... 3D modeling tool like Blender, to 3DS Max, to Maya, or to a proprietary in-house tool you can't ... Drexel's Game Design & Production is particularly interested in candidates with experience in ...
... 3D modeling tool like Blender, to 3DS Max, to Maya, or to a proprietary in-house tool you can't ... Drexel's Game Design & Production is particularly interested in candidates with experience in ...
Course Details Introduction to Game Development This course introduces students to the principles of 2D and 3D computer game design. Students will explore a wide range of game types and analyze their ...
Course Details Introduction to Game Development This course introduces students to the principles of 2D and 3D computer game design. Students will explore a wide range of game types and analyze their ...
... 3D modeling tool like Blender, to 3DS Max, to Maya, or to a proprietary in-house tool you can't ... Drexel's Game Design & Production is particularly interested in candidates with experience in ...
... 3D modeling tool like Blender, to 3DS Max, to Maya, or to a proprietary in-house tool you can't ... Drexel's Game Design & Production is particularly interested in candidates with experience in ...
Game Design Adjunct Faculty - Lecture & Lab in Digital animation for games, artificial intelligen...
Cranford, NJ · On-site
Job Announcement Position Information Position Title Game Design Adjunct Faculty - Lecture & Lab in Digital animation for games, artificial intelligence for games, and 3D game graphics programming ...
Game Design Adjunct Faculty - Lecture & Lab in Digital animation for games, artificial intelligen...
Cranford, NJ · On-site
Job Announcement Position Information Position Title Game Design Adjunct Faculty - Lecture & Lab in Digital animation for games, artificial intelligence for games, and 3D game graphics programming ...
Game Developer - Remote
Jersey City, NJ · On-site +1
... design patterns, and performance optimization techniques. * macOS Development: Experience with macOS development, including frameworks such as SpriteKit (for 2D games), SceneKit (for 3D games), or ...
Game Developer - Remote
Jersey City, NJ · On-site +1
... design patterns, and performance optimization techniques. * macOS Development: Experience with macOS development, including frameworks such as SpriteKit (for 2D games), SceneKit (for 3D games), or ...
Business Education or Computer Science or Technology Education Teacher
Whitehall, MT · On-site
$42.86K - $56.65K/yr
... 3D game design, video editing), Microsoft Certification, and Programming with JavaScript. The district would also consider moving the program in the direction of courses such as computer-aided ...
Business Education or Computer Science or Technology Education Teacher
Whitehall, MT · On-site
$42.86K - $56.65K/yr
... 3D game design, video editing), Microsoft Certification, and Programming with JavaScript. The district would also consider moving the program in the direction of courses such as computer-aided ...
Design and produce a complete 3D card pack opening animation, from initial build-up through final ... Experience creating game-style, product reveal, or collectible-style animations highly preferred
Design and produce a complete 3D card pack opening animation, from initial build-up through final ... Experience creating game-style, product reveal, or collectible-style animations highly preferred
Game design skills - especially mechanics design, prototyping concepts and systems design. Game programming skills including 2D and 3D math, physics, FX and UI systems. Strong collaboration skills. A ...
Game design skills - especially mechanics design, prototyping concepts and systems design. Game programming skills including 2D and 3D math, physics, FX and UI systems. Strong collaboration skills. A ...
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
Adjunct Instructor-Digital Animation
Lincroft, NJ · On-site
$985/wk
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
Adjunct Instructor-Digital Animation
Lincroft, NJ · On-site
$985/wk
Photoshop DIGM 121 - Maya I: 3D Modeling DIGM 122 - Maya II: Fundamentals DIGM 125 - Digital ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
3D Sheet Metal Designer - Entry level position
Garland, TX · On-site
$20 - $22/hr
... manufacturer seeks 3D Sheet Metal Designer (Solid Edge) for an entry level position ... Experience in design and manufacturing food service equipment a major plus and is considered for ...
Quick apply
3D Sheet Metal Designer - Entry level position
Garland, TX · On-site
$20 - $22/hr
... manufacturer seeks 3D Sheet Metal Designer (Solid Edge) for an entry level position ... Experience in design and manufacturing food service equipment a major plus and is considered for ...
Docente Bachelor's Degree in Video Games Design
$116K - $117.90K/yr
Video Game Technology and Virtual Scene Design * Video Game Structure: Gameplay and Levels * Theory ... Arte 2D/3D, concept art o ilustracion digital * Programacion o fundamentos tecnicos de videojuegos
Docente Bachelor's Degree in Video Games Design
$116K - $117.90K/yr
Video Game Technology and Virtual Scene Design * Video Game Structure: Gameplay and Levels * Theory ... Arte 2D/3D, concept art o ilustracion digital * Programacion o fundamentos tecnicos de videojuegos
... manufacturer seeks 3D Sheet Metal Designer (Solid Edge) for an entry level position ... design and manufacturing food service equipment a major plus and is considered for higher ...
