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Entry Level 2D Environment Artist Jobs (NOW HIRING)

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Subway Sandwich Artist

El Paso, TX ยท On-site

$9.50 - $11.50/hr

... environment. This position requires multitasking skills, a keen attention to detail, and a ... Qualifications * Entry-level experience in food service * High school diploma or equivalent

... paced environment. Key Responsibilities * Assist in the design and development of mechanical ... Proficiency in SolidWorks (including 3D modeling and 2D drawings), Windchill, and Adobe Illustrator.

Software Engineer 0 - TS/SCI with Polygraph (Entry-Level) Location: Annapolis Junction, MD ... Work in Linux-based environments using modern development tools * Collaborate with Agile/Scrum ...

Developing 3-dimensional models of transportation structures using 2D technical drawings * Create ... Be enthusiastic, dedicated, and self-disciplined to work effectively in a fast-paced environment

Developing 3-dimensional models of transportation structures using 2D technical drawings * Create ... Be enthusiastic, dedicated, and self-disciplined to work effectively in a fast-paced environment

Developing 3-dimensional models of transportation structures using 2D technical drawings * Create ... Be enthusiastic, dedicated, and self-disciplined to work effectively in a fast-paced environment

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Entry Level 2D Environment Artist information

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$9

$24

$40

How much do entry level 2d environment artist jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for entry level 2d environment artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are some common challenges faced by entry level 2D environment artists when working in a collaborative team setting?

As an entry level 2D environment artist, one common challenge is adapting your artistic vision to match the established style and technical requirements of the game or project. You'll often need to communicate closely with lead artists, designers, and other team members to ensure your work aligns with the overall vision. Handling feedback constructively and iterating on your designs is essential, as is learning to work efficiently within production pipelines and using version control tools. Over time, you'll develop a better understanding of workflow expectations and improve your ability to collaborate effectively.

What is the difference between Entry Level 2D Environment Artist vs Entry Level 3D Environment Artist?

AspectEntry Level 2D Environment ArtistEntry Level 3D Environment Artist
Skills RequiredDigital painting, concept art, Photoshop, illustrationModeling, texturing, software like Maya or Blender
Work Environment2D art teams, concept art departments, freelance or studio settings3D modeling teams, game or film studios, collaborative environments
Common CertificationsPortfolio, art or design degree, proficiency in PhotoshopPortfolio, degree in art, 3D software proficiency

Both roles are entry-level positions in environment art but focus on different mediums. The 2D artist specializes in creating concept art and textures using digital painting tools, while the 3D artist works on modeling and texturing 3D environments. Your choice depends on whether you prefer working in 2D or 3D art environments, but both roles often require a strong portfolio and relevant software skills.

What are the key skills and qualifications needed to thrive as an Entry Level 2D Environment Artist, and why are they important?

To thrive as an Entry Level 2D Environment Artist, you need strong drawing abilities, a solid grasp of color theory, composition, and perspective, often supported by a portfolio showcasing relevant work. Familiarity with digital art tools such as Adobe Photoshop or Clip Studio Paint, and sometimes basic knowledge of game engines like Unity, is typically required. Attention to detail, creativity, and the ability to collaborate and respond positively to feedback are essential soft skills in this field. These skills enable artists to produce visually compelling environments that enhance storytelling and gameplay, while effectively integrating into creative teams.

What are Entry Level 2D Environment Artists?

Entry Level 2D Environment Artists are creative professionals who design and illustrate backgrounds, landscapes, and settings for video games, animations, or other visual media. They typically work under the supervision of senior artists to create visually appealing environments that enhance the storytelling and gameplay experience. At the entry level, these artists often focus on producing concept art, painting backgrounds, and assisting with asset creation while learning industry-standard tools and workflows.
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What cities are hiring for Entry Level 2D Environment Artist jobs? Cities with the most Entry Level 2D Environment Artist job openings:
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Infographic showing various Entry Level 2D Environment Artist job openings in the United States as of June 2026, with employment types broken down into 91% Part Time, and 9% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
Entry Level PEMB Designer / Draftsman

Entry Level PEMB Designer / Draftsman

Tyler Building Systems

Tyler, TX โ€ข On-site

Full-time

Posted 2 hours ago


Job description

Salary: $17

Entry Level Designer / Draftsman


Tyler Building Systems, Tyler, Texas (Headquartered in Tyler, TX Manufacturing custom metal building systems since 1968)


About Tyler Building Systems: Tyler Building Systems is a leading manufacturer of high-quality, custom-engineered metal building systems. From commercial warehouses and industrial facilities to churches, recreational spaces, retail buildings, and agricultural structures, we deliver durable, tailored solutions built with American-made steel right here in Texas. We're committed to providing exceptional value, personal service, and reliable expertise for every project.


Position Overview: We are currently seeking motivated Entry-Level Designers/Draftsmen for full-time positions on our design and drafting team. This is an outstanding opportunity for recent high school graduates, trade school completers, or college graduates to launch a rewarding career in the construction technology and metal building industry. No prior experience in metal building design is required we provide comprehensive on-the-job training to get you up to speed.

In this role, you'll start by learning our industry-leading tools and processes, then contribute to creating precise technical drawings and designs for custom metal buildings. This position offers strong growth potential in a stable, hands-on field for individuals who enjoy technical work, problem-solving, and the building/construction sector.


Key Responsibilities (After Training)

  • Utilize Metal Building Software (MBS) to design, detail, and estimate complete metal building systems
  • Create accurate 2D/3D CAD drawings, including plans, elevations, sections, and fabrication details
  • Interpret architectural/engineering specifications, technical drawings, and project requirements
  • Collaborate with engineers, sales, and production teams to ensure designs meet customer needs, building codes, and quality standards
  • Perform take-offs, material estimates, and revisions as needed
  • Support the preparation of submittal packages and production-ready documents


Required Qualifications

  • Proficiency in geometry and basic trigonometry (essential for accurate design calculations and spatial understanding)
  • Strong working knowledge of Microsoft Office suite (Word, Excel, Outlook)
  • Basic experience or familiarity with computer-aided drafting (CAD) software (e.g., AutoCAD, similar programs, or any CAD exposure)
  • Excellent visualization skills with an ability to mentally picture 3D structures from 2D plans
  • Highly detail-oriented with strong focus on accuracy
  • Creative mindset combined with solid problem-solving abilities
  • Genuine interest in building, construction, and metal building systems
  • High school diploma or equivalent required; associate's degree or technical training in drafting/CAD/construction is a plus, but not mandatory


What We Offer

  • Full-time employment with competitive pay and benefits
  • Comprehensive paid training program in Metal Building Software, metal building design principles, detailing standards, and estimating techniques
  • Opportunity to work on diverse, real-world projects across multiple industries
  • Supportive team environment in a growing Texas-based company
  • Clear path for career advancement into senior designer, project lead, or specialized roles