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Design Engineer Manager Jobs in California (NOW HIRING)

Design Engineer

Redwood City, CA · On-site

$150 - $200/hr

Celigo is looking for a Design Engineer to close the gap between design intent and production ... Partner directly with Product Designers, Content Designers, and Product Managers to translate ...

Design Engineer

Carlsbad, CA · On-site

$78 - $90/hr

Update and write documentation/design history files to support designs in accordance with Design Control and Risk Management procedures. * Work with Engineering Services team to generate and analyze ...

Vast is looking for a Mechanical Design Engineer , reporting to the Manager, Structures Design, to support the development of the systems that will be required for the design and build of artificial ...

Track project progress and communicate status to the Design Manager WHAT YOU BRING TO THE TABLE: * Degree in Engineering or Industrial Design, or equivalent professional experience * 1-3 years of ...

Design Engineer

Del Rey, CA · On-site

$68.51/hr

Job #219363 Chipton-Ross is seeking a Design Engineer for a contract opportunity in Littleton ... Experience interacting with peers, management and government customers. * Experience in ...

Design Engineer

San Mateo, CA · On-site

$163K - $202K/yr

You will report to the Manager of Design Acceleration. You have: * 3+ years of software engineering experience with a strong focus on full-stack or backend development, systems architecture, and API ...

The Team You will report to our Manager of Engineering and Design and work in collaboration with a small team of 3-5 engineers. You will also collaborate across the organization with our Systems ...

Track project progress and communicate status to the Design Manager WHAT YOU BRING TO THE TABLE: * Degree in Engineering or Industrial Design, or equivalent professional experience * 1-3 years of ...

BAS Design Engineer

San Jose, CA · On-site

$85 - $140/hr

Review, track, and manage submittals while generating RFIs as needed * Coordinate closely with ... design engineering experience * Strong understanding of BAS networks, topologies, and controls ...

Design Engineer

Del Rey, CA · On-site

$79.86/hr

Strong problem solving, communication, and project management skills are a must, as is the ability ... in design layout to responsible engineers or designers. REQUIRED EDUCATION Accredited Bachelor ...

Design Engineer

Aliso Viejo, CA · On-site

$82 - $103/hr

Track project progress and communicate status to the Design Manager****WHAT YOU BRING TO THE TABLE:***** Degree in Engineering or Industrial Design, or equivalent professional experience* 1-3 years ...

Update and write documentation/design history files to support designs in accordance with Design Control and Risk Management procedures * Work with Engineering Services team to generate and analyze ...

Design Engineer

San Diego, CA · On-site

$100 - $150/hr

JOB TITLE: Design Engineer LOCATION: San Diego, CA PAY RATE: $100.00 - 150.00/hour We are a ... Preferred: Knowledge of lubrication systems, thermal management, and tribology. * Preferred:

Showing results 41-60

Design Engineer Manager information

See California salary details

$51.8K

$132.7K

$204.8K

How much do design engineer manager jobs pay per year?

As of Sep 6, 2026, the average yearly pay for design engineer manager in California is $132,705.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,600.00 and $148,000.00 per year, depending on experience, location, and employer.

What does a design engineer manager do?

A Design Engineer Manager leads a team of design engineers in developing, testing, and refining products or systems. They oversee project timelines, coordinate with other departments, and ensure that design solutions meet technical, quality, and budget requirements. Additionally, they provide technical guidance, mentor their team, and often contribute to the hiring and training processes. Their role is crucial for bridging the gap between engineering and management, ensuring that projects are delivered efficiently and meet organizational goals.

How does a design engineer manager balance technical project responsibilities with team leadership duties?

As a Design Engineer Manager, balancing technical tasks and team leadership is essential. You are often responsible for overseeing project timelines, ensuring design quality, and addressing technical challenges, while also mentoring team members, conducting performance reviews, and fostering collaboration. Effective delegation, regular team meetings, and clear communication help manage these dual responsibilities. Many Design Engineer Managers find success by setting aside dedicated time for both technical reviews and one-on-one sessions with their team, ensuring neither aspect is neglected.

