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Entry Level Architect Jobs in Riverside, CA (NOW HIRING)

Power Architecture: Design regulated power systems including voltage rails, DC/DC converters ... Experience Level: We are recruiting across a wide range of experience levels from entry level ...

Train and mentor junior and entry level engineers. * Coordinate work of the electrical design team ... Previous experience with an architectural/engineering or engineering consulting firm desired

We bring together planners, engineers, architects, construction management staff, environmental ... Perform entry-level technical services for right-of-way projects as directed * Provide technical ...

We bring together planners, engineers, architects, construction management staff, environmental ... Perform entry-level technical services for right-of-way projects as directed * Provide technical ...

Showing results 21-40

Entry Level Architect information

See Riverside, CA salary details

$48.5K

$134.3K

$210.2K

How much do entry level architect jobs pay per year?

As of Sep 4, 2026, the average yearly pay for entry level architect in Riverside, CA is $134,327.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,900.00 and $173,200.00 per year, depending on experience, location, and employer.

What is an entry level architect?

An Entry Level Architect is a recent graduate or early-career professional who assists in the design, planning, and construction of buildings and structures under the supervision of licensed architects. They typically work on tasks such as drafting, creating 3D models, conducting research, and preparing presentations. Entry Level Architects are usually working toward licensure and gaining practical experience required for professional advancement. This role is a foundational step in an architect's career and provides valuable exposure to different aspects of architectural practice.

What does an entry level architect do?

As an entry-level architect, your job is to help create conceptual designs for each project at your firm. In this role, you may help design a landscape, create structures that meet the commercial or residential needs of the client, or prepare architectural assessments. Entry-level architects frequently produce design drawings, use physical and digital art to convey ideas, and receive mentoring from senior-level architects. Many companies use this position as a form of additional training, so learning and developing your skills may be among your most important tasks. You also support senior architects, ensure all projects adhere to the company's standards of practice, and help answer questions for clients.

What are the key skills and qualifications needed to thrive as an entry level architect, and why are they important?

To thrive as an Entry Level Architect, you need a bachelor's or master's degree in architecture, a strong foundation in design principles, and knowledge of building codes and construction methods. Proficiency with architectural software such as AutoCAD, Revit, and SketchUp, as well as familiarity with 3D modeling and rendering tools, is typically required. Strong communication, problem-solving, and teamwork skills help you collaborate effectively with clients and project teams. These skills and qualifications are crucial for producing accurate designs, meeting client needs, and ensuring successful project execution in a competitive field.

What types of projects do entry level architects typically work on, and how much responsibility can I expect in my first year?

As an entry level architect, you'll often be involved in supporting larger projects such as commercial buildings, residential developments, or public spaces. Your responsibilities may include preparing drawings, creating 3D models, conducting site visits, and assisting with client presentations. While you'll work under the supervision of senior architects, you’ll have opportunities to contribute creative ideas and gradually take on more complex tasks as you demonstrate your capabilities. Collaboration is key, as you’ll frequently coordinate with engineers, contractors, and other team members to ensure projects meet design and compliance standards.

What is the difference between Entry Level Architect vs Junior Architect?

AspectEntry Level ArchitectJunior Architect
CredentialsBachelor's degree in architecture, internship experienceBachelor's degree, internship or similar experience
Work EnvironmentDesign firms, architecture studios, construction sitesDesign teams, project sites, architectural firms
ResponsibilitiesAssist in design, drafting, research, basic project tasksSupport senior architects, prepare drawings, coordinate projects

Both roles typically require a bachelor's degree in architecture and internship experience. Entry Level Architects often handle initial design tasks and research, while Junior Architects support senior staff with drafting and project coordination. The titles are used interchangeably in some firms, but 'Entry Level Architect' emphasizes a formal entry point into the profession, whereas 'Junior Architect' may imply a slightly lower or more support-focused role.

How much do entry-level architects make?

