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Entry Level 3D Product Modeling Jobs (NOW HIRING)

You don't need to be an expert in 3D modeling; we are looking for someone who can follow technical ... You'll collaborate closely with the Capture Lead and post-production teams to ensure captured data ...

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Vision insurance 3D Solid Modeler / CAD Engineer (Automotive Coachbuilding) Company: SaltWorks MFG ... Design and model complex, one-off components from concept to production * Develop manufacturable ...

3D Modeler

Minneapolis, MN · On-site

$42.75 - $49.50/hr

We are looking for a skilled 3D Modeler to support an onsite Contract assignment. This role is best ... accurate production-ready models and drawings. The ideal candidate brings deep SolidWorks ...

... modeling and analysis. Minimum Requirements: * Minimum three (3) years of a demonstrated and ... expertise performing product data management processes using Autodesk Vault Professional.

... modeling and analysis. Minimum Requirements: * Minimum three (3) years of a demonstrated and ... expertise performing product data management processes using Autodesk Vault Professional.

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Entry Level 3D Product Modeling information

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$53K

$144.1K

$205K

How much do entry level 3d product modeling jobs pay per year?

As of Jul 8, 2026, the average yearly pay for entry level 3d product modeling in the United States is $144,072.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,000.00 and $205,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level 3D Product Modeler, and why are they important?

To thrive as an Entry Level 3D Product Modeler, you need foundational skills in 3D modeling, attention to detail, and a relevant degree or coursework in design, animation, or a related field. Familiarity with industry-standard software such as Blender, Autodesk Maya, or 3ds Max is typically required, and having a portfolio of work can be beneficial. Strong communication, creativity, and the ability to take feedback help individuals stand out in this collaborative environment. These skills and qualities are important to ensure accurate, creative, and production-ready 3D assets that meet project requirements and client expectations.

What is the difference between Entry Level 3D Product Modeling vs Entry Level 3D Character Modeling?

AspectEntry Level 3D Product ModelingEntry Level 3D Character Modeling
Required SkillsBasic 3D modeling, CAD software, attention to detailBasic 3D modeling, anatomy understanding, creativity
Work EnvironmentProduct design firms, manufacturing, industrial designAnimation studios, gaming, entertainment
Common ToolsSolidWorks, Fusion 360, BlenderMaya, ZBrush, Blender
Industry UsageProduct development, prototyping, manufacturingVideo games, movies, character design

Entry Level 3D Product Modeling focuses on creating accurate models for products and prototypes, often requiring CAD skills. Entry Level 3D Character Modeling emphasizes designing characters for entertainment, requiring creativity and anatomy knowledge. Both roles share basic 3D skills but serve different industries and purposes.

What is entry level 3D product modeling?

Entry level 3D product modeling refers to the process of creating three-dimensional digital representations of objects or products, typically for use in industries like manufacturing, gaming, e-commerce, or animation. At the entry level, professionals use specialized software such as Blender, Autodesk Maya, or 3ds Max to design basic models based on specifications or reference images. These models help visualize products before they are physically produced or used in virtual environments. Entry-level roles focus on learning the fundamentals, refining technical skills, and building a portfolio of 3D models.

What are some common challenges faced by entry-level 3D product modelers, and how can they overcome them?

Entry-level 3D product modelers often face challenges such as adapting to different software platforms, understanding detailed client specifications, and working within tight deadlines. To overcome these, it's important to develop strong communication skills to clarify project requirements, seek feedback regularly from more experienced team members, and dedicate time to learning the nuances of industry-standard tools like Blender or Autodesk Maya. Participating in team meetings and collaborating closely with designers, engineers, and project managers can also help broaden your understanding and improve your workflow.
More about Entry Level 3D Product Modeling jobs
What cities are hiring for Entry Level 3D Product Modeling jobs? Cities with the most Entry Level 3D Product Modeling job openings:
What are the most commonly searched types of 3D Product Modeling jobs? The most popular types of 3D Product Modeling jobs are:
What states have the most Entry Level 3D Product Modeling jobs? States with the most job openings for Entry Level 3D Product Modeling jobs include:
Entry Level 3D Scan Technician

Entry Level 3D Scan Technician

Capgemini

Santa Clara, CA • On-site

$29K - $69K/mo

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Capgemini North America rating

7.7

Company rating: 7.7 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

78th of 207 rated it services


Job description

Entry Level 3D Scan Technician

At Capgemini Engineering, the world leader in engineering services, we bring together a global team of engineers, scientists, and architects to help the world's most?innovative companies unleash their potential. From autonomous cars to life-saving robots, our digital and software technology experts think outside the box as they?provide unique R&D and engineering services across all industries. Join us for a career full of opportunities. Where you can make a difference. Where no two days are?the same.

Location

This is an onsite role based either in Sunland, LA or Chatsworth, LA.

About the job you're considering

Capgemini is seeking a hands-on, detail-oriented Scan Technician to join our 3D Capture Team. This is a full-time, entry-level, on-site role based in our studio/local facilities. You will work with cutting-edge LiDAR, photogrammetry, structured light systems to capture props and costumes with exceptional accuracy.

This is an entry-level, high-accountability role ideal for someone who loves solving technical hardware challenges and cares about the precision of digital data. You don't need to be an expert in 3D modeling; we are looking for someone who can follow technical instructions precisely, handle equipment with care, and ensure data is organized correctly. You'll collaborate closely with the Capture Lead and post-production teams to ensure captured data is clean, well-organized, and ready for downstream processing.

Your role

  • Support daily 3D scanning operations for props and small objects using photogrammetry rigs and LiDAR systems.