What are the key skills and qualifications needed to thrive as a design engineer manager, and why are they important?

To thrive as a Design Engineer Manager, you need a strong background in engineering principles, project management, and leadership, often supported by a bachelor's or master's degree in engineering and relevant management experience. Familiarity with CAD software, product lifecycle management (PLM) systems, and certifications like PMP or Six Sigma are typically valuable. Excellent communication, problem-solving, and team-building skills help you motivate and guide multidisciplinary teams. These skills ensure effective project execution, innovation, and the successful delivery of complex engineering solutions.

What is the difference between Design Engineer Manager vs Design Engineer?

AspectDesign Engineer ManagerDesign Engineer
CredentialsBachelor's or Master's in Engineering, leadership experienceBachelor's or Master's in Engineering
Work EnvironmentOversees teams, manages projects, strategic planningDesigns products, develops prototypes, technical tasks
Employer & Industry UsageEngineering firms, manufacturing, aerospace, automotiveSame industries, focused on technical design work

The main difference is that a Design Engineer Manager leads teams and manages projects, while a Design Engineer focuses on technical design and development tasks. The manager role involves leadership and strategic planning, whereas the engineer role emphasizes hands-on design work.

What does a design engineer manager get paid?

A design engineer manager's salary typically ranges from $90,000 to $150,000 annually, depending on experience, industry, and location. They often oversee engineering teams, coordinate design projects, and require strong technical skills and leadership abilities.

Which design engineer manager has the highest salary?

Design engineering managers with extensive experience, advanced degrees, and certifications such as PMP or Six Sigma tend to have the highest salaries. Salaries also vary based on industry, company size, and geographic location, with those in technology and aerospace sectors often earning the most. Senior managers overseeing large teams or complex projects typically command higher compensation.

What are the most commonly searched types of Design Engineer jobs in California?

The most popular types of Design Engineer jobs in California are:

What cities in California are hiring for Design Engineer Manager jobs?

Cities in California with the most Design Engineer Manager job openings:

Infographic showing various Design Engineer Manager job openings in California as of August 2026, with employment types broken down into 90% Full Time, 9% Part Time, and 1% Contract. Highlights an 81% Physical, 2% Hybrid, and 17% Remote job distribution, with an average salary of $132,705 per year, or $63.8 per hour.

Design Engineer

Celigo, Inc.

Redwood City, CA • On-site

$150 - $200/hr

Other

PTO

Posted 5 days ago


Key responsibilities

  • Maintain and evolve the production-ready React component library to ensure design and user experience alignment.

  • Prototype complex interactions and animations in code to facilitate faster decision-making and gather feedback.

  • Partner with design and product teams to translate design intent into UI components, define interaction states, and ensure design consistency.


Job description

At Celigo, we believe integration should empower — not exhaust — innovation. As a modern Integration and Automation Platform (iPaaS), we’re on a mission to simplify how companies integrate, automate, and optimize processes. Powered by game-changing technology like runtime AI and prebuilt, mission-critical integrations, Celigo is redefining how businesses connect their world.

Celigo is looking for a Design Engineer to close the gap between design intent and production reality, and to build the systems that make that gap permanently smaller. This is the first Design Engineer seat at Celigo, which means real ownership from day one and the chance to shape what this function becomes as it grows.

The role sits within the UX organization and operates as a peer across Product Design, Design Systems, Content Design, and User Research and Insights, with strong collaboration across Engineering and Product Management. This is not a pure front-end engineering role, and it is not a pure UX Product Designer role. It is a craft role that requires depth on both sides of the design and engineering boundary: the eye of a strong UX Designer for visual hierarchy, interaction quality, and usability, and the hands of an engineer who writes production-grade TypeScript and React and goes deep on the UI layer rather than wide across the stack.

Above all, this is an enablement role. Your success is measured partly by how much faster and better the whole UX team works, not by your personal output alone. You own results, not a step in the process.

