1

Disney Animation Research Library Jobs (NOW HIRING)

You're awesome at internet research and know how to find reputable information about anything in ... things Disney animation). You're familiar with things like Wordpress, Google Drive, and Slack.

... library of owned original content. To date, FOX Entertainment's long-term growth strategy has ... Built around four integrated pillars, including R&D, Production, Talent, and Education, FoxNXT ...

next page

Showing results 1-20

Disney Animation Research Library information

See salary details

$29K

$59.9K

$94K

How much do disney animation research library jobs pay per year?

As of Jul 13, 2026, the average yearly pay for disney animation research library in the United States is $59,852.00, according to ZipRecruiter salary data. Most workers in this role earn between $38,000.00 and $78,500.00 per year, depending on experience, location, and employer.

What is a Disney Animation Research Library job?

A Disney Animation Research Library (ARL) job involves preserving, organizing, and providing access to Disney's vast collection of animation artwork and historical materials. Employees in this role support artists, filmmakers, and researchers by maintaining the integrity of production assets and assisting with reference requests. They work closely with Disney Animation Studios to ensure historical artwork is accessible for inspiration and education.

What are the typical responsibilities of someone working at the Disney Animation Research Library?

Professionals at the Disney Animation Research Library are responsible for cataloging, preserving, and providing access to a vast collection of animation artwork, production materials, and historical documents. Daily tasks include digitizing assets, managing metadata, and assisting animators, historians, and other Disney departments in locating reference materials for ongoing and new projects. The role also involves implementing preservation practices to ensure the longevity of original materials. Collaboration with creative and technical teams is common, providing a unique opportunity to contribute directly to the development of future Disney productions while safeguarding the studio’s artistic legacy.

What are the key skills and qualifications needed to thrive in the Disney Animation Research Library position, and why are they important?

To thrive at the Disney Animation Research Library, you need a strong background in library science or archival studies, keen organizational abilities, and an appreciation for animation history. Familiarity with digital asset management systems, cataloging software, and preservation techniques is highly valued, with certifications like MLIS (Master of Library and Information Science) often preferred. Attention to detail, excellent communication, and a collaborative mindset are critical soft skills in this environment. These competencies ensure the careful preservation, accessibility, and sharing of Disney’s creative assets for future productions and research.

What cities are hiring for Disney Animation Research Library jobs? Cities with the most Disney Animation Research Library job openings:
What are the most commonly searched types of Disney Animation Research Library jobs? The most popular types of Disney Animation Research Library jobs are:
What states have the most Disney Animation Research Library jobs? States with the most job openings for Disney Animation Research Library jobs include:
What job categories do people searching Disney Animation Research Library jobs look for? The top searched job categories for Disney Animation Research Library jobs are:
Infographic showing various Disney Animation Research Library job openings in the United States as of July 2026, with employment types broken down into 6% Internship, 65% Full Time, 22% Part Time, 3% Temporary, and 4% Contract. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $59,852 per year, or $28.8 per hour.
Expression of Interest - Sr. Software Engineer, USD Authoring

Expression of Interest - Sr. Software Engineer, USD Authoring

The Walt Disney Company

Burbank, CA

$141K - $190K/yr

Full-time

Posted 4 days ago


Walt Disney Company rating

7.7

Company rating: 7.7 out of 10

Based on 128 frontline employees who took The Breakroom Quiz

5th of 50 rated entertainment


Job description

Job Posting Title:

Expression of Interest - Sr. Software Engineer, USD Authoring

Req ID:

10155673

Job Description:

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content.We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.

We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces. In this role, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.

Projects Include

  • Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures

  • Building new APIs to allow for artist-facing and data management tools to more readily access shot content

  • Supporting our productions by identifying and solving technical obstacles encountered by our artists

  • Extending and improving the core libraries used for end-user tool creation

  • Contributing to major studio initiatives aimed at restructuring our assets and improving artist productivity and show velocity

  • Creating new user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content

  • Adopting new external DCC's and integrating them into our pipeline

  • Writing new tools and plugins into 3rd party apps for rough to fine story development

  • Devising artist dashboards for consolidating and managing tasks, encouraging collaboration and visibility into the characters, environments, story and the overall film making process

What does it mean to be a developer here at WDAS?

  • Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.

  • Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies.

  • Develop on top of a highly performant, extendable in-house application framework.

  • Develop new artist-centric interaction models using the latest hardware and technologies.

Key Qualifications

  • Strong experience with C++ (including x11/x14) or equivalent experience

  • Strong experience with Python or equivalent experience

  • Strong experience with Qt (for desktop development) or equivalent experience

  • Experience with USD (Universal Scene Description)

  • Experience with developing threaded libraries and applications using TBB

  • At least 5 years experience designing and developing interactive tools

  • Good sense of user interface/software design

  • Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to prioritize competing demands based on business value.

  • Effective listener: able to engage with engineers and artists to understand their requirements and infer practical solutions.

  • BS in Computer Science, Computer Engineering, Electrical Engineering or other related field; or comparable industry experience

Bonus Qualifications

  • Strong experience writing testable code

  • Experience working with a Product Design/UX Engineering team

  • Experience in the computer animation process (eg. games/films/visual effects)

  • Master's degree or higher in Computer Science, Computer Engineering, Electrical Engineering or other related field; or comparable industry experience

The hiring range for this position in California is $141,900.00-$190,300.00 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

WDAS Burbank

Job Posting Primary Business:

WDAS Burbank

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Burbank, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-07-09

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

Social media