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Entry Level Nasa Graphic Design Jobs (NOW HIRING)

Graphic Designer

Rock Valley, IA · On-site

$22 - $24/hr

... Entry-level Graphic Designer responsible for creating marketing materials, product photography, and brand-aligned visual content . Focus on Adobe Creative Suite, customer-centric design, and ...

This position will provide graphic design, digital media, and visual communication support for a ... This is an entry-level to early-career position, but the role requires professionalism, attention ...

This position will provide graphic design, digital media, and visual communication support for a ... This is an entry-level to early-career position, but the role requires professionalism, attention ...

Join JLL's creative team as an Entry Level Graphic Designer, where you'll play a vital role in supporting business development through compelling visual design and marketing materials. This position ...

Duties and Responsibilities include but are not limited to: 1. Design content for blogs, articles ... This is a remote job Salary: • Entry Level (1-3 years of experience): Up to $4,900 • ...

Duties and Responsibilities include but are not limited to: 1. Design content for blogs, articles ... This is a remote job Salary: Entry Level (1-3 years of experience): Up to $4,900 Intermediate Level ...

... Entry-Level Decal Lab Technician to join our team in Webster, Texas. In this role, you will apply your fabrication and graphic design skills to support NASA's human spaceflight missions. Working ...

... Entry-Level Decal Lab Technician to join our team in Webster, Texas. In this role, you will apply your fabrication and graphic design skills to support NASA's human spaceflight missions. Working ...

Jr. Graphic Designer

Napa, CA · On-site

$70K - $78K/yr

This is an entry-level role, ideal for recent graduates pursuing a career in graphic design. Reports to: Marketing Creative Manager Classification: Full-time, Exempt Compensation: $70,000 - $78,000 ...

This is an entry-level role, ideal for recent graduates pursuing a career in graphic design. Reports to: Marketing Creative Manager Classification: Full-time, Exempt Compensation: $70,000 - $78,000 ...

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Entry Level Nasa Graphic Design information

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$12

$26

$43

How much do entry level nasa graphic design jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for entry level nasa graphic design in the United States is $26.90, according to ZipRecruiter salary data. Most workers in this role earn between $19.95 and $31.25 per hour, depending on experience, location, and employer.

What is the difference between Entry Level Nasa Graphic Design vs Entry Level Graphic Designer?

AspectEntry Level Nasa Graphic DesignEntry Level Graphic Designer
Required CredentialsBasic degree in graphic design or related field; familiarity with NASA brandingDegree in graphic design, visual arts, or related field
Work EnvironmentNASA offices, research centers, or aerospace facilitiesDesign agencies, corporate offices, or freelance settings
Industry UsagePrimarily in aerospace, government, and scientific communicationBroadly in advertising, media, corporate branding, and marketing

Entry Level Nasa Graphic Design focuses on creating visuals for aerospace and scientific projects within NASA, often requiring knowledge of NASA branding and scientific communication. Entry Level Graphic Designer has a broader scope, working across various industries with general design skills. Both roles require foundational graphic design credentials, but the NASA-specific role emphasizes science and space themes, while the general role offers more industry flexibility.

What does an Entry Level NASA Graphic Designer do?

An Entry Level NASA Graphic Designer assists in creating visual materials that communicate complex scientific concepts, missions, and projects to a broad audience. They use design software to develop graphics for presentations, marketing materials, websites, and social media. Their work supports NASA’s public outreach, internal communications, and educational initiatives by making information clear, engaging, and accessible. Entry-level designers typically work as part of a larger creative team and may have opportunities to collaborate with scientists and engineers.

How difficult is it to get hired at NASA?

Getting hired as an entry-level NASA graphic designer is competitive due to high standards for education, experience, and technical skills such as proficiency in Adobe Creative Suite and understanding of scientific concepts. Candidates typically need a relevant degree, a strong portfolio, and sometimes security clearances, making the process challenging for many applicants.

Are there entry level graphic design jobs?

