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Early Stage Design Jobs (NOW HIRING)

Reliability Engineer

Butte, MT

$99K - $125K/yr

Oversee the lifecycle of assets, from early-stage design review and testing to eventual commissioning and obsolescence. * Partner with maintenance teams, operators, and IT to integrate reliability ...

Influence early-stage design and new product development to embed Bekaert solutions into future crane platforms. * Act as a technical-commercial partner, supporting testing, validation, and ...

Senior Transportation Engineer

Hartford, CT ยท On-site

$105K - $144K/yr

You will work on a range of state and local transportation projects, supporting projects from early-stage design through final plans, specifications and estimates. Responsibilities Lead the technical ...

Reliability Engineer

Butte, MT ยท On-site

$99K - $125K/yr

Oversee the lifecycle of assets, from early-stage design review and testing to eventual commissioning and obsolescence. * Partner with maintenance teams, operators, and IT to integrate reliability ...

Influence early-stage design and new product development to embed Bekaert solutions into future crane platforms. * Act as a technical-commercial partner, supporting testing, validation, and ...

Founding Design Engineer

San Francisco, CA ยท On-site

$100K - $250K/yr

Design engineer or founding designer roles at early-stage startups * Experience at companies like Figma, Linear, Notion, Retool, Vercel, or similar dev/productivity tools * Built a design system from ...

Showing results 41-60

Early Stage Design information

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$10

$57

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How much do early stage design jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for early stage design in the United States is $57.64, according to ZipRecruiter salary data. Most workers in this role earn between $49.04 and $62.02 per hour, depending on experience, location, and employer.

What is an early stage design?

An Early Stage Design job focuses on the initial phases of product or service development, where designers explore concepts, user needs, and feasibility. Professionals in this role use research, sketches, wireframes, and prototypes to iterate on ideas quickly. They collaborate with cross-functional teams, including product managers and engineers, to define a vision that aligns with business goals and user experience. The role requires creativity, problem-solving, and a strong understanding of design thinking methodologies.

What are the typical day-to-day responsibilities of someone working in early stage design?

Professionals in Early Stage Design spend their days conceptualizing ideas, sketching prototypes, and collaborating with cross-functional teams such as engineering, marketing, and product management. Responsibilities often include conducting user research, developing mood boards, creating wireframes, and iterating on feedback to refine design concepts. The work environment is highly collaborative and fast-paced, with a focus on idea exploration and problem-solving. Engaging with stakeholders and regularly presenting early concepts is also common, making communication skills essential for success.

What are the key skills and qualifications needed to thrive in the early stage design position, and why are they important?

To excel in Early Stage Design, you need a solid understanding of design principles, strong prototyping skills, and often a background in industrial, product, or UX/UI design. Familiarity with industry-standard tools like Adobe Creative Suite, Figma, Sketch, or CAD software is typically required. Creativity, collaborative mindset, and excellent communication skills are vital soft skills in this field. These abilities enable designers to effectively transform initial concepts into feasible design solutions that meet user needs and business objectives.

More about Early Stage Design jobs

What are the most commonly searched types of Early Stage Design jobs?

The most popular types of Early Stage Design jobs are:

What states have the most Early Stage Design jobs?

States with the most job openings for Early Stage Design jobs include:

Infographic showing various Early Stage Design job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 7% Part Time, and 4% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $119,893 per year, or $57.6 per hour.

Procurement & Project Manager

Flipspaces Design Labs Inc

Manhattan, NY โ€ข On-site

$40K - $60K/yr

Full-time

Re-posted 17 days ago


Job description


Role Summary:
We are hiring a capable and experienced Procurement & Project Manager to lead delivery for commercial design-build projects across office interiors, warehousing facilities, and multifamily developments. This role will anchor the end-to-end construction procurement process, including BOQ creation, bid management, and subcontractor onboarding, while also leading on-site execution across multiple trade scopes.

Key Responsibilities:
1. Preconstruction & BOQ Development

  • Review construction drawings, scope briefs, and design intent to prepare trade-wise BOQs
  • Assist in defining scope splits between GC, trades, and OFOI/OFVI items
  • Conduct quantity take-offs and coordinate with estimators for budget development
  • Participate in early-stage design reviews to advise on construction feasibility and cost
2. Tendering & Trade Bidding
  • Float RFQs/RFPs to vetted local GCs, subcontractors, and suppliers
  • Lead pre-bid meetings and site visits for bidder alignment
  • Conduct commercial comparisons, scope qualification, and risk flagging
  • Negotiate pricing and finalize vendor/trade packages with clarity on deliverables
3. Procurement Execution

  • Issue work orders and purchase orders aligned with agreed timelines and payment terms
  • Coordinate long-lead item procurement in sync with project critical path
  • Track delivery schedules and submittals for materials, finishes, and equipment
  • Ensure compliance with insurance, licensing, and project-specific onboarding requirements
4. On-Site Project Management

  • Manage or coordinate with GC and subs for phased execution across site
  • Conduct weekly site meetings, track progress against Gantt charts, and manage site-level coordination
  • Flag and resolve execution bottlenecks across trades including civil, interior, MEP, and special systems
  • Ensure safety compliance, quality control, and documentation management
  • Own the punch-out process and assist with commissioning/handover documentation
Types of Projects Involved:

  • Corporate office interiors (tenant improvements & shell-to-core)
  • Warehouse and logistics hubs (light industrial buildouts)
  • Multifamily housing (amenities, lobbies, and back-of-house)
  • Adaptive reuse and mixed-use developments (where applicable)
Required Qualifications & Skills:

  • Bachelor's degree in Civil Engineering, Construction Management, Architecture, or related field
  • 5–10 years of project execution and procurement experience in the U.S. commercial construction market
  • Strong grasp of CSI trade divisions, subcontracting structures, and building systems
  • Proficiency in construction tools (Procore, Bluebeam, AutoCAD, MS Project, etc.)
  • Understanding of building code, permit processes, and union/non-union execution models
  • Strong vendor network and subcontractor management capabilities
  • Excellent communication, documentation, and conflict-resolution skills