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Editorial Modeling Jobs (NOW HIRING)

... model that allows for remote, hybrid or full time in office work (in certain locales). Office ... The Editorial Director will oversee Digital Editorial Operations for A+E Global Media brands ...

... model that allows for remote, hybrid or full time in office work (in certain locales). Office ... The Editorial Director will oversee Digital Editorial Operations for A+E Global Media brands ...

Head of Editorial

Austin, TX · On-site

$90 - $130/hr

Powerful AI will be the biggest lever for human choice we've ever built - but only if models are ... Own the editorial voice and content strategy for a deeply technical company, from long-form ...

Head of Editorial

Manhattan, NY · On-site

$90 - $130/hr

Powerful AI will be the biggest lever for human choice we've ever built - but only if models are ... Own the editorial voice and content strategy for a deeply technical company, from long-form ...

Head of Editorial

San Francisco, CA · On-site

$90 - $130/hr

Powerful AI will be the biggest lever for human choice we've ever built - but only if models are ... Own the editorial voice and content strategy for a deeply technical company, from long-form ...

Deepgram's voice-native foundation models are accessed through cloud APIs or as self-hosted and on ... What You'll Do * Build editorial strategy and a content calendar that ladder up to Deepgram ...

Head of Editorial

Seattle, WA · On-site

$90 - $130/hr

Powerful AI will be the biggest lever for human choice we've ever built - but only if models are ... Own the editorial voice and content strategy for a deeply technical company, from long-form ...

... model that allows for remote, hybrid or full time in office work (in certain locales). Office ... Manager, Editorial Newsletters The Manager, Editorial Newsletters runs newsletter production across ...

Design and solve real-world editorial and publishing scenarios to test AI reasoning. * Write clear ... Collaborate with AI researchers to strengthen model understanding of editing, writing tone, and ...

Head of Editorial

Austin, TX · On-site

$215K - $288K/yr

Powerful AI will be the biggest lever for human choice we've ever built - but only if models are ... Own the editorial voice and content strategy for a deeply technical company, from long-form ...

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Editorial Modeling information

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$29.5K

$50.3K

$76K

How much do editorial modeling jobs pay per year?

As of Aug 28, 2026, the average yearly pay for editorial modeling in the United States is $50,294.00, according to ZipRecruiter salary data. Most workers in this role earn between $42,000.00 and $52,000.00 per year, depending on experience, location, and employer.

What is an editorial modeling?

An Editorial Modeling job involves working with brands, magazines, and photographers to create high-fashion, artistic, and storytelling images for publications or campaigns. Editorial models showcase clothing, accessories, or beauty products in a way that aligns with a brand’s creative vision. Unlike commercial modeling, which focuses on selling products directly, editorial modeling emphasizes artistic expression and high-concept storytelling. Models in this field often work with prestigious fashion magazines like Vogue or Harper’s Bazaar. Strong runway presence, unique looks, and the ability to convey emotion through poses are key skills for success in editorial modeling.

What are the key skills and qualifications needed to thrive in editorial modeling?

To excel in Editorial Modeling, you need strong posing skills, an understanding of fashion trends, and the ability to take direction, often supported by a professional portfolio and modeling experience. Familiarity with studio lighting, photographic equipment, and digital submission platforms is commonly necessary in this industry. Reliability, punctuality, and confidence in front of the camera are valuable soft skills for standing out as an editorial model. These abilities are crucial for consistently producing compelling editorial images and building a strong reputation with photographers and creative teams.

What does a typical photoshoot look like for an editorial model?

A typical editorial modeling photoshoot often involves collaborating with a creative team, including stylists, makeup artists, photographers, and art directors, to bring a specific concept or fashion story to life. Editorial models are expected to interpret mood boards and direction, pose in various outfits, and remain adaptable as set requirements, lighting, or concepts shift throughout the shoot. Shoots can last several hours and may be on location or in a studio, with models often needing to prepare for long standing periods and quick wardrobe changes. Success in these sessions relies on a model's professionalism, ability to convey emotion, and responsiveness to feedback from the team.

How do you get into editorial modeling?

To get into editorial modeling, individuals typically build a strong portfolio showcasing their versatility and work with photographers or agencies. Having good skin, a unique look, and understanding posing techniques can help, along with attending open casting calls or submitting to modeling agencies that specialize in editorial work.
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What cities are hiring for Editorial Modeling jobs?

Cities with the most Editorial Modeling job openings:

What are the most commonly searched types of Editorial Modeling jobs?

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What states have the most Editorial Modeling jobs?

States with the most job openings for Editorial Modeling jobs include:

Infographic showing various Editorial Modeling job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, 11% Part Time, and 2% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $50,294 per year, or $24.2 per hour.