Entry level graphic design jobs are widely available across various industries and typically require basic skills in design software like Adobe Photoshop and Illustrator. These positions often involve tasks such as creating visual content, assisting senior designers, and building a portfolio for career growth.

Does NASA hire entry level?

NASA offers entry-level positions in various fields, including graphic design, often requiring a relevant degree and skills in design software like Adobe Creative Suite. These roles may also require security clearances and a strong portfolio, with opportunities available for recent graduates and those new to the workforce.

What types of projects can an Entry Level NASA Graphic Designer expect to work on, and how does collaboration typically occur within the team?

As an Entry Level NASA Graphic Designer, you can expect to work on a variety of projects such as designing visual assets for internal presentations, educational outreach materials, mission patches, and digital content for NASA's websites and social media. Collaboration is a key aspect of the role; you'll frequently work alongside scientists, engineers, and communications specialists to translate complex scientific concepts into visually engaging graphics. Team meetings and feedback sessions are common, and you'll often use collaborative tools to share drafts and incorporate input from multiple stakeholders. This environment provides a great opportunity to learn from experienced colleagues and contribute to high-impact, mission-driven projects.

How much does NASA pay graphic designers?

NASA graphic designers are typically classified as federal employees and earn salaries based on the General Schedule (GS) pay scale. Entry-level positions usually start around GS-7 to GS-9, with annual salaries ranging from approximately $40,000 to $60,000, depending on experience and location. Salaries can increase with experience, specialized skills, and additional certifications.

What are the key skills and qualifications needed to thrive as an Entry Level NASA Graphic Designer, and why are they important?

To thrive as an Entry Level NASA Graphic Designer, you need a solid understanding of design principles, proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign), and typically a bachelor’s degree in graphic design or a related field. Familiarity with digital asset management systems and experience creating graphics for both print and digital platforms are common technical requirements. Strong collaboration, attention to detail, and effective communication skills help you work well with scientists and engineers to convey complex information visually. These skills are crucial for producing accurate, engaging visuals that support NASA’s missions and outreach efforts.
More about Entry Level Nasa Graphic Design jobs
What cities are hiring for Entry Level Nasa Graphic Design jobs? Cities with the most Entry Level Nasa Graphic Design job openings:
What are the most commonly searched types of Nasa Graphic Design jobs? The most popular types of Nasa Graphic Design jobs are:
What states have the most Entry Level Nasa Graphic Design jobs? States with the most job openings for Entry Level Nasa Graphic Design jobs include:
Infographic showing various Entry Level Nasa Graphic Design job openings in the United States as of July 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $55,951 per year, or $26.9 per hour.
Part-Time Faculty--Video for Graphic Design

Part-Time Faculty--Video for Graphic Design

Roosevelt University

Chicago, IL • On-site

$3.9K/wk

Part-time

Retirement

Re-posted 14 days ago


Job description

Posting Details
Position Information
Position Rank
Adjunct Instructor
Track
Non-Tenure Track
Position Title
Part-Time Faculty--Video for Graphic Design
Category
Adjunct
Posting Number
T000173
Location
Chicago
Open Date
04/01/2026
Close Date
10/01/2026
Open Until Filled?
Yes
Job Type
Part-Time
Working Hours
Position Summary
Roosevelt University is seeking a skilled and creative Adjunct Instructor to teach an undergraduate video production course designed for Graphic Design majors at our partner university centers: Harper University Center in Palatine, Illinois and McHenry University Center in Woodstock, Illinois.
This course introduces students to the fundamentals of video creation as a visual communication tool, including storytelling, shooting techniques, audio capture, and non-linear editing. The course gives Graphic Design students real-world training on how their work will intersect with professional video production. Each student creates their own graphics package of lower thirds and a full screen graphic.
Course Focus
The course emphasizes practical, hands-on production skills while connecting video techniques to graphic design concepts such as composition, typography, branding, and narrative communication. Students will produce short video projects that integrate design thinking with moving image and sound. Students receive practical experience setting up and producing a video shoot, including lighting and audio, and interviewing a subject.
Responsibilities
  • Teach one or more sections of a video production course for Graphic Design students at Harper University Center (Woodstock, IL) and/or McHenry University Center (Palatine, IL)
  • Introduce students to fundamentals of video storytelling, shot composition, lighting, audio recording, and the roles and responsibilities involved in a full on-location shoot.
  • Teach video editing workflows using industry-standard software (e.g., Adobe Premiere Pro, After Effects, or similar tools)
  • Guide students through project development from concept and storyboarding to final edit
  • Provide critiques and feedback that integrate design principles and video production
  • Develop assignments and assessments that support course learning outcomes
  • Maintain a supportive and inclusive classroom environment
  • Submit grades and course documentation according to university policies
  • Classes to be taught in-person

