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Director Video Game Designer Jobs in Oregon (NOW HIRING)

Production experience designing and building backend game services * Ability to communicate with ... Experience leading (direct management, mentoring, or guiding) engineers * Ability to diagnose ...

Reports to Senior Director of Brand & Creative Pay Classification Full-Time, Exempt ... Coordinate with the Video Production Manager to develop on-brand graphics, motion elements, and ...

Hair Stylist

OR · On-site

$35/hr

... is designed with our most important customer in mind. We have themed & adult styling chairs, "mom chairs" at each styling station, age appropriate movies playing throughout the day, video game ...

... Director to refine and optimize existing processes and/or create new processes as needed Provides ... with video game development, including completing five development cycles (Pre-production ...

Collaborate with Product Designers to optimize the "10-foot UI" for game discovery, multiplayer ... Direct experience with Connected TV (CTV) platforms (e.g., Roku, tvOS, Android TV, Smart TVs ...

Collaborate with the creative director, creative team members and internal stakeholders to set ... Thrive in our modern, open offices designed to inspire creativity and collaboration. Our ...

Showing results 21-40

Director Video Game Designer information

What does a Director Video Game Designer do?

A Director Video Game Designer leads the creative vision and overall design process for a video game project. They oversee a team of designers, collaborate with other departments like art, programming, and production, and ensure the game's mechanics, story, and player experience align with the intended vision. Their responsibilities include making key decisions about gameplay systems, level design, and user experience, while also managing timelines and resources. Director Video Game Designers play a crucial role in shaping the final product and ensuring it meets both creative and business goals.

What are the key skills and qualifications needed to thrive as a director video game designer?

To thrive as a Director Video Game Designer, you need deep experience in game design, a strong portfolio, leadership abilities, and typically a degree in game design or a related field. Mastery of industry-standard tools like Unity, Unreal Engine, and project management software, along with knowledge of scripting languages, is often required. Exceptional communication, creativity, and the ability to inspire and guide multidisciplinary teams distinguish top performers in this role. These skills are crucial for shaping innovative game experiences, driving successful projects, and leading teams to deliver high-quality products on time.

How does a director video game designer typically collaborate with other departments during game development?

A Director Video Game Designer plays a pivotal role in cross-departmental collaboration, working closely with art, programming, audio, and production teams to ensure the creative vision is consistently executed throughout the development process. They facilitate regular meetings, provide clear design documentation, and mediate between creative and technical constraints. By fostering open communication and aligning team goals, the Director helps resolve conflicts and keeps projects on track, making strong interpersonal and leadership skills essential for success in this role.

What are the most commonly searched types of Video Game Designer jobs in Oregon?

The most popular types of Video Game Designer jobs in Oregon are:

What are popular job titles related to Director Video Game Designer jobs in Oregon?

For Director Video Game Designer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Director Video Game Designer jobs in Oregon look for?

The top searched job categories for Director Video Game Designer jobs in Oregon are:

What cities in Oregon are hiring for Director Video Game Designer jobs?

Cities in Oregon with the most Director Video Game Designer job openings:

Senior Game Services Engineering Lead

teamLFG

OR • On-site, Remote

Full-time

Re-posted 3 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions? 

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation. 

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.  

RESPONSIBILITIES  

  • Build and maintain production-quality backend game services 
  • Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development coaching  
  • Collaborate daily with a cross-disciplinary team to design and build the services-driven features for the game (including sessions, matchmaking, and progression) 
  • Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams 
  • Calmly deal with production incidents, participating in an on-call rotation after launch 

REQUIRED SKILLS  

  • Production experience designing and building backend game services 
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals 
  • Experience leading (direct management, mentoring, or guiding) engineers  
  • Ability to diagnose complex system failures using logging and metrics 
  • Ability to write, debug, and maintain code in Rust, C++, or C# 
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator 

NICE-TO-HAVE SKILLS  

  • Experience with "games as a service" online game development 
  • Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)