  • Execute basic capture setup, including object placement, lighting adjustments, and equipment positioning following defined SOPs.

  • Assist with assembly and teardown of scanning rigs, ensuring efficient studio operations and readiness across shifts.

  • Perform file handling and data organization, adhering to naming conventions and folder structures to support production pipelines.

  • Conduct basic validation checks to ensure capture completeness and accurate data transfer.

  • Maintain workspace organization and equipment care, ensuring safe handling and storage of scanning gear.

  • Collaborate with Capture Leads and cross-functional teams, providing updates and incorporating feedback to improve capture efficiency.

Your skills and experience

  • Strong technical aptitude with familiarity or interest in hardware systems, cameras, or scanning technologies.

  • Ability to follow detailed instructions and execute repetitive workflows with high accuracy.

  • High level of attention to detail, particularly in alignment, data quality, and file management.

  • Basic understanding of file systems and data organization (Windows/Mac environments).

  • Strong reliability and accountability in meeting daily production targets and schedules.

  • Physical ability to handle equipment and move objects safely within a studio or warehouse environment.

  • Eagerness to learn and grow within emerging fields such as 3D capture, virtual production, and digital asset creation.

Nice to have

  • A personal interest in photography, gaming development, or 3D technology.

  • Previous experience in a studio, warehouse, or product photography environment.

  • Familiarity with basic camera settings (ISO, Aperture, Shutter Speed).

  • Interest in Gaussian Splatting, NeRFs, or radiance field technologies.

  • Exposure to virtual production, digital preservation, or immersive content.

The base compensation range for this role in the posted location is: $29,973-$69,014.

Capgemini provides compensation range information in accordance with applicable national, state, provincial, and local pay transparency laws. The base compensation range listed for this position reflects the minimum and maximum target compensation Capgemini, in good faith, believes it may pay for the role at the time of this posting. This range may be subject to change as permitted by law.

The actual compensation offered to any candidate may fall outside of the posted range and will be determined based on multiple factors legally permitted in the applicable jurisdiction.

These may include, but are not limited to: Geographic location, Education and qualifications, Certifications and licenses, Relevant experience and skills, Seniority and performance, Market and business consideration, Internal pay equity.

It is not typical for candidates to be hired at or near the top of the posted compensation range.

In addition to base salary, this role may be eligible for additional compensation such as variable incentives, bonuses, or commissions, depending on the position and applicable laws.

Capgemini offers a comprehensive, non-negotiable benefits package to all regular, full-time employees. In the U.S. and Canada, available benefits are determined by local policy and eligibility and may include:

  • Paid time off based on employee grade (A-F), defined by policy: Vacation: 12-25 days, depending on grade, Company paid holidays, Personal Days, Sick Leave

  • Medical, dental, and vision coverage (or provincial healthcare coordination in Canada)

  • Retirement savings plans (e.g., 401(k) in the U.S., RRSP in Canada)

  • Life and disability insurance

  • Employee assistance programs

  • Other benefits as provided by local policy and eligibility

Important Notice: Compensation (including bonuses, commissions, or other forms of incentive pay) is not considered earned, vested, or payable until it becomes due under the terms of applicable plans or agreements and is subject to Capgemini's discretion, consistent with applicable laws. The Company reserves the right to amend or withdraw compensation programs at any time, within the limits of applicable legislation.

Disclaimers

Capgemini is an Equal Opportunity Employer encouraging inclusion in the workplace. Capgemini also participates in the Partnership Accreditation in Indigenous Relations (PAIR) program which supports meaningful engagement with Indigenous communities across Canada by promoting fairness, accessibility, inclusion and respect. We value the rich cultural heritage and contributions of Indigenous Peoples and actively work to create a welcoming and respectful environment. All qualified applicants will receive consideration for employment without regard to race, national origin, gender identity/expression, age, religion, disability, sexual orientation, genetics, veteran status, marital status or any other characteristic protected by law.

This is a general description of the Duties, Responsibilities and Qualifications required for this position. Physical, mental, sensory or environmental demands may be referenced in an attempt to communicate the manner in which this position traditionally is performed. Whenever necessary to provide individuals with disabilities an equal employment opportunity, Capgemini will consider reasonable accommodations that might involve varying job requirements and/or changing the way this job is performed, provided that such accommodation does not pose an undue hardship. Capgemini is committed to providing reasonable accommodation during our recruitment process. If you need assistance or accommodation, please reach out to your recruiting contact.

Please be aware that Capgemini may capture your image (video or screenshot) during the interview process and that image may be used for verification, including during the hiring and onboarding process.

Click the following link for more information on your rights as an Applicant in the United States.

Capgemini is a global business and technology transformation partner, helping organizations to accelerate their dual transition to a digital and sustainable world, while creating tangible impact for enterprises and society. It is a responsible and diverse group of 340,000 team members in more than 50 countries. With its strong over 55-year heritage, Capgemini is trusted by its clients to unlock the value of technology to address the entire breadth of their business needs. It delivers end-to-end services and solutions leveraging strengths from strategy and design to engineering, all fueled by its market leading capabilities in AI, generative AI, cloud and data, combined with its deep industry expertise and partner ecosystem.

Ref. code: 500627

Posted on: Jun 24, 2026

Experience Level: Experienced Professionals

Contract Type: Permanent

Location:

Santa Clara, CA, US

Brand: Capgemini Engineering

Professional Community: Software Engineering

Capgemini is an Equal Opportunity Employer encouraging diversity in the workplace. All qualified applicants will receive consideration for employment without regard to race, national origin, gender identity/expression, age, religion, disability, sexual orientation, genetics, veteran status, marital status or any other characteristic protected by law.


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