2

Entry Level Digital Extremes Jobs (NOW HIRING)

Field Maintenance Technician 1

San Antonio, TX · On-site

$17 - $23.25/hr

Use Holt Cat's digital tools to capture and report issues as it pertains to the operation and ... This is an entry level position which generally has less than one year of experience and/or ...

Showing results 41-42

Entry Level Digital Extremes information

See salary details

$16

$47

$88

How much do entry level digital extremes jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for entry level digital extremes in the United States is $47.25, according to ZipRecruiter salary data. Most workers in this role earn between $25.48 and $61.30 per hour, depending on experience, location, and employer.

What are entry level positions at Digital Extremes?

Entry level positions at Digital Extremes are roles designed for individuals who are just starting their careers in the video game industry. These jobs typically require minimal professional experience and may include positions such as QA tester, junior programmer, or production assistant. Working in an entry level role at Digital Extremes offers hands-on experience in game development, opportunities for mentorship, and a chance to grow within the company. Candidates are usually expected to have a relevant educational background or passion for gaming, along with teamwork and communication skills.

What types of projects and tasks can I expect as an entry-level team member at Digital Extremes?

As an entry-level team member at Digital Extremes, you can expect to contribute to a variety of projects, including supporting ongoing game development, assisting with quality assurance, and collaborating on content updates. Your daily tasks may involve bug testing, asset integration, documentation, and participating in team meetings to share feedback and ideas. You'll work closely with experienced developers, artists, and designers, learning industry best practices while gradually taking on more responsibility as you gain experience. The environment is highly collaborative and fast-paced, offering many opportunities to grow your skills and advance within the company.

What are the key skills and qualifications needed to thrive as an entry level employee at Digital Extremes?

To thrive in an entry-level role at Digital Extremes, you typically need a foundational understanding of game design, programming, or art, supported by relevant education or portfolio work. Familiarity with industry-standard tools such as Unity or Unreal Engine, 3D modeling software, and version control systems like Git is often required. Strong teamwork, creativity, and problem-solving abilities help individuals stand out in this collaborative and innovative environment. These skills are crucial for contributing effectively to game development projects and adapting to the fast-paced, evolving demands of the gaming industry.

What is the difference between Entry Level Digital Extremes vs Entry Level Game Designer?

AspectEntry Level Digital ExtremesEntry Level Game Designer
Required CredentialsRelevant degree in game design, computer science, or related field; basic knowledge of game enginesDegree in game design, computer science, or related; portfolio showcasing game projects
Work EnvironmentGame development studios, collaborative teams, fast-paced projectsDesign studios, independent teams, collaborative and creative settings
Industry UsageUsed in companies like Digital Extremes and similar game studiosCommonly used in game development companies and studios

Entry Level Digital Extremes roles focus on supporting game development with technical skills, while Entry Level Game Designer positions emphasize creative design and gameplay mechanics. Both roles require relevant education and offer entry points into the gaming industry, but they differ in daily responsibilities and skill emphasis.

More about Entry Level Digital Extremes jobs

What cities are hiring for Entry Level Digital Extremes jobs?

Cities with the most Entry Level Digital Extremes job openings:

What are the most commonly searched types of Digital Extremes jobs?

The most popular types of Digital Extremes jobs are:

What job categories do people searching Entry Level Digital Extremes jobs look for?

The top searched job categories for Entry Level Digital Extremes jobs are:

Infographic showing various Entry Level Digital Extremes job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $98,272 per year, or $47.2 per hour.

UNIV - Laboratory Technologist III - Department of Radiation Medicine

UCLA Health and David Geffen School of Medicine

Charleston, SC • On-site

$57 - $104/hr

Other

Posted 3 days ago

New


Job description

Job Description Summary

The Laboratory Technologist III is responsible for carrying out advanced research activities under the direction of the Principal Investigator and/or laboratory supervisor. This individual provides technical expertise to support the Principal Investigator’s research program. Assists with ensuring all laboratory staff follow and adhere to safety and all applicable health policies and regulations.

Entity

Medical University of South Carolina (MUSC - Univ)

Worker Type

Employee

Worker Sub-Type

Research Grant

Cost Center

CC001058 COM Radiation Oncology

Pay Rate Type

Salary

Pay Grade

University-GEN10


Pay Range

57,700.00 - 80,800.00 - 103,900.000

Scheduled Weekly Hours

40

Work Shift

Job Description

Key Responsibilities:

30% Research Activities: Conduct experiments for research projects. Carry out molecular laboratory experiments and conduct analysis of ddpcr and other data and interpret results. Works with the Principal Investigator and laboratory supervisory to carry out the activities of a high-complexity molecular laboratory focused on development and validation of ctDNA-based assays.


20% Performs specialized molecular examinations and procedures for the development, optimization, and validation of advanced assays for low-frequency variant detection.

