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Entry Level 3D Game Design Jobs (NOW HIRING)

... sandbox design principles • Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players REQUIRED SKILLS • Intuitive understanding of how second-to-second ...

Game design skills - especially mechanics design, prototyping concepts and systems design. Game programming skills including 2D and 3D math, physics, FX and UI systems. Strong collaboration skills. A ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Design and adhere to standards and specifications that are consistent with the project vision and ...

Game Art * Digital Media * Animation * Visual Effects (VFX) * Environmental Design * Architecture ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

3D Artist

New York, NY · Remote

$55/hr

Good understanding of composition, proportions, color, and visual design. * Strong attention to ... Experience with animation, game development, product visualization, or VFX is an advantage.

New

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Entry Level 3D Game Design information

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$47K

$156K

How much do entry level 3d game design jobs pay per year?

As of Aug 21, 2026, the average yearly pay for entry level 3d game design in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is an entry level 3D game designer?

An entry level 3D game designer is a professional who creates and implements 3D environments, characters, and assets for video games, typically working under the guidance of more experienced designers and developers. They are responsible for building basic models, textures, and animations, as well as helping to design levels and gameplay elements. This role is suitable for individuals who are new to the industry and have foundational skills in 3D modeling software and a passion for gaming.

What are the key skills and qualifications needed to thrive as an entry level 3D game designer?

To thrive as an Entry Level 3D Game Designer, you need a foundational understanding of 3D modeling, game design principles, and a relevant degree or coursework in game development or art. Familiarity with industry-standard tools such as Unity, Unreal Engine, Blender, or Maya, as well as version control systems, is typically expected. Creativity, collaboration skills, and effective communication help you contribute ideas and work seamlessly with multidisciplinary teams. These skills are essential for creating engaging game experiences and efficiently realizing creative visions within technical constraints.

What are some common challenges faced by entry level 3D game designers, and how can they overcome them?

Entry-level 3D game designers often face challenges such as adapting to industry-standard software, understanding complex game engines, and effectively communicating their ideas within multidisciplinary teams. To overcome these hurdles, it's helpful to regularly practice using popular tools like Unity or Unreal Engine, seek feedback from peers, and participate in collaborative projects to build both technical and soft skills. Embracing continuous learning and being open to constructive criticism are key strategies for success and growth in this role.

What is the difference between Entry Level 3D Game Design vs Entry Level 3D Modeling?

AspectEntry Level 3D Game DesignEntry Level 3D Modeling
Required SkillsGame mechanics, level design, scripting basicsModeling, texturing, software proficiency (e.g., Blender, Maya)
Work EnvironmentGame studios, interactive media companiesAnimation studios, visual effects, game development
Common CertificationsGame design courses, software certifications3D modeling certifications, software training
Industry UsageDesigning gameplay and levelsCreating 3D assets and models

Entry Level 3D Game Design focuses on creating engaging gameplay, levels, and scripting, while Entry Level 3D Modeling emphasizes building and texturing 3D assets. Both roles often overlap in game development but serve different core functions within the industry.

More about Entry Level 3D Game Design jobs

What cities are hiring for Entry Level 3D Game Design jobs?

Cities with the most Entry Level 3D Game Design job openings:

What are the most commonly searched types of 3D Game Design jobs?

The most popular types of 3D Game Design jobs are:

What states have the most Entry Level 3D Game Design jobs?

States with the most job openings for Entry Level 3D Game Design jobs include:

What job categories do people searching Entry Level 3D Game Design jobs look for?

The top searched job categories for Entry Level 3D Game Design jobs are:

Infographic showing various Entry Level 3D Game Design job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 7% Part Time, and 4% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Full-time

Posted 9 days ago


Gulfstream Aerospace rating

8.8

Company rating: 8.8 out of 10

Based on 184 frontline employees who took The Breakroom Quiz

14th of 72 rated aerospace companies


Job description

Associate 3D Designer in  GAC Dallas


Unique Skills:

Experience with Autodesk Maya + VRay, and Adobe Illustrator. 


 

Education and Experience Requirements
Bachelor's Degree Computer Animation, Visual Effects, Game Design, Computer Science, Industrial Design or related field required or equivalent combination of education and experience sufficient to successfully perform the essential functions of the job. 2 years experience with 3D rendering production, visual effects, and multimedia presentation development to include experience color correcting images to accurately represent real-world lighting and materials. Position Purpose: Support the creation of architecturally accurate, photo-real, CG models, finished renderings, animations, and virtual experiences of aircraft interiors, exteriors and sections as directed. Provide an extensive knowledge in 3D modeling, lighting, texturing, and rendering and can work from handwritten instructions, sketches and engineering drawings utilizing advanced visualization software and techniques. The target audiences are internal customers.
Job Description
Principle Duties and Responsibilities: Essential Functions:
  1. Utilize current applications and learn new solutions as necessary. Current applications include, but not limited to: Autodesk Maya, Unity, Unreal, Keyshot, Nuke, Mudbox, MentalRay, Iray, Vray, Substance Designer, Adobe Creative Suite (Photoshop, Illustrator, InDesign, etc.).
  2. Ensure accuracy of assets for use in printed collateral, websites, mobile applications, etc.
  3. Provide Interior and Exterior Rendering packages in accordance with the Interior Design and Sales objective.
  4. Provide backup support for formal Customer Presentations with Sales, Completions, Delivery, and Interior Designer.
  5. Interface with Marketing, Design, and Engineering for input and to ensure accuracy of renderings.
  6. Support the development of Gulfstream aircraft liveries to meet customer design expectations as well as internal operational requirements.
  7. Provide on-site support for teammates representing Gulfstream Design at key customer-facing events - such as: NBAA, EBACE, new aircraft launch events, etc.
  8. Provide a working knowledge in 3D Software. Collaborate with senior teammates and Business Technology to effectively problem-solve and diagnose software and hardware problems in a timely manner.
  9. Support and continually update 3D configurations of all current and prior production aircraft as well as coordinate archiving drawing files for permanent records.
  10. Provide guidance for interns and entry-level teammates as required.
Additional Functions:
  1. Promote efficient work practices and processes. .
  2. Contribute to an environment in which all team members are respected regardless of their individual differences and are motivated to improve both their individual and team contributions to achieve desired business results. .
Perform other duties as assigned. Other Requirements:
  1. Three-dimensional computer modeling and rendering skills are required.
  2. Completely proficient with Adobe Illustrator, InDesign and Adobe Photoshop required.
  3. Must have good color perception and can make adjustments to renderings to match actual materials in final, large-format printer output.
  4. Ability to meet project deadlines.
This job requires one to be able to read, write, speak, and understand the English language.

Additional Information

Requisition Number: 235195

Category: Operations

Percentage of Travel: Up to 25%

Shift: First

Employment Type: Full-time

Posting End Date: 08/19/2026 

Equal Opportunity Employer / Individuals with Disabilities / Protected Veterans

Gulfstream does not provide work visa sponsorship for this position, unless the applicant is a currently sponsored Gulfstream employee.

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Gulfstream Aerospace Corporation, a wholly-owned subsidiary of General Dynamics (NYSE: GD), designs, develops, manufactures, markets, services and supports the world's most technologically-advanced business jet aircraft


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