Reflecting the ideals of its founders in 1945, Roosevelt University is a private, nonsectarian community of educators, scholars and learners committed to academic, creative and service excellence, who value differences in personal experiences and perspectives; ask difficult questions; and promote mutual understanding, inclusion, social consciousness and action toward social justice. Recognizing that difference broadens perspectives, Roosevelt University seeks and serves a diverse, promising student body from metropolitan Chicago and around the world. We invite you to contribute your talents to our community
Roosevelt University's Graphic Design program emphasizes creative problem-solving, visual communication, and cross-media storytelling. The video course expands students' design practice into motion and time-based media, preparing them for contemporary design environments where video, motion graphics, and digital content are essential.
Roosevelt University is an equal opportunity employer and encourages applications from candidates who will contribute to a diverse and inclusive academic community.
Entry level compensation rate for teaching one 3-credit course as of Fall 2025 is $3,982.00. Compensation for courses that carry fewer or more than three credits will be prorated down or up accordingly. Entry into the union for any subsequent semesters of employment thereafter is required.
Voluntary benefits such as tuition remission, commuter savings, voluntary retirement contributions, and pet insurance are all made available upon union membership and eligibility.

Title IX Contact Information: Federal Title IX policy requires that all colleges and universities make known the contact information for the person responsible for coordinating its efforts to comply with Title IX regulations. At Roosevelt University, the Title IX Coordinator is Natasha Robinson. Her office is located in the Auditorium Building of the Chicago campus, 430 S. Michigan Avenue, AUD 476B. She can be reached at 312-281-3245 or TitleIX@roosevelt.edu.
Do not contact this email address for inquiries about your job application; if you have questions, you may email hrquestions@roosevelt.edu.
Knowledge, Skills and Abilities Required
Successful applicants will be proficient in industry-standard software Adobe Creative Cloud software (e.g., Adobe Premiere Pro, After Effects, or similar tools).
Knowledge of and prior experience with the Blackboard Learning Management system is ideal.
Years of Experience Required
Prior teaching experience (at least one year) is preferred but not required
Required Education
Bachelor's Degree
Certification/Licensure Required
Minimum Qualifications
  • Bachelor's degree in Film, Video Production, Motion Design, Graphic Design, or a closely related field
  • Professional experience in video production, editing, or motion design
  • Demonstrated proficiency with video editing software and digital video workflows
  • Ability to teach foundational concepts of video, sound, and editing to non-film majors

Preferred Qualifications
  • Master's degree (MFA or MA) in Film, Motion Design, Media Arts, Graphic Design, or related discipline
  • Teaching experience at the college or university level
  • Experience working with design students or integrating motion/video into design curricula
  • Familiarity with Adobe Creative Cloud tools commonly used in design programs

Equipment Operated
Desktop computer, laptop, projector, copier
Working Conditions
Normal climate-controlled office environment is provided. Job is largely sedentary, but there is a need to move about the office and buildings frequently. Occasional bending, stooping, lifting, pushing and/or pulling is required (typically less than 10 pounds). May be exposed to loud noise from instrument and voice practice rooms on-site.
Priority Application Instructions
Departmental Contact Information
Glenn Canigiani
gcanigiani@roosevelt.edu