10% Documents all research activities in approved laboratory notebooks (ELN) and updates data analyses as needed. Follows IRB, human subjects, ACUC, and other State, Institutional and Federal regulatory protocols, as needed. Ensures laboratory activities are conducted in accordance with institutional and regulatory requirements and accepted scientific standards.

10% Generate reports as needed for the evaluation of project progress and performance.

10% Develops and implements technical and administrative policies, procedures, and protocols to support laboratory scalability, reproducibility, and quality.

10% Purchasing and Inventory Management : Assist laboratory supervisor in managing research inventory, ordering, and stocking of supplies and reagents.


10% Special Projects and Consultation: Prepares reports to advise principal investigators on possible research projects. Independently reads and designs potential experiments for consideration. Provides technical expertise to investigators and collaborators regarding future project design, feasibility, and implementation.

Qualifications:

  • Bachelor of Science degree in medical technology, microbiology, biochemistry or a closely related field and relevant experience in a clinical or research laboratory environment.
  • Minimum of 3 years of relevant laboratory experience, preferably in an academic, translational, or biotechnology setting
  • Demonstrated experience with next-generation sequencing (NGS), digital droplet PCR (ddPCR), liquid handling/automation platforms, and related molecular assay platforms and techniques preferred
  • Strong organizational and project management skills

The Laboratory Technologist III plays a central role in ensuring operational excellence, scientific productivity, and effective collaboration across the department, school, and external partners.

Additional Job Description

Minimum Requirements: A bachelor's degree in a health-related field and one year journey-level work experience in the specialty area; or an associate degree or equivalent training in a health-related field and two years advanced work experience in the specialty area. A master's degree in a health-related field and six months entry-level experience may be substituted for the requirements stated above. Previous technical supervisory work experience is required for supervisory positions. Physical Requirements: (Note: The following descriptions are applicable to this section: Continuous - 6-8 hours per shift; Frequent - 2-6 hours per shift; Infrequent - 0-2 hours per shift) Ability to perform job functions in an upright position. (Continuous) Ability to perform job functions in a seated position. (Continuous) Ability to perform job functions while walking/mobile. (Frequent) Ability to climb stairs. (Infrequent) Ability to work indoors. (Continuous) Ability to work in all cold temperature extremes, i.e. spot coolers. (Frequent) Ability to bend at the waist. (Frequent) Ability to twist at the waist. (Frequent) Ability to perform 'pinching' operations. (Continuous) Ability to fully use both hands/arms. (Continuous) Ability to perform repetitive motions with hands/wrists/elbows and shoulders. (Continuous) Ability to fully use both legs. (Continuous) Ability to reach in all directions. (Continuous) Possess good finger dexterity. (Continuous) Ability to maintain tactile sensory functions. (Continuous) Ability to maintain good olfactory sensory function. (Continuous) Ability to lift and carry 30 lbs., unassisted. (Frequent) Ability to lift objects, up to 30 lbs., from floor level to height of 72 inches, unassisted. (Frequent) Ability to lower objects, up to 30 lbs., from height of 72 inches to floor level, unassisted. (Frequent) Ability to push/pull objects, up to 50 lbs., unassisted. (Infrequent) Ability to lift and carry objects up to 30 lbs. a distance of five (5) floors and to outlying buildings. (Frequent) Ability to maintain 20/40 vision, corrected. (Continuous) Ability to see and recognize objects close at hand. (Continuous) Ability to see and recognize objects at a distance. (Continuous) Ability to match or discriminate between colors. (Continuous) Ability to determine distance/relationship between objects; depth perception. (Continuous) Good peripheral vision capabilities. (Continuous) Ability to maintain hearing acuity, with correction. (Continuous) Ability to perform gross motor functions with frequent fine motor movements. (Continuous) Ability to be qualified physically (by medical personnel) for respirator use, initially and annually. Ability to work alone in isolated areas, such as darkrooms. (Frequent) Additional New Requirements: Ability to obtain and maintain a valid driver’s license. Computer literacy. Ability to work rotating shifts as required. Ability to work overtime as required. Ability to learn and use new processes, tools and equipment as required.

If you like working with energetic enthusiastic individuals, you will enjoy your career with us!

The Medical University of South Carolina is an Equal Opportunity Employer. MUSC does not discriminate on the basis of race, color, religion or belief, age, sex, national origin, gender identity, sexual orientation, disability, protected veteran status, family or parental status, or any other status protected by state laws and/or federal regulations. All qualified applicants are encouraged to apply and will receive consideration for employment based upon applicable qualifications, merit and business need.

Medical University of South Carolina participates in the federal E-Verify program to confirm the identity and employment authorization of all newly hired employees. For further information about the E-Verify program, please click here: http://www.uscis.gov/e-verify/employees

#J-18808-Ljbffr