What would you do if hired?
  • Maintain and evolve our production-ready React component library, the code expression of the Celigo design system, so that what gets designed and what users actually experience stop drifting apart.
  • Prototype complex interactions and animation behaviors in code so the team can decide faster. You ship the smallest working version that settles the question, gather real feedback, then make it better, rather than holding out for a perfect build. Debates become working artifacts.
  • Build the team's AI-assisted workflows. Set up agent rules and context for the codebase and the Figma libraries, encode your judgment into reusable skills and workflows the whole UX team can run, and stay in charge of what the agent produces. You use AI because it makes you faster, never as a substitute for your thinking.
  • Enable the whole UX team. Define ways of working, teach and pair with designers and content designers, and treat their velocity as your outcome. Adoption of the workflows, agent rules, and tooling you build is a real measure of success here.
  • Partner directly with Product Designers, Content Designers, and Product Managers to translate design intent into precise, accessible, performant UI components, advising on implementation cost versus experience impact and raising a flag early when an engineering constraint calls for a different path.
  • Define and document interaction states and usage guidelines that make it straightforward for engineers to implement designs consistently and at speed.
  • Share ownership of the Figma component library alongside the coded one, maintaining token architecture, component variants, interaction states, and usage annotations so the Figma system and the React system stay structurally in sync. Apply atomic design principles (tokens, primitives, molecules, organisms, templates) to decide where a pattern belongs in the hierarchy.
  • Review front-end pull requests for design fidelity and WCAG 2.1 AA compliance, serving as a quality checkpoint. You will see your impact in design QA reviews, in fewer post-launch revision cycles, and in how readily engineering teams reach for the component library.
  • Notice recurring friction between design and engineering and go after the cause, whether the answer is better tooling, clearer specs, or a new component convention. You do not wait for that work to be assigned to you.
  • Participate in design and content workflows as a practitioner peer: contribute to design critiques, review work in Figma before handoff, flag interaction design issues early, and pair with Content Designers on microcopy inside component states and error flows.
Who are we looking for?

Skills & Abilities

  • Strong command of React (or an equivalent component-based framework), TypeScript, and modern CSS, with depth on the UI layer: precise interaction and state logic, accessible markup, smooth motion, and the last 10% of polish (micro-interactions, loading states, animation timing) that makes an interface feel alive.
  • Expert-level Figma proficiency, not just inspection and handoff: building and maintaining shared component libraries, working with variables and design tokens, structuring files for team-scale use, and contributing to design reviews as a practitioner peer. You understand how a well-organized Figma library maps to a well-organized codebase.
  • Design systems expertise grounded in component-driven architecture: you understand atomic design methodology (tokens, primitives, molecules, organisms, templates), make principled decisions about abstraction and composition, think in systems rather than one-off solutions, and know how to build systems that scale without fragmenting.
  • UX Designer sensibilities: a working understanding of interaction design principles, visual hierarchy, usability heuristics, and information architecture sufficient to recognize when a design decision will create friction, and to articulate why, not just flag it. You do not need to own the design direction, but you need to understand it deeply.
  • Active, hands-on use of AI coding assistants, AI-powered prototyping tools, and workflow automation, integrated into your daily workflow rather than just experimented with. You could build everything in this system without AI; you use AI because it makes you faster. You can review, explain, and defend every line an agent produces.
  • Curiosity in practice: demonstrated experimentation with new tools and mediums, or exploratory work that shows you are energized by what you do not yet know.
  • A clear line from your work to the outcome it serves. You ask why before how, anticipate the second-order effects of a system decision, and choose the option that serves the experience rather than the one that closes the ticket.
  • An owner's mindset. When you see a gap between design and engineering, you step into it. You find the faster path and take it without being asked, and you measure yourself by whether the team shipped something better, not by how busy you were.
  • Communication and influence: you articulate design and engineering rationale clearly, teach as naturally as you build, and influence decisions across functions.
  • Ability to collaborate effectively across UX, Product Management, Engineering, and cross-functional partners.