Unreal Engine Animation Generalist - Disney Television Animation

Glendale, CA • On-site


The Walt Disney Company
Amusement, Gambling, and Recreation • 10K+ employees

7.8

Company rating: 7.8 out of 10

Based on 129 frontline employees who took The Breakroom Quiz

4th of 52 rated entertainment

People enjoy working here

Good employer

Recommended by students


Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Posting Title:

Unreal Engine Animation Generalist - Disney Television Animation

Req ID:

10158981

Job Description:

About this Role and our Studio

Disney Television Animation(DTVA)has over 40 years of legacy as a top producer of kids & family entertainment. Our work is integraltoThe Walt Disney Company, bringing Disney-branded characters and stories to families' homes across the globe.

DTVA createsboth long-form and short-form content spanningtraditional2D, rig-based 2D, CG (preschool), CG (premium), and stop-motion.We createshows ina broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style.Please see the job description below to better understand how we match skills to certain show types.

Bysubmittingan applicationfor thisUnreal Engine Animation Generalistrole, youmaybeconsideredforany Unreal Engine Animation Generalistpositions that arise until theexpirationdate provided.

Applications submitted to this job posting will remain valid until December 31, 2026.

Whatyou willdo

The Realtime Animation Generalist will partner with DTVA animation project teams to define specific Unreal Engine based pipeline standards and workflows to support creative, budget and schedule goals, and partner with Studio Production, Post and Technology teams to plan, deploy, maintain and support optimal UE workflows and inform pipeline tool decisions. Performs "on -the-box" production work on various UE projects across various animation disciplines to meet project vision, style, tone and performance language.

Responsibilities:

  • Partner closely with Production, Post and Technology leadership to define and clarify realtime pipeline standards and innovation goals, and to strategize around accommodating specific project needs

  • Drive ongoing pipeline improvement through testing, analysis, research and feedback on emerging technologies and practices in close partnership with systems and software teams

  • Partner with animation project teams, beginning in development, to translate creative vision into pipeline options/requirements, advising on potential tools and workflows to meet creative, schedule and budget goals

  • Operate "on the box" in live creative working sessions, translating ideas into animation tests, look development, performance studies, animatic-support materials, and prototype workflows that support creative, production and technology decision-making.

  • Create and revise assets and scenes across multiple production stages (model, rigging, 3D storyboarding, previs, editorial, layout, animation, effects lighting, etc.)

  • Partner with TDs, CG Sups and technology to support transfer of between UE and traditional (Maya) pipelines, and to create new assets with UE

  • Document and communicate pre-production, production and post-production workflows, technical standards and delivery specifications for UE projects

  • Operate independently on exploratory projects while also working with larger production teams

  • Maintain good relationships with internal project teams and contracted animation service studios to continually explore and elevate realtime creative and technical workflows, helping with problem solving as necessary

  • Mentor and advise filmmakers, showrunners and other artists new to realtime production

  • Additional duties as necessary, including show documentation style guides and bibles

Required Qualifications and Skills

  • Minimum of 10 years of experience in animation series and/or feature production, preferably at major studio

  • Expert knowledge and experience in Realtime (Unreal) production pipelines and processes

  • Broad UE generalist skill set, including layout, editorial, modeling, rigging, surfacing, lighting, cameras, animation integration, rendering, asset management, and optimization.

  • Demonstrated excellence in least one, preferably multiple animation skill sets including layout, editorial, modeling, rigging, surfacing, lighting, cameras, animation integration, rendering, asset management, and optimization.

  • Broad experience in multiple animation departments, pipelines and styles

  • Experience integrating assets from standard DCC packages such as Maya, Blender, Houdini, Photoshop, After Effects, or comparable tools.

  • Familiarity with Perforce, asset management systems, or collaborative real-time production workflows

  • Experience in short form, interactive or game cinematics

  • Strong understanding of creative and technical animation filmmaking fundamentals including camera, character animation, effects, art direction and lighting

  • Experience driving change in animation production environment

  • Track record of proactive, solution-oriented approach to identifying areas of improvement at an animation studio and following through to achieve results

  • Comfortable working in both early exploratory stages and fast-paced production delivery environments

  • Demonstrated interest in emerging creative technologies, real-time workflows, and new production methodologies.

  • Familiarity with F-track a plus

  • Unix shell scripting a plus

  • Thrives in a highly creative, collaborative, iterative environment

  • Excellent critical thinking and communication skills

Education

  • Bachelordegree or equivalent work experience

Job Location

  • This is a fully on-site role based in Glendale, CA

The pay rate for this role in California is $61.23 to $80.00 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

Job Posting Segment:

Disney Branded Television

Job Posting Primary Business:

TVA Production Management

Primary Job Posting Category:

Physical Production

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Glendale, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-08-20

Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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Benefits

Hours and flexibility

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