsion Simulation & Data Analysis

SpaceX

Hawthorne, CA

$145K - $175K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 26 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 143 frontline employees who took The Breakroom Quiz

13th of 60 rated aerospace companies


Job description

SOFTWARE ENGINEER, PROPULSION SIMULATION & DATA ANALYSIS (RAPTOR) 

The Raptor Systems Modeling and Control Team is responsible for the power-balance, optimal control, and calibration of one of the worlds most prolific and advanced rocket engines. In addition to this we aid in root cause analysis for anomaly resolution, providing data and model driven insights supporting operations and components teams in high-consequence decision making. Our models and analysis are relied upon day-in-and-day-out to evaluate the safety and optimality of flight trajectories. With hundreds of engines, hundreds of simulations, and hundreds of hot fire operations, the work we do guides both the engine design process and operation of every single mission and engine test. In this role you will work with brilliant, passionate engineers to develop rapid, seamless processes to translate engine test data into accurate predictions of future performance for the most reliable and cutting-edge rocket engines in the world. 

RESPONSIBILITIES: 

  • Maintain and improve the accuracy of the lumped-parameter thermofluid physics model of the Raptor engine
  • Conduce engine cycle analysis to steer future-state engine design and thrust upgrades
  • Conduct anomaly resolution utilizing the engine model and sparse instrumentation
  • Develop a detailed understanding of the physics underlying rocket engine performance, sources of performance variability, as well as related modeling and measurement techniques
  • Maintain and improve the accuracy of the representation of the Raptor engine used in integrated vehicle simulations, control software validation and flight Monte Carlo analysis
  • Develop tools and portals to understand the sources of engine performance variability and enact improvements to manufacturing and engine hardware design
  • Automate processes and software tools that are used to predict test performance and generate flight performance predictions for GNC (guidance, navigation, and control) and flight software
  • Collaborate with engineers across the company to extend and improve interoperability among existing tools as well as to standardize hardware and software practices, tools, and methods to maximize functionality and value while minimizing future overhead and obsolescence 

BASIC QUALIFICATIONS: 

  • Bachelor's degree in computer science, engineering, or a STEM discipline
  • 1+ year experience writing computer software
  • 1+ year experience with physics-based simulations of real dynamic systems 

PREFERRED SKILLS AND EXPERIENCE: 

  • Dynamical systems modeling
  • Experience with lumped parameter modeling of physical systems
  • Experience implementing physics-informed neural networks to solve real-world engineering problems
  • Data driven analysis of complex systems
  • Experience inferring root cause from sparse measurements
  • Demonstrable proficiency in the basic principles of compressible and incompressible flow, thermodynamics, thermochemistry, mechanics, and materials
  • Strong written and verbal communication skills, ability to make presentations to team members, internal customers and management
  • Experience building data pipelines providing sanitization, curation, visualization, exploration to high dimensional datasets
  • Experience working with or simulating combustion engines or fluid systems
  • Full stack web development experience (database design, frontend)
  • Frontend experience in Angular, React, or a similar JavaScript framework
  • Backend Development: deliver well-tested, performant, and maintainable Python, C#/.NET, C++ or Java code
  • Experience with version control, continuous integration, Unix-like operating systems
  • Experience with control feedback loop design and implementation
  • Experience with numerical analysis techniques and signal processing in multiple domains 

COMPENSATION AND BENEFITS: 

Pay range: 
Level I: $125,000.00 - $150,000.00/per year 
Level II: $145,000.00 - $175,000.00/per year,  

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience. 
Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock, stock options, or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees accrue paid sick leave pursuant to Company policy which satisfies or exceeds the accrual, carryover, and use requirements of the law. 


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