Education & Experience

  • 7+ years building web interfaces with a strong command of React (or equivalent component-based framework), TypeScript, and modern CSS. Depth and quality of experience matter more than years. You write code you are not embarrassed to share.
  • Working knowledge of accessibility standards (WCAG 2.1 AA) and practical experience implementing them at the component level.
  • A track record of working alongside design and content teams in a cross-functional setting: familiar with design critique culture, content pairing workflows, and how to give and receive direct design feedback.
  • A portfolio that demonstrates both design sensibility and code quality: work you designed, work you built, and ideally work where those two things overlap.
    • Production-quality UI components or component libraries
    • Design system contributions with documented usage guidelines, in both Figma and code
    • Figma-side systems work: annotated component libraries, token architecture, or design system governance artifacts
    • Examples of coded prototypes used to validate interaction decisions
    • (Portfolios focused primarily on feature delivery without design systems or code repo ownership will not be considered.)
  • Expert-level experience with design token pipelines, connecting the Figma design system to the codebase through a shared token layer rather than manual translation. You bring established best practices with you.
  • Expert-level experience building and maintaining a component documentation system such as Storybook, with documentation and usage guidelines that engineers actually adopt.

Nice to have

  • Background in integration platforms, iPaaS, or technically sophisticated B2B products, or a demonstrated ability to design for power users and simplify complex workflows.
  • Degree in Computer Science, Human-Computer Interaction, Interactive Design, or a related field, or equivalent practical experience

What This Role is Not

This role does not focus on:

  • Pure front-end feature development without design systems ownership or design quality accountability.
  • Visual or interaction design: owning the design direction is the domain of Product Design.
  • Marketing, brand content, or campaign work of any kind.
  • Producing documentation or prototypes for their own sake: prototypes and docs are means, team enablement is the outcome.

Success in this role is defined by component quality, design fidelity, system adoption, and how much faster the whole team ships: outcomes, not activity. Candidates whose primary background is in front-end engineering without meaningful UX , Product Design, design systems or cross-functional design collaboration experience will not be a fit for this role. Equally, candidates whose primary background is in design, with coding experience limited to prototypes, AI-assisted output, or code that never shipped to production, will not be a fit.

Celigo reasonably expects to pay a base salary between $150,000 and $200,000 per year for this position. Actual starting base pay will be determined by skills, experience, geographic location, and other non-discriminatory factors permitted by law. Total compensation may also include variable incentives, benefits, or other perks as outlined in any formal employment offer made.

Celigo is proud to be

  • Celigo is the #1 ranked iPaaS platform (G2, 8 quarters running)
  • Celigo is a Visionary in the Gartner Magic Quadrant for iPaaS for the second consecutive year
  • Celigo is ranked #1 iPaaS on G2 for multiple quarters and is named a Leader in both B2B/EDI and API Management
  • Remote-first culture, built on trust, collaboration, and transparency
  • A high-growth, inclusive work environment where innovation thrives, and ideas are implemented
  • Lightspeed learning opportunities to keep you at the leading edge of your field
  • Exceptional coworkers who challenge and inspire you daily
  • Competitive compensation and benefits, including:
    • Three weeks of vacation (starting year one)
    • Wellness days and holidays to recharge
    • Parental leave and a generous benefits package
    • Monthly tech stipend
    • Recognition and career development opportunities

Diversity, Equity, Inclusion, and Accessibility

As a company, one of the values we hold most dear is fostering a safe, collaborative environment to bring out the best in us, so we created our Taking a Stand Initiative. Our TAS initiative is a volunteer committee open to all Celigans, with representation from underrepresented voices within our company. We believe, unequivocally, that everyone deserves to be in a place where they feel welcome as they are. Learn more about Taking a Stand.

Celigo is proud to be an equal-opportunity workplace. We are committed to equal employment opportunities regardless of race, color, ancestry, national origin, religion, creed, age, disability, sex, gender, sexual orientation, gender identity, gender expression, medical condition, genetic information, marital status, military and veteran status, or any other characteristic protected by applicable law. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.

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