... manufacturer seeks 3D Sheet Metal Designer (Solid Edge) for an entry level position ... design and manufacturing food service equipment a major plus and is considered for higher ...
Junior 3D Environment Artist
Herndon, VA · On-site
... design documents. The ideal candidate has a strong foundation in 3D modeling and is interested in applying their skills to real-world environments rather than game or entertainment content. You will ...
Quick apply
Junior 3D Environment Artist
Herndon, VA · On-site
... design documents. The ideal candidate has a strong foundation in 3D modeling and is interested in applying their skills to real-world environments rather than game or entertainment content. You will ...
PhotoshopDIGM 121 - Maya I: 3D ModelingDIGM 122 - Maya II: FundamentalsDIGM 125 - Digital Editing ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
PhotoshopDIGM 121 - Maya I: 3D ModelingDIGM 122 - Maya II: FundamentalsDIGM 125 - Digital Editing ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
PhotoshopDIGM 121 - Maya I: 3D ModelingDIGM 122 - Maya II: FundamentalsDIGM 125 - Digital Editing ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
PhotoshopDIGM 121 - Maya I: 3D ModelingDIGM 122 - Maya II: FundamentalsDIGM 125 - Digital Editing ... Master's degree in Animation, Game Design or related area required. * Experience teaching preferred.
TECHNICAL ARTIST
$120.50K - $144.30K/yr
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Ability to work effectively with game design and technical constraints while maximizing visual ...
TECHNICAL ARTIST
$120.50K - $144.30K/yr
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Ability to work effectively with game design and technical constraints while maximizing visual ...
TECHNICAL ARTIST
Atlanta, GA · On-site
$120.50K - $144.30K/yr
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Ability to work effectively with game design and technical constraints while maximizing visual ...
TECHNICAL ARTIST
Atlanta, GA · On-site
$120.50K - $144.30K/yr
TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Ability to work effectively with game design and technical constraints while maximizing visual ...
Experience using Blender and other animation/3D Modeling software * Art fundamentals (perspective, shading, form, and color theory) * Able to learn new software quickly Game Design: * Experience with ...
Experience using Blender and other animation/3D Modeling software * Art fundamentals (perspective, shading, form, and color theory) * Able to learn new software quickly Game Design: * Experience with ...
Experience using Blender and other animation/3D Modeling software * Art fundamentals (perspective, shading, form, and color theory) * Able to learn new software quickly Game Design: * Experience with ...
Experience using Blender and other animation/3D Modeling software * Art fundamentals (perspective, shading, form, and color theory) * Able to learn new software quickly Game Design: * Experience with ...
Entry Level 3D Game Design information
See salary details
$47K - $56.9K
1% of jobs
$56.9K - $66.8K
0% of jobs
$66.8K - $76.7K
0% of jobs
$76.7K - $86.6K
0% of jobs
$86.6K - $96.5K
1% of jobs
$96.5K - $106.5K
1% of jobs
$106.5K - $116.4K
0% of jobs
$116.4K - $126.3K
0% of jobs
$126.3K - $136.2K
3% of jobs
$136.2K - $146.1K
0% of jobs
$148.1K is the 25th percentile. Wages below this are outliers.
$146.1K - $156K
94% of jobs
$47K
$156K
How much do entry level 3d game design jobs pay per year?
What are the key skills and qualifications needed to thrive as an Entry Level 3D Game Designer, and why are they important?
What are some common challenges faced by entry-level 3D game designers, and how can they overcome them?
What is an entry level 3D game designer?
What is the difference between Entry Level 3D Game Design vs Entry Level 3D Modeling?
| Aspect | Entry Level 3D Game Design | Entry Level 3D Modeling |
|---|---|---|
| Required Skills | Game mechanics, level design, scripting basics | Modeling, texturing, software proficiency (e.g., Blender, Maya) |
| Work Environment | Game studios, interactive media companies | Animation studios, visual effects, game development |
| Common Certifications | Game design courses, software certifications | 3D modeling certifications, software training |
| Industry Usage | Designing gameplay and levels | Creating 3D assets and models |
Entry Level 3D Game Design focuses on creating engaging gameplay, levels, and scripting, while Entry Level 3D Modeling emphasizes building and texturing 3D assets. Both roles often overlap in game development but serve different core functions within the industry.