Entry-level architects typically earn between $50,000 and $65,000 annually, depending on location, education, and firm size. Starting salaries may increase with internships, certifications, and relevant skills such as proficiency in AutoCAD or Revit.

What are the most commonly searched types of Architect jobs in Riverside, CA?

The most popular types of Architect jobs in Riverside, CA are:

What are popular job titles related to Entry Level Architect jobs in Riverside, CA?

For Entry Level Architect jobs in Riverside, CA, the most frequently searched job titles are:

What job categories do people searching Entry Level Architect jobs in Riverside, CA look for?

The top searched job categories for Entry Level Architect jobs in Riverside, CA are:

What cities near Riverside, CA are hiring for Entry Level Architect jobs?

Cities near Riverside, CA with the most Entry Level Architect job openings:

Infographic showing various Entry Level Architect job openings in Riverside, CA as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 78% Physical, 7% Hybrid, and 15% Remote job distribution, with an average salary of $134,327 per year, or $64.6 per hour.

Embedded Systems Engineer, Robotics Hardware

FieldAI

Irvine, CA • On-site

Full-time

Re-posted 28 days ago


Job description

FieldAI's Irvine team is where embodied AI meets real robots, real sensors, and real field deployments. Based in the heart of Southern California's robotics ecosystem, we build risk-aware, reliable, field-ready AI systems that solve the hardest problems in robotics and unlock the full potential of embodied intelligence. If you want your work to ship, get tested on hardware, and improve through real deployments, Irvine is the place. We go beyond typical data-driven approaches or pure transformer-only architectures, combining rigorous engineering with learning systems proven in globally deployed solutions that deliver results today and get better every time our robots run in the field.

Hardware Team:
The Hardware Team at Field AI develops perception and compute payloads that power autonomous robotics systems in complex real-world environments. Our work spans the full hardware stack designing and integrating sensing systems (LiDAR, camera, TOF, IMU, GPS), embedded compute (CPUs, GPUs, microcontrollers, Linux, ROS), electrical systems (power distribution, communication), and mechanical components (structures, thermal regulation, ingress protection). The team focuses on both development (research, design, prototyping, testing) and operations (production, testing, QA, debugging). We're a small, fast-moving team, and we care deeply about improving: 1) core capabilities, 2) system reliability, 3) system scalability. As a growing team we are also building operational systems and procedures from the ground up.
 
Embedded Compute Role:
As an Embedded Compute Engineer on the Hardware Team at Field AI, you will contribute to the architecture, configuration, and validation of the compute systems that serve as the backbone for our robotic platforms. Your work will span low-level firmware, Linux-based configuration, and system performance analysis across ARM and x86 SBC platforms. From firmware on microcontrollers to ROS data streams on SBCs, you'll ensure the entire compute stack is optimized, reliable, and robust under field conditions. You will collaborate closely with the sensor, electrical, and autonomy teams to build tightly integrated solutions ready for deployment in challenging field environments. Additionally, while your focus will be on computing systems you will likely contribute across all hardware domains.
 
What You Will Get To Do
 
1. Compute System Design
  • Compute Architecture: Architect and configure embedded compute platforms (ARM/x86, SBCs) for robotic applications including evaluation, testing and selection.
  • Firmware & Software: Set up and customize Linux environments (Ubuntu, Yocto, JetPack), middleware (ROS), and I/O interfaces.
  • Systems Integration: Integrate compute with sensing and robotic systems. Analyze thermal, power, and bandwidth constraints to meet deployment and runtime requirements.
 
2. Compute System Implementation
  • Communications: Bring up sensors and peripherals using a range of protocols (USB, Ethernet, GMSL, IC, SPI, CAN).
  • Data Pipelines: Build and maintain drivers, ROS nodes, and data acquisition pipelines for new hardware components.
  • Systems Configuration: Create configuration files, launch scripts, and firmware update workflows.
  • Testing: Conduct system-level tests such as thermal profiling, latency measurement, and power draw analysis.
  • Documentation & Budgets: Maintain flashing procedures, I/O maps, and debug kits. Manage compute and I/O budgets.
 