Part-time
Posted 18 days ago
Drexel University rating
7.1
Based on 12 frontline employees who took The Breakroom Quiz
343rd of 529 rated colleges and universities
Job description
Job no: 506711
Work type: Part-Time
Location: University City - Philadelphia, PA
Categories: Drexel University, Westphal College of Media Arts & Design
About the Antoinette Westphal College of Media Arts & Design:
The creative heart of Drexel University, the Antoinette Westphal College of Media Arts & Design trains the next generation of scholars, thinkers, makers, and doers in the fields of media, entertainment, design, and the visual and performing arts. Westphal offers 18 undergraduate and nine graduate majors, housed in award-winning facilities that encourage collaboration across creative disciplines. At Westphal, we reimagine the role of design, media, and the arts in building a better future. Our programs challenge students to center sustainability, access, and equity in their approaches to art, fashion, architecture, gaming, entertainment, and scholarship. Through experiential learning, studio-based curriculum, and Drexel's widely-recognized Cooperative Education program (co-op), our students are uniquely positioned to face the world's challenges and define the creative careers of the 21st century.
About the Program
Drexel's Game Design & Production major, nationally ranked as a top program by multiple organizations including the Princeton Review, provides students with a strong, broad-based foundation in digital design and content creation skills in a team project environment. The major supports careers in any industry that wants to speak the language of real-time interactive games. Beyond the obvious entertainment sector of PC, mobile, or console games, graduates from the program can move into any industry in support of simulation, training, marketing, communications, and education.
Students try on a wide variety of roles in game development, from idea to reality, in art and code, discovering the skill areas that they want to pursue. They are advised to focus their minors, elective courses, and team experiences as they progress through the program. The intent is for students to have a T-shaped skillset: broad familiarity in multiple areas with one or two areas of specialty. Students begin making game assets and games in their first terms as freshmen and continue making team-based game projects both small and large throughout their plan of study. Every project enables students to experiment and refine their experience in the many roles required to produce a finished game.
Courses in Drexel's program evolve in response to industry trends and on-demand special topic courses are utilized to rapidly respond to student and industry developments. Gaining familiarity with rapidly changing industry-standard tools is important but it's equally important to be prepared to transfer skills in one tool into a different tool of the same type - to be able to move from a 3D modeling tool like Blender, to 3DS Max, to Maya, or to a proprietary in-house tool you can't touch until you're hired by that specific company. Drexel's program encourages students to become comfortable as tool-agnostic creators.
Job Summary
The adjunct faculty member will employ a variety of strategies to foster student artistic development, learning and discussions, as well as encourage active learning in all students, maintain proper course-related records, evaluate student work and provide students with feedback as to the progress toward meeting the objectives of the course. Each adjunct faculty member is responsible for effectively teaching students in the assigned classroom or remote settings. Each adjunct faculty member is responsible for effectively implementing the mission of the Game Design & Production program, part of the Department of Digital Media. Responsibilities may include teaching days, evenings, or nights, with the potential for online only, in-person only, or a combination of both.
Adjunct positions may include foundation courses for first-years, core skill classes, advanced courses, or special topics courses proposed and developed by the adjunct or other faculty. Currently the program teaches primarily using Unity, Maya, and the Adobe CC suite, including Substance, but Unreal and other tools are common in the program. Some courses are more flexible for student to choose tools, like for team projects, while others can adapt to the experience or preference of the instructor.
Teaching face-to-face at Drexel's Philadelphia campus is the default, but there are opportunities for the right candidate to teach remotely from elsewhere in the US.
Drexel's Game Design & Production is particularly interested in candidates with experience in diversity, equity, and inclusivity efforts as well as diverse professional experiences to bring a wide range of voices and perspectives into the classroom and support a more diverse, equitable, and inclusive community.
Essential Functions
- Teach required number of credit hours per quarter based on their contract.
- Teach studio, lecture, and/or practicum courses per their contract.
- Teach in the format and schedule as assigned.
- Teach specific technical and/or theory topics in game development and production.
- Plan and provide instructional experiences that reflect an understanding of the philosophy, objectives, and curriculum of the program.
- Evaluate student achievement of curricular objectives/outcomes.
- Maintain communication with the program director regarding any course or student issues.
- Utilize existing University systems for course and student data and communication management. Training is available in multiple systems, like Blackboard Learn, Office 365, and Zoom.
- Perform other similar duties as assigned.
Required Qualifications
- Minimum of a Bachelor's Degree in Game Design, Development, Art, Programming or related field.
- Minimum of 3 years of teaching and/or professional experience.
Preferred Qualifications
- Advanced degree in related field.
- 3 years professional game development experience with one or more published titles.
- Proven record of over 3 years of teaching and/or mentorship experience.
Special Instructions to the Applicant
Please make sure you upload your CV/resume, portfolio link(s), and cover letter that indicates your strong areas of expertise when submitting your application.
Advertised: May 12 2026 Eastern Daylight Time
Applications close: Jun 19 2026 Eastern Daylight Time
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