3. Compute System Production & Servicing
  • Build: Work with vendors to procure compute hardware. Develop QA checks for incoming units. Support payload integration and scaling.
  • Debug: Support root-cause analysis for boot, connectivity, and throughput issues.
  • Diagnostics Monitoring: Implement watchdogs, health checks, and other evaluation tools.  Monitor compute system performance across CPU, GPU, memory, I/O, and networking.
 
What You Have
 
  • Education: B.S., M.S., or Ph.D. in Computer Engineering, Robotics, Electrical Engineering, or a related field.
  • Experience Level: We are recruiting across a wide range of experience levels from entry level engineers to senior and staff engineers.
  • Embedded Systems: Experience with embedded platforms (Jetson, Raspberry Pi, x86 NUCs, custom SBCs).
  • Linux: Proficiency with Linux system configuration, scripting, and headless deployment tools.
  • Firmware: Strong skills in firmware development for microcontrollers, including bare-metal and RTOS environments.
  • Programming: Proficient in C++ and Python for embedded and application-level development.
  • Communication Protocols: Experience with USB, Ethernet, IC, SPI, CAN, GMSL, and similar interfaces.
  • ROS Ecosystem: Familiarity with ROS, device drivers, TF, and data streaming/publishing.
  • Debugging: Comfort with hardware/software debugging tools (oscilloscopes, logs, power monitors, analyzers).
  • Systems Thinking: Ability to diagnose and optimize across compute, thermal, timing, and I/O layers.
 
What Will Set You Apart
 
  • Scaling: Experience taking systems from prototype to large scale production.
  • Field Environments: Experience developing systems for harsh field environments.
  • Deployed Robotics: Experience working on robotics deployed in real world settings such as autonomous vehicles, drones, or ruggedized robots.
  • Systems Level Robotics: Fluency across software, electrical, and mechanical systems.
  • Autonomy Software: Knowledge of autonomy stacks used in robotics. As well as how compute performance impacts autonomy algorithms.
$120,000 - $200,000 a year
Our salary range is generous and we consider each individual's background and experience when determining final compensation. Base pay may vary based on role scope, job-related knowledge, skills, experience, and the Irvine, California market.
 
Why Join FieldAI in Irvine?
In Irvine, you will work where the robots are. Our local team builds and tests systems on real hardware with real sensors, then ships them to operate in unstructured, previously unknown environments around the world. We are solving one of robotics' hardest challenges: reliable deployment outside the lab. Our Field Foundational Models raise the bar for perception, planning, localization, and manipulation, with an emphasis on explainability and safety for real-world use.
You will collaborate with a world-class team that thrives on creativity, resilience, and bold thinking. We bring deep experience from organizations such as DeepMind, NASA JPL, Boston Dynamics, NVIDIA, Amazon, Tesla Autopilot, Cruise, Zoox, Toyota Research Institute, and SpaceX, along with a track record of field deployments and strong performance in DARPA challenge segments.
 
Be Part of the Next Robotics Revolution
We are looking for builders who want their work to leave the whiteboard and show up on robots. If you enjoy tackling tough, uncharted questions and working across disciplines, you will find your people here. Our teams span AI, software, robotics engineering, product, field deployment, and technical communication, all focused on shipping systems that perform in the real world.
 
Our headquarters is in Irvine, and we partner closely with teams there as well as colleagues across the US and around the world. Join us in Southern California and help define what dependable, field-ready autonomy looks like.
 
We value diverse perspectives and are committed to fostering an inclusive workplace. We evaluate candidates and employees based on merit, qualifications, and performance, and we do not discriminate on the basis of race, color, gender, national origin, ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, or any other legally protected status.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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